I'd Appreciate any advice on the build, including what to stick in the epic slots
Code:Character Plan by DDO Character Planner Version 03.11.02 DDO Character Planner Home Page Refuel Level 20 Lawful Good Human Male (6 Fighter \ 14 Paladin) Hit Points: 494 Spell Points: 190 BAB: 20\20\25\30\30 Fortitude: 28 Reflex: 13 Will: 12 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 16 21 Dexterity 10 12 Constitution 18 26 Intelligence 11 13 Wisdom 8 10 Charisma 11 14 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Feat/Enhancement Modified Skills Skills (Level 20) Balance 1 Bluff 3 Concentration 34 Diplomacy 3 Disable Device n/a Haggle 2 Heal 0 Hide 1 Intimidate 28 Jump 17 Listen 0 Move Silently 1 Open Lock n/a Perform n/a Repair 1 Search 1 Spot 0 Swim 5 Tumble 2 Use Magic Device 13 Notable Equipment Supreme Tyrant +5 Green Steel Greataxe of Mineral Supreme Tyrant Green Steel Goggles of Balance of Land and Sky Supreme Tyrant Green Steel Goggles of Smoke Epic Chimera's Crown Epic Envenomed Cloak Levik's Defender Levik's Bracers Stalwart Necklace Epic Brawn's Spirits Cinder's Band Epic Belt of the Mroranon Epic Charged Gauntlets Epic Boots of Corrosion Epic Ring of the Silver Concord Epic Cavalry Plate Epic Chimera Fang Dragontouched Plate Armor Level 1 (Fighter) Feat: (Selected) Least Dragonmark of Sentinel Feat: (Past Life) Past Life: Cleric Feat: (Fighter Bonus) Shield Mastery Feat: (Human Bonus) Toughness Feat: (Automatic) Attack Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sunder Feat: (Automatic) Tower Shield Proficiency Feat: (Automatic) Trip Level 2 (Paladin) Feat: (Automatic) Aura of Good Feat: (Automatic) Smite Evil Level 3 (Paladin) Feat: (Selected) Weapon Focus: Slashing Weapons Feat: (Automatic) Divine Grace Feat: (Automatic) Lay on Hands Level 4 (Fighter) Ability Raise: CON Feat: (Fighter Bonus) Power Attack Level 5 (Paladin) Feat: (Automatic) Aura of Courage Feat: (Automatic) Divine Health Feat: (Automatic) Fear Immunity Level 6 (Paladin) Feat: (Selected) Lesser Dragonmark of Sentinel Feat: (Automatic) Turn Undead Spell (1): Bless Spell (1): Cure Light Wounds Spell (1): Divine Favor Spell (1): Lesser Restoration Spell (1): Lionheart Spell (1): Protection From Evil Spell (1): Resistance Spell (1): Seek Eternal Rest Spell (1): Virtue Level 7 (Paladin) Level 8 (Paladin) Ability Raise: CON Feat: (Automatic) Remove Disease Level 9 (Fighter) Feat: (Selected) Improved Shield Mastery Level 10 (Fighter) Feat: (Fighter Bonus) Combat Expertise Level 11 (Fighter) Level 12 (Fighter) Ability Raise: CON Feat: (Selected) Greater Dragonmark of Sentinel Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Level 13 (Paladin) Level 14 (Paladin) Spell (2): Angelskin Spell (2): Bull's Strength Spell (2): Eagle's Spendor Spell (2): Owl's Wisdom Spell (2): Remove Paralysis Spell (2): Resist Energy Level 15 (Paladin) Feat: (Selected) Improved Sunder Level 16 (Paladin) Ability Raise: CON Level 17 (Paladin) Spell (3): Cure Moderate Wounds Spell (3): Dispel Magic Spell (3): Magic Circle Against Evil Spell (3): Prayer Spell (3): Remove Blindness Spell (3): Remove Curse Level 18 (Paladin) Feat: (Selected) Toughness Level 19 (Paladin) Level 20 (Paladin) Ability Raise: CON Spell (4): Break Enchantment Spell (4): Cure Serious Wounds Spell (4): Death Ward Spell (4): Holy Sword Spell (4): Neutralize Poison Spell (4): Restoration Spell (4): Stalwart Pact Spell (4): Zeal Enhancement: Paladin Armor Class Boost I Enhancement: Paladin Armor Class Boost II Enhancement: Paladin Armor Class Boost III Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Kensei Bastard Sword Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Fighter Strategy (Sunder) I Enhancement: Fighter Strategy (Sunder) II Enhancement: Fighter Tower Shield Mastery I Enhancement: Human Adaptability Constitution I Enhancement: Human Greater Adaptability Strength I Enhancement: Human Improved Recovery I Enhancement: Paladin Courage of Good I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Bulwark of Good III Enhancement: Paladin Focus of Good I Enhancement: Paladin Resistance of Good I Enhancement: Paladin Resistance of Good II Enhancement: Paladin Resistance of Good III Enhancement: Paladin Divine Righteousness I Enhancement: Paladin Extra Lay on Hands I Enhancement: Paladin Extra Lay on Hands II Enhancement: Paladin Defender of Siberys I Enhancement: Paladin Defender of Siberys II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Paladin Energy of the Templar I Enhancement: Paladin Charisma I Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Paladin Toughness I Enhancement: Paladin Toughness II Enhancement: Paladin Toughness III Enhancement: Paladin Toughness IV