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  1. #81
    Community Member MRH's Avatar
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    Quote Originally Posted by learst View Post
    I think there's something folks are missing - things will get broken, AGAIN. And repeatedly.

    Even if all the bugs in the game is fixed, there is no guarantee that it won't be broken in future updates. This is due to the large scale of the game and how everything is connected to something else, or the "butterfly effect".

    Just like the armour colour bug this time. It doesn't seem to be related to any of the game mechanics, but it got broken.

    If the Devs somehow managed to fix all the bugs in the game, Hurrah! for 3 months before the next update roll in and things get broken again. And in that time, that's 6 months without any new content.

    I think this is where the rub is. Devoting an entire update to fixing bugs is not really cost-effective as things will get broken again. A cost-effective way would be to balance new content and bug fixing (as the new content is the one bringing in the cash). And the bug fixing to take on any serious-game crashing bugs.
    And.................................... if you don't maintain your vehicle it WILL break down right? So there just nullified your whole post.

    Not talking about ALL bugs in one fail swoop...... but look at how much new content and new things for us to do and craft.

    Take that effort for a few months and instead of playing around in your creation tools, bust out the code and scrub it !. They have a list of the stuff to fix.... control F to find in code lol
    Past Lives : 18pal/2rogue, 20fighter
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  2. #82
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    Default no way no how.

    So what your saying is paying customers shouldn't expect a game that works right because it'll just get messed up in a future update...so what your really saying is people shouldn't play ddo if they have any expectation of QA.Sounds like turbine needs to stop taking money from your argument. ( something I've been saying since they wouldn't uphold their advertisement from U 11 )


    Quote Originally Posted by learst View Post
    I think there's something folks are missing - things will get broken, AGAIN. And repeatedly.

    Even if all the bugs in the game is fixed, there is no guarantee that it won't be broken in future updates. This is due to the large scale of the game and how everything is connected to something else, or the "butterfly effect".

    Just like the armour colour bug this time. It doesn't seem to be related to any of the game mechanics, but it got broken.

    If the Devs somehow managed to fix all the bugs in the game, Hurrah! for 3 months before the next update roll in and things get broken again. And in that time, that's 6 months without any new content.

    I think this is where the rub is. Devoting an entire update to fixing bugs is not really cost-effective as things will get broken again. A cost-effective way would be to balance new content and bug fixing (as the new content is the one bringing in the cash). And the bug fixing to take on any serious-game crashing bugs.

  3. #83
    Community Member kaleid0star's Avatar
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    /signed

    the list of known issues just keeps getting longer and longer
    Clashing (Healing Spellsinger Bard), Faerwynd (lvl 20 Caster Cleric), Cocus (lvl 20 Palemaster Wizard), Grougal (Wolf/Healing Druid)

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  4. #84

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    Quote Originally Posted by Galeria View Post
    /signed

    Please fix my shared bank so that it is resizable again. The amount of inventory maintenance I do with consolidating all the different ingredients that overflow my bags is already a PITA. Not being able to see more than 9 items at a time is incredibly frustrating.
    <snip>
    Taking away my ability to effectively view my shared bank is not worth the convenience of storing plat. Not by a longshot.
    Yes, please do this. Please?

  5. #85
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    Quote Originally Posted by MRH View Post
    And.................................... if you don't maintain your vehicle it WILL break down right? So there just nullified your whole post.
    Not talking about ALL bugs in one fail swoop...... but look at how much new content and new things for us to do and craft.

    Take that effort for a few months and instead of playing around in your creation tools, bust out the code and scrub it !. They have a list of the stuff to fix.... control F to find in code lol
    I give up.

    Because some folks can only read in extreme ends: YES or NO. ALL or NOTHING.

    Because saying stuff like "balance between developing and working on bugs" = Devs should ignore all bugs!!!

    Not talking about ALL bugs in one fail swoop...... but look at how much new content and new things for us to do and craft.
    Your OP:

    Quote Originally Posted by MRH View Post
    Sign if you want Turbine to STOP creating new content for next update and actually make the next update AN UPDATE !

    Yes thats right , we have enough content to grind through at the moment.

    Lets actually get back to fixing year(s) old problems and get this game fine tuned like it deserves to be.

    So sign for Update 13 : The Mother Of All Fixes (tm)


    /SIGNED
    *some wishes do come true ................iv'e been told anyway*
    Clearly I'm the one who's advocating extremism by COMPLETELY DENYING any fix at all, and your position was a very tolerant "please fix some bugs, but no need all."

    You sir, clearly wins the discussion.

  6. #86
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    Quote Originally Posted by Galeria View Post
    /signed

    Please fix my shared bank so that it is resizable again. The amount of inventory maintenance I do with consolidating all the different ingredients that overflow my bags is already a PITA. Not being able to see more than 9 items at a time is incredibly frustrating.

    Take back the plat deposit if you really can't figure out how to do the UI. Seems pretty silly but maybe you've had to hire people who don't really know how to code the UI effectively.

    Taking away my ability to effectively view my shared bank is not worth the convenience of storing plat. Not by a longshot.
    Hmm, my shared bank resizes just fine... Weird... 1 of the 10 brazillion current and well ignored DDO bugs I'm not experiencing... Lucky me

  7. #87
    Community Member Phemt81's Avatar
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    You know guys, someone is laughing at us right now...

    /signed

    and +1 to you MRH
    Last edited by Phemt81; 11-12-2011 at 11:27 AM.
    How to revamp past life reward system <--- working again
    Quote Originally Posted by Vargouille View Post
    We absolutely planned for Fighter to still have Haste Boost. It's absolutely a bug. Any similar issues that look "wrong" to any player should be bugged.
    Developers should fix this <--- 2020 edition!

  8. #88
    Community Member Chrasch's Avatar
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    Post

    /signed
    I'd also like to see a slight decrease in airship costs.

  9. #89
    Community Member Phemt81's Avatar
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    I counted only 5 /not signed on a total of 89 posts...

    Can't this be made as a poll?
    How to revamp past life reward system <--- working again
    Quote Originally Posted by Vargouille View Post
    We absolutely planned for Fighter to still have Haste Boost. It's absolutely a bug. Any similar issues that look "wrong" to any player should be bugged.
    Developers should fix this <--- 2020 edition!

  10. #90
    Community Member anatomyofaghost's Avatar
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    /signed.


    Fix the lag and fix the bugs. The new content is great until you realize it's like being sold a sports car at a dealership that looks fantastic... and has a 50cc go-cart engine in it and someone's made off with the gas tank.

    I'd rather a K car that works, Turbine. The cosmetics can come after.

  11. #91
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    /signed

    stop new content till fix bugs,pres,quest brokens,crash zone in etc etc,thats best!

  12. #92
    Community Member Lunavera0351's Avatar
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    Default Signed

    Quote Originally Posted by Thrudh View Post
    Could you list some bugs that make the game unplayable?
    I would be happy to! we started part 3 of the shroud today and there was so much lag that hit some people couldn't move at all to do there puzzle, some could move but very slowly. I was "unlucky" enough to have a 3x3 solvable in 2 steps. Yes I said unlucky as I didn't realize we were all moving that much slower then the game itself and then it hit even harder. Me and 3 others died cause we basicly could not at all what so ever dodge blades. That are now overpowered imo on norm. LAAAAAAAAAAAAAAAGGGGGGGGGGG! I don't expect a lagless game but come on turbine you can do better. At least strive for perfection. We will forgive you when you fall short, the point is you tried.

    Gear not working as it should! I believe someone posted on the tod gear already. Then you have abbot gear now.....

    Want to hear of a gear problem I am having atm. Weapon finesse feat is not working right! I made a twf ss elf bard. Odd build as it is not a support build but whatever I enjoyed it. I counted on finesse to get me through most of the game and to work on a off hand gs rapier. I wanted to put a epic elyd edge in my main hand. 28 dex 30cha. I already have enough problems hitting red named in as it is and I knew that I would. I even got 5 clickys of divine power for these reason. I am still missing about 20% of the time and when I was finished with my gear planed on having 32cha. Here is the problem on the elyd edge it is a cha based attack! For everyone that I have had read it that did not have weapon finesse it would always show up as cha. However when I am using/viewing it mine says dex.

    first problem with this- the feat says it replaces str for dex. It says nothing about any other stat. I would be happy if it included all stats as because of what else it says which is also the second problem

    Problem two-The feat says if it is higher! I may need to go and ask my 5th grade math teacher what number is higher...... 28 or 30. Please not yes that is only one more to hit but it was going to be two more to hit as I planned to push my cha up to 32 sustainable. this is before anything btw. My goal was 32 + ship buff + yugo pot = 36 so now I am looking at a +4 more to hit...... and if I am still having trouble with anything even slightly and I want a boost I still have my clickys.
    Let me guess why not just drop my gs rapier and go and grind out yet another epic elyd edge and remove the weapon finesse feat right? Well wrong....... It would put it in my off hand for a reason as its proc would just be a nice bonus when it dose happen and at what point is it right for me to change my build idea because of there bug.

    I have an idea! instead of everyone just putting signed......... and what you have found to be bugged, broken, heavy lag spike stories you have had with your signed. Then when turbine at least reads the same thing over and over again they may just get the idea. I like the game and it is fun............ most of the time.

    The point of a game is to have fun. It is not fun to run into now what I call death blades and not be able to do anything what so ever. If you can't fix the lag to accommodate the game...... then make sure the game is playable to accommodate the lag imo.

  13. #93
    Founder Targonis's Avatar
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    The reason why there are so many that are NOT saying NO is because the idea is stupid in the first place, and most people either ignore a stupid idea, or they chime in with ways to either completely blast the idea out of the water, or support it, with nothing in between.

    The devs are ALWAYS working to fix bugs, and the people who are working on new content will continue to work on new content. New content will NEVER get in the way of bug fixes, but new FEATURES are where new bugs may be added. In many cases, new systems will eliminate the need for fixing bugs, which solves two problems at the same time.

    For many of us, there isn't much lag as well, so if you are seeing lag, it may be confined to certain situations or places in the game where there have been recent changes, and that being the case, it is a given that the problem is already being worked on, and there is ZERO need to stop content/feature development in order to fix the problems.

    So, you want the people who are paid exclusively to develop new content to NOT work, just because you have the misconception there are only a few people working on DDO and stopping work in one direction would increase work in another?

  14. #94
    Community Member MRH's Avatar
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    Content will continue to be worked on......... and yes they have been fixing bugs with the updates..

    The whole point is we have enough content/crafting/raids to grind and figure out.

    Now would be the time to work on the "LIST" that has been growing and growing with each and every new content update.

    So Turbine take that same time and effort to work on some underlying issues, because new content is no longer an issue with the game.

    This is about cleaning up the house , maintaining the car so to speak.

    Agree or disagree , thx for participating in the discussion.
    Last edited by MRH; 11-15-2011 at 01:15 AM.
    Past Lives : 18pal/2rogue, 20fighter
    *A lady asked me one time if I could call her a cab from here.......so I didn't move and said "Your a cab"*

  15. #95
    Founder Targonis's Avatar
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    Quote Originally Posted by MRH View Post
    Content will continue to be worked on......... and yes they have been fixing bugs with the updates..

    The whole point is we have enough content/crafting/raids to grind and figure out.

    Now would be the time to work on the "LIST" that has been growing and growing with each and every new content update.

    So Turbine take that same time and effort to work on some underlying issues, because new content is no longer an issue with the game.

    This is about cleaning up the house , maintaining the car so to speak.

    Agree or disagree , thx for participating in the discussion.
    No, we do NOT have enough content or raids. The crafting situation DOES need to be consolidated into a unified system, so NEW ones should stop, and everything should be moved into Cannith(with special crystal crafting machines for situations like the Shroud). You forget that not everyone is new to the game, and for those who have been around for a long time, all content in the game may have been seen, with the possible exception of a few raids.

    If you look at the amount of content in the level 13-20 range, you may notice there is much less than the content in the level 1-12 range, and that is where work is needed.

    As I said, there is a fair bit of work that needs to be done to unify all of the different "crafting" systems. Not all should be Cannith, but the structure should be unified. Reavers Refuge for example...make it power shards that you get out of SoS, and those have already been imbued with the given power that can only be combined with an item in those select machines out in RR. In that way, the systems are the same, just in a different area for combining.

  16. #96
    Community Member Phemt81's Avatar
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    Quote Originally Posted by Targonis View Post
    The reason why there are so many that are NOT saying NO is because the idea is stupid in the first place.
    Saying we are supporting a stupid idea is not very polite in my opinion.
    You can disagree better than that Sir.


    Quote Originally Posted by Targonis View Post
    The devs are ALWAYS working to fix bugs, and the people who are working on new content will continue to work on new content.
    Not enough then.

    Quote Originally Posted by Targonis View Post
    In many cases, new systems will eliminate the need for fixing bugs, which solves two problems at the same time.
    You really believe that? I mean, really?

    How the new systems involves fixing of old bugs (e.g. ladder bug) unrelated to quests?
    How to revamp past life reward system <--- working again
    Quote Originally Posted by Vargouille View Post
    We absolutely planned for Fighter to still have Haste Boost. It's absolutely a bug. Any similar issues that look "wrong" to any player should be bugged.
    Developers should fix this <--- 2020 edition!

  17. #97
    Community Member Terebinthia's Avatar
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    /signed.

    If you can stop the perishing lag.

    I fear it's too embedded in core code....

    *sigh*
    Terebinthia, Terebynthia, Tereana, Tereaina, Tereanna, Terebyte, Terechan, Terebinthis
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    Cupcakes welcomed.

  18. #98
    Community Member Wolfen719's Avatar
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    /SIGNED

    They most definitely need to fix bugs and rework some of the game design to fix certain aspects (the DragonTouched Armor rune system comes to mind, when you can spend 1000 hours grinding for the sovereign rune you need and never get it)

  19. #99
    Community Member Ausdoerrt's Avatar
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    I'll /sign too.

    I have a question though. How much will the patch cost in the DDO store, and will the VIPs get it with the monthly subscription, or need to grind challenges for it?


    The devs are ALWAYS working to fix bugs, and the people who are working on new content will continue to work on new content. New content will NEVER get in the way of bug fixes, but new FEATURES are where new bugs may be added. In many cases, new systems will eliminate the need for fixing bugs, which solves two problems at the same time.
    On the contrary, addition of new content takes away time from fixing old bugs, and adds more new bugs that need to be fixed IMMEDIATELY, hence the older issues get postponed indefinitely. Then there's also the issue of fixing recent issues causing older fixes to reverse themselves... and that's ugly. So I have a hard time seeing how new content makes old bugfixes easier. Unless by "eliminate the need for fixing bugs" you mean "people will give up on asking for bug fixes for things broken for years". In that case I have nothingto say to you but shake my head and leave.
    Last edited by Ausdoerrt; 11-15-2011 at 05:38 PM.

  20. #100
    The Hatchery ferrite's Avatar
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    /signed!

    You know what I want Turbine to fix? Scroll up your screen to see this message, yes that one, the one with yellow text:

    "Known Issue: Black Screen With Visible UI: Some Intel users may find that when DirectX 10 is enabled, only their UI is visible and the rest of their screen is black. If this occurs, we recommend you disable DX10, enable DX9, and restart the game client. "

    THAT is what I want them to fix. I want to be able to use DX10, OR DX11, alas thousands of us have been stuck using DX9. I mean really, its been almost 2 years now for this. Do they even know how to fix it?

    This issue should get first priority!

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