Originally Posted by
brzytki
I wouldn't and i don't take Dodge feat as well. +3% more standing dodge might look attractive at first, particularly if you are far from reaching your dodge cap (like 10% dodge before the feat), but it really isn't worth a feat slot on a rogue, even more so if you are running in SD.
Apart from the nimbleness procs and shadow charges that can easily cap your dodge, you have to take a look at the bigger picture. If your only source of miss chance is Dodge, then be my guest and take the feat. But couple it with 25% Incorporeality and Blur/Displacement and suddenly +3% more standing Dodge is meh.
1-(1-Dodge)*(1-Incorp)*(1-Conceal) = total miss chance
1-0,75 = 0,25
1-0,75*0,75 = 0,4375
1-0,75*0,75*0,8 = 1-0,45 = 0,55
1-0,75*0,75*0,5 = 1-0,2813 = 0,7187
1-0,74 = 0,26
1-0,74*0,75 = 1-0,555 = 0,445
1-0,74*0,75*0,8 = 1-0,444 = 0,556
1-0,74*0,75*0,5 = 1-0,2775 = 0,7225
As you can see, the more miss chance sources you pile up on you character, the less you'll get for an additional 1 percentage of Dodge. You gain the most from the Dodge feat if you don't have any other miss chance sources and you can't reach your dodge cap. Since a rogue in SD can easily not only cap their dodge but also has two other sources of miss chance, taking Dodge feat is rather pointless.
This whole discussion made me curious about stacking of Elusive Target feat. I wonder if it's multiplicative or additive. Knowing Turbine though, I'd say multiplicative, making it a rather overhyped feat for a character with various miss chance sources.