So I have always loved being able to throw around spells in heavy armor and then close for Melee to finish off the unsuspecting mob of bad guys. I have been toying with a build for awhile and figured I would stop toying with it and build it in the Character Planner and see what you guys thought.
Points: 32
Race: Elf
Class: 16 Wizard / 4 Fighter
He is going to specialize in Evocation Spells as well as the Two Handed Weapon: Falchion (Elves get +2 to-hit, and +4 DMG which I am going to need for Melee)
This Build provides me with 14 total feats!!!
6 of which I use to increase my Melee capabilities
2 for Survivability
5 for my Spell Casting
So here is the break down:
I went with the Archmage line to keep my offensive spells as powerful as possible, and to help me be more flexible with my spells. I selected Empower Spell for no real reason, other then DMG/SP, but I am not locked into this Feat, and may change it in the future.Code:Character Plan by DDO Character Planner Version 03.11.02 DDO Character Planner Home Page Level 20 Lawful Good Elf Male (4 Fighter \ 16 Wizard) Hit Points: 228 Spell Points: 1205 BAB: 12\12\17\22 Fortitude: 10 Reflex: 6 Will: 10 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 17 18 Dexterity 10 10 10 Constitution 12 12 12 Intelligence 18 23 26 Wisdom 8 8 8 Charisma 8 8 8 Tomes Used +1 Tome of Strength used at level 8 (This is the minimum required to make the build work, I hope to land additional Tome's as I can.) Level 1 (Fighter) Feat: (Selected) Toughness Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Fighter Attack Boost I Enhancement: Valenar Elf Melee Damage I Enhancement: Fighter Critical Accuracy I Level 2 (Fighter) Feat: (Fighter Bonus) Two Handed Fighting Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Level 3 (Wizard) Feat: (Selected) Greater Spell Focus: Evocation Feat: (Wizard Bonus) Spell Focus: Evocation Enhancement: Racial Toughness I Enhancement: Improved Concentration I Enhancement: Improved Jump I Enhancement: Wizard Energy of the Scholar I Level 4 (Fighter) Ability Raise: INT Enhancement: Valenar Elf Melee Attack I Level 5 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Fighter Attack Boost II Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Toughness II Level 6 (Wizard) Feat: (Selected) Power Critical Enhancement: Racial Toughness II Enhancement: Wizard Intelligence I Level 7 (Wizard) Enhancement: Valenar Elf Melee Damage II Level 8 (Wizard) Ability Raise: INT Enhancement: Improved Concentration II Level 9 (Wizard) Feat: (Selected) Improved Two Handed Fighting Feat: (Wizard Bonus) Mental Toughness Enhancement: Wizard Energy of the Scholar II Level 10 (Wizard) Enhancement: Wizard Intelligence II Enhancement: Wizard Archmage I Enhancement: Archmage Spell Mastery I: Evocation Enhancement: Evocation I - Magic Missle Level 11 (Wizard) Enhancement: Valenar Elf Melee Attack II Level 12 (Wizard) Ability Raise: INT Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Improved Concentration III Level 13 (Wizard) Enhancement: Wizard Energy of the Scholar III Enhancement: Arcane Bolt Enhancement: Wizard Archmage II Enhancement: Evocation II - Gust of Wind Level 14 (Wizard) Feat: (Wizard Bonus) Improved Mental Toughness Level 15 (Wizard) Feat: (Selected) Toughness Enhancement: Wizard Intelligence III Level 16 (Wizard) Ability Raise: INT Enhancement: Improved Concentration IV Enhancement: Wizard Archmage III Enhancement: Evocation III - Chain Missles Level 17 (Wizard) Enhancement: Wizard Energy of the Scholar IV Level 18 (Wizard) Feat: (Selected) Greater Two Handed Fighting Level 19 (Wizard) Feat: (Wizard Bonus) Empower Spell Enhancement: Wizard Improved Empowering I Enhancement: Wizard Improved Empowering II Enhancement: Wizard Improved Empowering III Level 20 (Wizard) Ability Raise: INT Enhancement: Arcane Blast Enhancement: Wizard Archmage IV Enhancement: Archmage Spell Mastery II: Evocation Enhancement: Evocation IV - Fire Shield
As for my Melee Feats, the only one I have been debating on is Power Critical. Most of the time that Feat is pointless, but with my low BAB and the high threat range of the Falchion, I wanted to make sure that all my Critical Hits were in fact Critical Hits. LOL.
I know I have not specked gear for this guy, but I figured I would get all the best Attacking Gear I can get my hands on as well as items to buff my Spells even further. Of course I will get Mythril FullPlate and Craft Twilight onto it so I can avoid any Arcane Spell Failure. I am not really looking for ideas on his equipment, just the basic build that I have right now.
Thanks for you input in advance!!!