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  1. #61
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    Quote Originally Posted by Sircowdog View Post
    A sorc should have enough HP to survive the biggest single hit possible, and enough left over to last until you can cast a reconstruct(if WF), or a UMD'd heal scroll.
    So... 1k+? Would love to see the breakdown on that one. Because epic conjoined abishai does that when spitting fire and Ive seen epic spinner of shadows deal 1k HPs with that special attack of hers too.
    Con is not a dump stat, but reading comprehension is not a dump skill!

    I dont have alts, just mules. Find me as Darivian on Thelanis.

  2. #62
    Community Member Crann's Avatar
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    Quote Originally Posted by good_ole_corwin View Post
    So... 1k+? Would love to see the breakdown on that one. Because epic conjoined abishai does that when spitting fire and Ive seen epic spinner of shadows deal 1k HPs with that special attack of hers too.
    I think maybe that should have been "unavoidable burst damage" that he was refering to.

    I like the earlier poster's number of 400hp for a meteor swarm from Harry. That is the most aggro-less, position irrevelant burst I can think of.

    Even that can be avoided, but no matter how good your twitch skills, the lag monster will be on Harry's side from time to time.

  3. #63
    Community Member Terebinthia's Avatar
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    Yay, thread necro!

    Just popping in to say I love love love guild augment slot items, too, for adding that little extra bit of HP oomph. Very well worth considering. Rocking a guildslot lifeshield of invulnerability on my fleshy arcane ATM
    Terebinthia, Terebynthia, Tereana, Tereaina, Tereanna, Terebyte, Terechan, Terebinthis
    The Hand of the Black Tower, Khyber.
    Cupcakes welcomed.

  4. #64
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    Quote Originally Posted by msdesign View Post
    First and foremost, that guy was not very wise to kick somebody for the HP a player can have. It is important, in fact, but important to a point to kick somebody without knowing what that char can do? I'll tell you:

    I have a lvl 20 sorc, female elf, 304 HP / 2609 SP. Not a savant. Not a TR. Without any high-end items (the only major pack I have is Reavers, and I'm not using the Dragontouched vestment I got from there, I prefer my +20 HP Deathblock robe).
    It's hard to take you seriously when you can't do the specific raid being discussed (Shroud). Also, you have no savant prestige? You might want to read up on the class a bit, as the savant enhancements are awesome. There's really nothing better to be spent on enhancements for a sorcerer.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  5. #65
    Community Member Sircowdog's Avatar
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    Quote Originally Posted by Crann View Post
    I think maybe that should have been "unavoidable burst damage" that he was refering to.
    Yes, I assumed this was understood. But maybe I should have been a little more specific with my wording.
    What might we accomplish, if we never feared defeat?

  6. #66
    Community Member Talon_Moonshadow's Avatar
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    The general rule is: you need 100HP more than you did last mod to complete the same end game quests. Oh... And the Shroud is always an end game quest.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  7. #67
    The Hatchery sirgog's Avatar
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    Low HP sorcs have to run every time a mob enters melee range at high level. They have to dodge every Disintegrate, even ones they don't see coming, and they just die when Cometfalled. Plus they often can't survive the one hit most traps will get you with if you run through them carefully.

    High HP ones can play that way when it's appropriate - plus they can ALSO have the option to abuse two of the best items in the game (Torc and Conc-Opp items), or stand their ground when they get aggro (which as the highest DPS class in the game will happen, often).
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  8. #68
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by sirgog View Post
    Low HP sorcs have to run every time a mob enters melee range at high level. They have to dodge every Disintegrate, even ones they don't see coming, and they just die when Cometfalled. Plus they often can't survive the one hit most traps will get you with if you run through them carefully.

    High HP ones can play that way when it's appropriate - plus they can ALSO have the option to abuse two of the best items in the game (Torc and Conc-Opp items), or stand their ground when they get aggro (which as the highest DPS class in the game will happen, often).
    This.

    I leveled my original character when I first starting playing DDO and didn't know much. 28 point human sorcerer with only 14 base constitution.

    These days I'm rocking close to 450 HP all buffed up and will scrape 500 if I can get a few more things (guild slot, +1 exceptional con).

    It really sucks as a sorcerer not having the freedom to just blast away due to not being able to survive the repercussions. In this sense, HP = DPS.
    Quote Originally Posted by Feather_of_Sun View Post
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