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  1. #21
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    Quote Originally Posted by Barashkukor View Post
    /signed

    I just picked up This! so I'll be quite busy for a few months. Hopefully a lot of the roaches will be smoked when I've had my fill.. Probably not though. Then again, ¿?DruidS¿?
    lucky you never found the series fun myself but I can see the attraction for some.


    Beware the Sleepeater

  2. #22
    Community Member Such755's Avatar
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    Thumbs up Yes please

    /Signed.

  3. #23
    Community Member Barashkukor's Avatar
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    Quote Originally Posted by Uska View Post
    lucky you never found the series fun myself but I can see the attraction for some.
    I just love truly huge games where you spot something in the far distance, decide to go check it out - and on the way you get tangled up in a ton of other things and several weeks later you stumble upon what you set out for in the first place. Proper open-world RPG

    Also *bump* for dev-fondling.
    ~Intellect and Romance over Brute Force and Cynicism~

  4. #24
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    /Signed, kind of

    I would like to see an update that is mostly bug fixes, sure. But I'd also like to see some balances. Big buffs to all melee classes (especially Rangers).

    Or maybe, an update completely consisting of bug fixes and then the melee pass on the next one.

    Then go back to releasing content, because Update 11 raids are GREAT, and update 12 challenges are pretty fun. Definitely a step in the right direction. hell, even the loot is perfect. Different, and worth getting, but not making other end game gear obsolete. Finally some choices when gearing a toon besides "should I get the best in slot or get the easier item?"

  5. #25
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    /signed

    And that includes no new PrEs. PrEs are just another form of content, and if you want PrEs added you should just say "/not signed" and move on.

    The intent of this thread is to say that the game is broken and needs to be fixed before adding new stuff. If you think adding PrEs are more important than fixing the broken content we already have, you need to find a thread that debates whether we need more quests vs PrEs vs new races vs new classes.

    Really, new content is nice, but when each update layers the pile of broken content deeper and deeper, and Turbines tosses out a recycled collection of challenges at the ridiculous price of 1495 TP, you have to assume that we are at the stage where DDO is simply being milked for the last few dollars before it goes out of business.

  6. #26
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    Quote Originally Posted by GermanicusMaximus View Post
    /signed

    And that includes no new PrEs. PrEs are just another form of content, and if you want PrEs added you should just say "/not signed" and move on.

    The intent of this thread is to say that the game is broken and needs to be fixed before adding new stuff. If you think adding PrEs are more important than fixing the broken content we already have, you need to find a thread that debates whether we need more quests vs PrEs vs new races vs new classes.

    Really, new content is nice, but when each update layers the pile of broken content deeper and deeper, and Turbines tosses out a recycled collection of challenges at the ridiculous price of 1495 TP, you have to assume that we are at the stage where DDO is simply being milked for the last few dollars before it goes out of business.
    Before it goes out of business?

    Do you have any clue how much DDO brings in for Turbine?

  7. #27
    The Hatchery BrightAsh's Avatar
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    /NOTsigned

    If they fix all bugs, people will just start complaining they want new content. Turbine is never right in the eyes of forumusers (i am also guilty as charged most of the time ) Everyone will want new content by the time U13 comes out.
    Thelanis: Botar, Klogar, Saludar, Shantarr, Karygon

  8. #28
    Community Member Hokiewa's Avatar
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    Quote Originally Posted by R0cksteady View Post
    Before it goes out of business?

    Do you have any clue how much DDO brings in for Turbine?
    Do you?
    Hilarious Princess....Sorry your life is so medicore after all this time..Lol, you are scared of a farmer? with a tractor....?

  9. #29
    Hero AZgreentea's Avatar
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    Quote Originally Posted by GermanicusMaximus View Post
    The intent of this thread is to say that the game is broken and needs to be fixed before adding new stuff.
    I think this thread kinda demonstrates what Maj said, people want new stuff just as much as they want bug fixes. Half of the things people have suggested need to be "fixed" would in fact be "new". For example voicechat and finished PRE's. I agree that introducing and finishing PRE's would be new, and not a bug fix. I also agree there are bugs to be fix. I disagree that an update cant contain both. I somehow doubt the programers working on PRE's and code bugs are the same ones working on dungeon level layouts, or that one sits on their hands while waiting for the other to finish their part.
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
    Dee Hock

  10. #30
    Community Member Radsyn's Avatar
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    Default Signed

    Sign me up
    44 Chars, Alt Addict

  11. #31
    The Hatchery NytCrawlr's Avatar
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    In definite agreement, despite liking the new content.
    Argonnessen

    Nyess Malwyss Daireann Tylesia Shideh




  12. #32
    Community Member zeonardo's Avatar
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    /signed

    I'd pay TP for that!

    Make it a patch!
    Put it in the DDO store if needed!
    Charge it OVER 9000 TP!
    It will be a blockbuster!!!

    I lol'd
    I don't care...

    Quote Originally Posted by Feather_of_Sun View Post
    It can certainly hurt to be on the receiving end of a nerf

  13. #33
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    /signed

    Not sure what good it will do but I'll join the chorus...
    Joshu Jushin | Violentia | Iustius | Xioioix | Gusai | Venomia

  14. #34
    Community Member Limey's Avatar
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    /signed

    I don't mind them bringing out new content as such but they keep tinkering with s**** that doesn't need it! If they were race car engineers:

    Driver: Hey guys, just tested the car and the handling is perfect!. The gear selection seems a bit off though, could you have a look at that?

    Turbine engineer: Sure thing!

    Next Day

    Turbine engineer: OK, we readjusted the springs to give you massive oversteer, reduced the overall downforce and upset the brake balance totally! Any problems, post on our forums and as soon as we have done designing your cup holder we might read them! (but not if our pumpkin contest takes longer to judge than we planned)

  15. #35
    Community Member GentlemanAndAScholar's Avatar
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    Quote Originally Posted by MRH View Post
    Sign if you want Turbine to STOP creating new content for next update and actually make the next update AN UPDATE !

    Yes thats right , we have enough content to grind through at the moment.

    Lets actually get back to fixing year(s) old problems and get this game fine tuned like it deserves to be.

    So sign for Update 13 : The Mother Of All Fixes (tm)


    /SIGNED


    **some wishes do come true ................iv'e been told anyway**


    A year from today, I would've vehemently oppose such an idea. Today, I vehemently support it. This game needs some serious TLC. It feels like a house of cards that can collapse at any time. Unintended bugs, existing bugs, and the triumphant return of the CR50 Colossal elite brute LAG monster. Devs need to understand that new content without fixing new and old bugs is pointless.

    /vehemently signed.
    Coldflame | Toord and many horrible experiments.
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  16. #36
    Community Member Thrudh's Avatar
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    /not signed if PrEs count as "new content"

    I would like them to stop making new systems (crafting systems, challenges, etc.), and just finish up the ones we already have like the PrEs.

    However, I don't see this game as a bug-riddled mess like the rest of you apparently do... Everything seems to work pretty well for me...

    There are a few problems, but most are pretty easy to work around. Some of you are purists who can't stand any imperfections, but I'm more of a pragmatist who just jumps on a ladder if I get stuck on the bottom, and goes on playing instead of getting all angry about it.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  17. #37
    Community Member Thrudh's Avatar
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    Quote Originally Posted by GentlemanAndAScholar View Post
    A year from today, I would've vehemently oppose such an idea. Today, I vehemently support it. This game needs some serious TLC. It feels like a house of cards that can collapse at any time. Unintended bugs, existing bugs, and the triumphant return of the CR50 Colossal elite brute LAG monster. Devs need to understand that new content without fixing new and old bugs is pointless.

    /vehemently signed.
    Could you list some bugs that make the game unplayable?
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  18. #38
    Community Member GentlemanAndAScholar's Avatar
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    Quote Originally Posted by Thrudh View Post
    Could you list some bugs that make the game unplayable?
    "CR50 Colossal elite brute LAG monster" is the root cause of many of my gripes. And that counts as major bugs.

    * Getting dmg from unknown source only to realize 4 seconds later that you were standing in a blade barrier but wasn't showing on your screen.
    * Casting spells animation works, but spells doesn't actually get cast.
    * Actually casting a spell, but casting animation never happens.
    * stuttering, stop-motion lag in most raid instances (eChorono, Cannith wilderness areas and raids, Shroud, ToD, Subeterranea Vod/HoX, even EDA).
    * slide-show lag in public areas specially the Market place instances.

    Other annoying bugs:
    * in MA, the first room with Toven's hologram he will not talk to you and thus not able to complete and having to recall.
    * Completely broken Dungeon Alert system.


    Further, my computer is a decent gaming machine I built back in May. None of my games neither local nor multiplayer lags as horribly as DDO does, so no, it's not my machine/router, internet,etc. And further, when on lag spikes everyone experiences so unless you are willing to make the claim that everyone's computer, internet, router is busted, then it's a natural conclusion that's on DDO's end.
    Coldflame | Toord and many horrible experiments.
    True Join Date: Circa mid 2007. Still a noob. My simple forum rules: http://pastebin.com/ftE2V1GG

  19. #39
    Community Member Thrudh's Avatar
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    Quote Originally Posted by GentlemanAndAScholar View Post
    "CR50 Colossal elite brute LAG monster" is the root cause of many of my gripes. And that counts as major bugs.

    * Getting dmg from unknown source only to realize 4 seconds later that you were standing in a blade barrier but wasn't showing on your screen.
    * Casting spells animation works, but spells doesn't actually get cast.
    * Actually casting a spell, but casting animation never happens.
    * stuttering, stop-motion lag in most raid instances (eChorono, Cannith wilderness areas and raids, Shroud, ToD, Subeterranea Vod/HoX, even EDA).
    * slide-show lag in public areas specially the Market place instances.

    Other annoying bugs:
    * in MA, the first room with Toven's hologram he will not talk to you and thus not able to complete and having to recall.
    * Completely broken Dungeon Alert system.


    Further, my computer is a decent gaming machine I built back in May. None of my games neither local nor multiplayer lags as horribly as DDO does, so no, it's not my machine/router, internet,etc. And further, when on lag spikes everyone experiences so unless you are willing to make the claim that everyone's computer, internet, router is busted, then it's a natural conclusion that's on DDO's end.
    I can definitely agree that Monster Lag makes this game unplayable... What server are you on? I'm on Thelanis, and I almost never experience lag.

    That MA bug is VERY annoying... Hopefully they'll fix it soon.

    DA is absolutely trivial to work around. That is a non-complaint except for maybe 4 quests in the game.

    But again, I agree if I was experiencing the lag you are seeing, I would consider the game unplayable as well, and would probably quit.

    They really need to figure out what is causing that... Do you play with a static group of people? I've seen times where one person with a bad connection can lag out everyone (The devs should concentrate on fixing THAT). If you're always playing with the same people, and all of you are experiencing lag at the same time, it may not be YOUR machine, router, ISP, but one person in the group who has a bad machine or router or ISP.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  20. #40
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    Quote Originally Posted by AZgreentea View Post
    I think this thread kinda demonstrates what Maj said, people want new stuff just as much as they want bug fixes. Half of the things people have suggested need to be "fixed" would in fact be "new". For example voicechat and finished PRE's. I agree that introducing and finishing PRE's would be new, and not a bug fix. I also agree there are bugs to be fix. I disagree that an update cant contain both.
    If you look at Update 12 as an example, we received some [insert descriptive text inappropriate for the forums] challenges that are nothing but warmed over content, some tweaks to older dungeons with a list of things undone (e.g. no suppport to upgrade existing Gianthold items), and a few bug fixes.

    The direct evidence seems to support that Turbine CAN'T do both, and is struggling to do just one of the two at the moment.

    Quote Originally Posted by AZgreentea View Post
    I somehow doubt the programers working on PRE's and code bugs are the same ones working on dungeon level layouts, or that one sits on their hands while waiting for the other to finish their part.
    There are probably many software engineers who cannot do dungeon level design, but as someone who has been a professional software engineer for a quarter of a century, I can tell you that all software engineers should be able to do bug fixes.

    The reality is that Turbine's resources are finite, and they cannot do everything all at once. People screaming that they want it all are simply refusing to set priorities. Given the current state of the game, fixing issues that affect everyone seems like a much more reasonable choice that working on someone's pet PrE or race or class.

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