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  1. #1
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    Default twf.wf.barb/rngr

    Level 20 Neutral Good Warforged Male
    (14 Barbarian / 6 Ranger)
    Hit Points: 480
    Spell Points: 70

    BAB: 20/20/25/3030
    Fortitude: 20
    Reflex: 12
    Will: 6

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (34 Point) (Level 1) (Level 20)
    Strength 18 25
    Dexterity 14 16
    Constitution 17 23
    Intelligence 8 9
    Wisdom 10 11
    Charisma 6 7

    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +1 Tome of Charisma used at level 1
    +2 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 20)
    Balance 4 3
    Bluff -2 -2
    Concentration 4 6
    Diplomacy -2 -2
    Disable Device n/a n/a
    Haggle 0 4
    Heal 0 0
    Hide 2 -2
    Intimidate -2 21
    Jump 8 21
    Listen 0 11
    Move Silently 2 -2
    Open Lock n/a n/a
    Perform n/a n/a
    Repair 1 1
    Search -1 -1
    Spot 0 0
    Swim 4 -3
    Tumble 4 2
    Use Magic Device n/a n/a

    Level 1 (Ranger)
    Feat: (Selected) Adamantine Body
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Past Life) Past Life: Wizard
    Enhancement: Ranger Sprint Boost I
    Enhancement: Warforged Healer's Friend I

    Level 2 (Barbarian)

    Level 3 (Barbarian)
    Feat: (Selected) Dodge
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Improved Trap Sense I
    Enhancement: Warforged Constitution I

    Level 4 (Ranger)
    Enhancement: Ranger Dexterity I

    Level 5 (Ranger)
    Enhancement: Warforged Healer's Friend II

    Level 6 (Barbarian)
    Feat: (Selected) Mobility
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Rage I

    Level 7 (Ranger)
    Enhancement: Barbarian Desert Lore I
    Enhancement: Ranger Energy of the Wild I

    Level 8 (Barbarian)

    Level 9 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Aberration
    Feat: (Selected) Spring Attack

    Level 10 (Ranger)
    Enhancement: Ranger Tempest I
    Enhancement: Warforged Constitution II
    Enhancement: Warforgedd Healer's Friend III

    Level 11 (Barbarian)
    Enhancement: Barbarian Extend Rage II

    Level 12 (Barbarian)
    Feat: (Selected) Toughness
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Toughness I
    Enhancement: Barbarian Toughness II

    Level 13 (Barbarian)
    Enhancement: Racial Toughness III

    Level 14 (Barbarian)
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Toughness III

    Level 15 (Barbarian)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Enhancement: Barbarian Hardy Rage III

    Level 16 (Barbarian)
    Enhancement: Racial Toughness IV

    Level 17 (Barbarian)
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Toughness IV

    Level 18 (Barbarian)
    Feat: (Selected) Toughness
    Enhancement: Barbarian Constitution II

    Level 19 (Barbarian)
    Enhancement: Barbarian Extra Rage III

    Level 20 (Barbarian)
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Extend Rage IV






    my main idea for this is;

    gs khopesh till around 18/19 or so 20 for epics(im not TRing my wizzy till i get great gear for this)

    my play style tends to take me to a more solo(not zerg) but i feel that this will work perfect witha few tweaks from some 1 a lil more seasoned than i.

    im sure atleased 1 ftr lvl would bolster a bit and a extra feat but i have this build weaved together

    rngr spells for buffing my str a lil more, the twf granted's, temp prestige and fav enemy(switched to constructs and evil out)


    thanks in advance

  2. #2
    Build Constructionist unbongwah's Avatar
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    Issues I see: Addy Body DR doesn't stack with barb DR and the AC is pointless; your DEX is too low to take GTWF (can you afford a +2 DEX tome?); no Cleave means no Frenzied Berserker means less DPS; WIS 10 is a waste of stat pts IMHO (for base stats I suggest 18 / 15 / 18 / 8 / 6 / 6); barb 13 + 14 don't add much, consider either rogue 2 for UMD & Evasion or ftr 2 for 2 extra feats & +1 STR enh (either gets you Haste Boost I as well).
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Build Constructionist unbongwah's Avatar
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    Alternate build:

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Warforged Male
    (12 Barbarian \ 2 Rogue \ 6 Ranger) 
    Hit Points: 426
    Spell Points: 50 
    BAB: 19\19\24\29\29
    Fortitude: 19
    Reflex: 15
    Will: 4
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             18                    25
    Dexterity            15                    17
    Constitution         18                    22
    Intelligence          8                     8
    Wisdom                6                     6
    Charisma              6                     6
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                     8
    Bluff                -2                    -2
    Concentration         4                     6
    Diplomacy            -2                    -2
    Disable Device       n/a                   n/a
    Haggle               -2                    -2
    Heal                 -2                    -2
    Hide                  2                     3
    Intimidate            2                    21
    Jump                  8                    11
    Listen               -2                    -2
    Move Silently         2                     3
    Open Lock             6                    12
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2                     8
    Swim                  4                     7
    Tumble                6                     7
    Use Magic Device      2                    21
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Toughness (can be swapped for Stunning Blow or Hamstring)
    
    
    Level 2 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead (swap for Evil Outsider later)
    
    
    Level 3 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+3)
    
    
    Level 5 (Ranger)
    Skill: Spot (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 6 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 7 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Giant (swap for Construct later)
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Balance (+1)
    Skill: Intimidate (+5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Sunder
    
    
    Level 19 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Damage Boost III
    Enhancement: Rogue Haste Boost I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extend Rage IV
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Extra Rage III
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Barbarian Frenzied Berserker II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Toughness I
    Enhancement: Barbarian Toughness II
    Enhancement: Barbarian Toughness III
    Enhancement: Rogue Wand and Scroll Mastery I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    Enhancement: Warforged Power Attack III
    Enhancement: Warforged Tactics I
    Enhancement: Warforged Tactics II
    You'll notice I did not take Tempest I pre-reqs; that's because I don't think Tempest adds enough DPS to be worthwhile on a feat-starved build like this. So why bother with rgr 6 instead of, say, ftr 6? Ranged feats, lvl 1 rgr spells, rgr wands, and extra skill pts.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  4. #4
    Community Member Arshan's Avatar
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    Sep 2010
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    Quote Originally Posted by unbongwah View Post
    Alternate build:

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Warforged Male
    (12 Barbarian \ 2 Rogue \ 6 Ranger) 
    Hit Points: 426
    Spell Points: 50 
    BAB: 19\19\24\29\29
    Fortitude: 19
    Reflex: 15
    Will: 4
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             18                    25
    Dexterity            15                    17
    Constitution         18                    22
    Intelligence          8                     8
    Wisdom                6                     6
    Charisma              6                     6
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                     8
    Bluff                -2                    -2
    Concentration         4                     6
    Diplomacy            -2                    -2
    Disable Device       n/a                   n/a
    Haggle               -2                    -2
    Heal                 -2                    -2
    Hide                  2                     3
    Intimidate            2                    21
    Jump                  8                    11
    Listen               -2                    -2
    Move Silently         2                     3
    Open Lock             6                    12
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2                     8
    Swim                  4                     7
    Tumble                6                     7
    Use Magic Device      2                    21
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Toughness (can be swapped for Stunning Blow or Hamstring)
    
    
    Level 2 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead (swap for Evil Outsider later)
    
    
    Level 3 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+3)
    
    
    Level 5 (Ranger)
    Skill: Spot (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 6 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 7 (Ranger)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Giant (swap for Construct later)
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Balance (+1)
    Skill: Intimidate (+5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Sunder
    
    
    Level 19 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Damage Boost III
    Enhancement: Rogue Haste Boost I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extend Rage IV
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Extra Rage III
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Barbarian Frenzied Berserker II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Toughness I
    Enhancement: Barbarian Toughness II
    Enhancement: Barbarian Toughness III
    Enhancement: Rogue Wand and Scroll Mastery I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    Enhancement: Warforged Power Attack III
    Enhancement: Warforged Tactics I
    Enhancement: Warforged Tactics II
    You'll notice I did not take Tempest I pre-reqs; that's because I don't think Tempest adds enough DPS to be worthwhile on a feat-starved build like this. So why bother with rgr 6 instead of, say, ftr 6? Ranged feats, lvl 1 rgr spells, rgr wands, and extra skill pts.
    I think that by replacing rogue lvls by fighter levels you can afford the feats. Though ya i dont recommend tempest I splits, but tempest II...
    Tarnesh(GateauFRANCIS, Life 10/10+) / Thazok(GateauTUNES, Life 5/4) / Thaerom(GateauHJEALS, Life 3/3)
    Iccir's Badger Minsc and Boo approve this build

  5. #5
    Build Constructionist unbongwah's Avatar
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    Default

    Quote Originally Posted by Arshan View Post
    I think that by replacing rogue lvls by fighter levels you can afford the feats.
    True, but then you would be giving up Evasion, UMD, 1d6+3 SA, and either Toughness or Imp Sunder for +1 STR enh, +10% offhand proc chance, and Spring Atk (I don't think the AC bonuses mean much on a mostly-barb) - not a great trade, IMHO.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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