Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan
Forgotten Realms > Ebberon.
Unfortunately..
4.0<1.0, 2.0, 3.0, wow, garbage
Cryptic<Turbine
Atari<garbage
Warner Brothers $$$$$$$$$$$$$$$$$$$$$$$$$ > Cryptic $
MMO distinction was suicide. Neverwinter may Neverhappen.
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To resum it up.
Atari is no longer involved. PWE is rumored to have gone for the rights to ALL things D&D not just FR in preperation of the Foundry system. a system that will allow players to easily make balanced content quickly and simply.
Much like the old NWN games.
U can check out a very early beta version of it on STO.
Jack Emmerett head ofCryptic studios who have made several perfectly good MMOs for thier genre. If your pure sword and sorcery thats fine but shouldnt make you simply dismiss thier sucess especially with city of heroes.
Jack made his name in the game industry mainly with his work on PlaneScapes: Torment one of if not the best PC D&D game ever made. If you are tto young to have played it but enjoy vintage games go look for it now.
With Jack plus full D&D rights, and player made content it doesnt take a big leap of imagination to see the game starting with a core FR campaign setting, then shifting to a planar style allowing the players to expand the multie verse by creating content based on thier various favored D&D modules.
actually 5E is rumored to be the answer to the problem with 4e and the PnP crowed. GOing back to the older physical starts strong but ends weak while magic starts weak and ends strong thing. I think this supports my belief 4e was always meant for an MMO and used us as suckers to buy books and play test it in mass beta while pocketing the cash.
This may mean however that 5e ends up actually being good if its meant for the table top again.
Heck too many people grew up on Forgotten Realms. There's Pool of Radiance and all those games from the 80s (SSI's Gold Box series), Baldurs Gate, RA Salvatore novels...
Eberron is just too scifi of a world to many of us old school gamers. want scifi, play start wars. D&D is and should be a totally different genre.
The wave of the future is 4.0 and beyond. I knew it was over as soon as Wizards started making the moves they made when they bought out TSR..
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I think you meant when Hasbro bought out Wizards. Wizards was owned and operated by people who loved D&D and wanted to continue D&D into the future, they bought TSR because they made a lot of money off of Magic the Gathering and wanted to invest in D&D's future.
Vordax
Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan
I'll second that! When I think of D&D I don't think of Eberron, or at least DDO's interpretation of it. Something just seems off, not sure if it's the graphic style, the steampunk influences or something else. Based on past D&D games I'll take a forgotten realms any day over an eberron...
The guards eye you suspiciously...
I think it could have a fairly large impact.
Yes there clearly seem to be issues with it; the change in direction, developer reputation, etc. Well its a shiny new toy that will be marketed to the masses. Whether its any good or not is another story. But none of that matters, what matters is the NWN box will be displayed on retail shelves for an army of soccer moms to buy their kids for xmas. The DDO box, if there ever was one, remains nowhere in sight.
DDO has reached maturity and already passed the 5 year mark. In the gaming world, it basically means DDO has already receieved its AARP card and is on schedule for the nursing home. Before it were many good games that blazed the path, UO, EQ, etc.. Those games were good, had their day, then left us to play bigger and better games. It will be sad to see DDO go but its inevitible, and now just a question of when.
I play a pathfinder group, so have yet to be exposed to the 4e system but don't mind giving it a try at all, and look forward to the new game to replace DDO.
you realise only the worst melee types in DDO dont use an attack string still. and monks especially know the pain of having to keep thier different el dmg attacks going, stunning fist, trip, as well as different comboes to get finishers as needed.
If anything only pure melee swingers get to avoid what is pretty much just essentially standard MMO control as much as W making you go forward.
I wont deny jacks tyrannical behavior didnt **** off alot of players. but at the same time his no nonsense DM style is what kept that games attempt at becoming a pve/pvp model with good and evil alinments and more immersive was all that kept it from dieing young. ED and sweeping changes to make each class able to go beyond thier little box was started there and continues to this day.
His foundation was solid and still the lore and story continue evolving carries alot of his influence that D&D players tend to recognize as his being thier clear similarities to things like sigil the city of doors, a multi versal campaign setting using portals, and various pantheons and would be gods all smack alot of D&D especially older stuff.
Now champions online kind of went the same route where it started with alot of oomph from jack but once to much corporate interfernce got to him he said **** it and moved on to STO. now with PWE backing cryptic and apparently giving jack full control and a huge bit of funding for NWNO and making it thier flagship game title and putting both CO and STO on the back burner it shows signs that they want thier next name to be the best it can be and let the dev who loves the genre use it to create something hopefully amazing to the fans
Why?
- Most classes are useful at all levels
- Players havbe to actually work together to succeed
- The Rules aren't a Jumbled Mess
- The SRPG/Chess Board Style keeps things alot more organized
- There's no characacter sheets that look like this 1/2/1/1/1/1/1/1/1/1/3/1/1 for their class list (This is something I LOVE about DDO...limited to 3 classes and prestiges as a specialization instead of a different class...similar to what I did with my 3.5 games before 4e came out)
- There's NO removal of roleplaying thats reliant of the players/DM regardless of edition
Now the addition of D&D: The Gathering TCG is dumb (forget what their actually called) and has been forbidden from my games btu other than that I don't see where the complaints come from.
Now If anyone responds to this I want actual reasons not a picture of some kids show with the caption 4e under it.
Note: I'm not saying 3.5 is a bad edition I just prefer 4e and I don't see where the hate for it comes from
Last edited by Failedlegend; 11-15-2011 at 02:09 PM.
Originally Posted by Cordovan