Recently, I was looking for what I should TR my Barb into (he is following my playing companion to Completionist, currently has Barb Past life, and is almost done with his second Barb life) And decided Paladin, He is Warforged (and will be most lives) and the heal amp would be very helpful, especially to get early on. So, while I was looking into building this Paladin, I found something that i feel may work very, very well. I give you, without further rambling
The Crossguard.
Code:
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page
Crossguard
Level 20 Lawful Good Warforged Male
(18 Paladin \ 2 Monk)
Hit Points: 423
Spell Points: 230
BAB: 19\19\24\29\29
Fortitude: 27
Reflex: 16
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 17 23
Dexterity 8 10
Constitution 18 21
Intelligence 11 13
Wisdom 6 8
Charisma 14 16
Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 6
Bluff 2 3
Concentration 8 27
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 3
Heal -2 -1
Hide -1 0
Intimidate 2 26
Jump 6 9
Listen -2 -1
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot -2 -1
Swim 3 6
Tumble 0 1
Use Magic Device 4 17
Level 1 (Monk)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Selected) Skill Focus: Use Magic Device
Feat: (Monk Bonus) Toughness
Enhancement: Warforged Construct Thinking I
Enhancement: Warforged Hardiness I
Enhancement: Warforged Healer's Friend I
Level 2 (Paladin)
Enhancement: Paladin Armor Class Boost I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
Level 3 (Paladin)
Feat: (Selected) Two Handed Fighting
Enhancement: Racial Toughness I
Enhancement: Warforged Brute Fighting I
Enhancement: Warforged Constitution I
Level 4 (Paladin)
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Level 5 (Paladin)
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Toughness II
Level 6 (Paladin)
Feat: (Selected) Power Attack
Enhancement: Paladin Divine Sacrifice I
Enhancement: Racial Toughness II
Enhancement: Paladin Divine Might I
Level 7 (Paladin)
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Exalted Smite I
Enhancement: Warforged Power Attack I
Level 8 (Monk)
Feat: (Monk Bonus) Combat Expertise
Enhancement: Paladin Defender of Siberys I
Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Way of the Patient Tortoise I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Resistance of Good II
Level 10 (Paladin)
Enhancement: Follower of the Sovereign Host
Enhancement: Warforged Power Attack II
Level 11 (Paladin)
Enhancement: Unyielding Sovereignty
Level 12 (Paladin)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Paladin Extra Smite Evil III
Enhancement: Warforged Great Weapon Aptitude I
Level 13 (Paladin)
Enhancement: Paladin Resistance of Good III
Level 14 (Paladin)
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Defender of Siberys II
Level 15 (Paladin)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Extra Lay on Hands II
Level 16 (Paladin)
Enhancement: Warforged Healer's Friend II
Level 17 (Paladin)
Enhancement: Paladin Divine Might II
Enhancement: Paladin Extra Turning I
Level 18 (Paladin)
Feat: (Selected) Extend Spell
Enhancement: Paladin Toughness III
Level 19 (Paladin)
Enhancement: Racial Toughness III
Enhancement: Paladin Devotion I
Enhancement: Paladin Devotion II
Level 20 (Paladin)
Enhancement: Paladin Defender of Siberys III
Enhancement: Paladin Extra Turning II
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noteable gear;
Epic Gloves of the Claw
Epic Bracers of the Claw
Epic Helm of Frost (slotted with +1 Exceptional Con)
Epic Envenomed Cloak (Slotted with Toughness)
Epic Boots of Corrosion (Slotted with Good Luck +2)
Epic Scorched Bracers (Slotted with Heavy Fort)
Epic Gem of Many Facets
Epic Antique Greataxe
Bloodstone
Greensteel HP Goggles (Lightning Guard)
Greensteel SP (Ex Cha Skills +1, +2, and +3, single shard) necklace
Band of Siberys (Slotted with +20% Heal Amp)
Nyoko's Band (Slotted with +2 Ex Str)
Dragontouched Docent (10% Heal Amp, Corrosive Salt Guard, Earthen Guard (or Decin if you prefer)
Dragontouched Docent (10% Heal Amp, +6 Dex, Insight +4 (Could Dodge +3 if you prefered to use a Min II Falchion, and you gain +3 AC)
Crafted Ring of Persuasion
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42 Str + 16 (17 base + 5 level ups + 2 tome + 6 item + 1 Exceptional + 2 Exceptional + 3 Abishi + 6 Stance)
16 Dex + 3 (8 base + 2 tome + 6 item)
36 Con + 13 (18 base + 2 tome + 6 item + 1 Exceptional +2 Exceptional + 6 Stance + 1 Enhancement)
14 Wisdom + 2 (6 Base + 2 tome + 6 item)
13 Intelligence + 2 (11 base + 2 tome)
24 Charisma + 7 (14 base + 2 tome + 7 item + 1 Exceptional)
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HP
20 Heroic Vitality
180 Paladin
18 Monk
20 Barb Past Lives
200 Con Mod
22 Toughness
60 Enhancements
5 Animal Path
45 Greensteel
30 Greater False Life
20 Toughness (Item)
--------------------
620 Unstanced
60 Stance
x1.2 Stance
------------
816 Stanced
20 Ship Buff
40 Yugo Potion
x1.2 Stance
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891 Raid Ready.
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Noteable skills
Intimidate: 23 ranks + 7 Cha Mod + 15 item + 2 Good Luck + 2 Coin Lord Favor = 49 Standing ( + 6 GS neck, + 4 GH, + 2 Skill Song) = 61 for HoX
UMD: 11 Ranks + 7 Cha Mod + 2 Good Luck + 3 Skill focus UMD = 23 ( + 6 GS Neck, + 4 GH, + 3 Persuasion Ring) = 36, full buffed. enough for no fail Heal Scrolls
Concentration: 18 Ranks + 13 Con mod + 2 Good Luck + 2 Greensteel goggles + 1 Animal Path = 36 (+ 4 GH + 15 item) = 55 If you want to make GS something besides neck, so you can keep the Shintao Cord on.
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This Crossguard will have two sets, DPS, and Tanking (like any good tank) but thankfully they are only three items you need to swap. these are
Trinket: (DPS) Bloodstone. (Tanking) eGem of Many Facets (or Dodge +2 trinket if you prefer)
Armor: (DPS) DT with Guards (Tanking) DT with AC
Bracers: Only in ToD where you must take your boots off (DPS) eBracers of the Claw (Tanking) eScorched (you loose +2 Ex Con for this.
)
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AC: Totally raid buffed in 'Tank Mode' because i'm lazy ![Smile](/forums/images/smilies/smile.png)
10 Base
8 Armor
1 Monk Bonus
1 Alchemical Ritual
2 Reinforced Plating
3 Dex
2 Wisdom
3 Abishi
4 Stance
6 Aura
4 Shield Wand
5 Deflection (using the spell for this.)
5 Combat Expertise
2 DoS set
4 Insight (DT)
2 Luck (Recitation)
5 Barkskin
4 Bard Song
2 Yugo ( Dex and Wis )
1 Haste
72 AC Raid buffed.
5 Ship Buffs
77 AC Ship Buffed
Can boost it more with
3 Dodge (from using Shroud crafted Min II, and this on DT)
2 (Dodge trinket)
for a total of
82 AC
with full THF Offense (excluding Power Attack :P)
Opinions, thoughts?