Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
No there is little enough immersion I dont want more dumbing down of the game dont need more simplification thank you very much.
Beware the Sleepeater
/signed
But an even better idea would be to remove spell compontents.
I'd like to see it with 10 or less thieve's tools as well. How about stacks of 1000, like every other component?
It's not less immersive. It should be a popup when you cast a spell.
Fireballs casts Wall of Fire.
Popup, "You only have 34 level 4 spell components left!"
It represents the character noticing that they are nearly out of spell components when they reach into their bags to get the next one. Otherwise we are oblivious.
Here is why this won't be added: Turbine makes $$ when we are lazy and forget to check these. Mid quest, the only way to get them is to buy them from the DDO Store. I don't fault them for this, they have to make $$ to keep the game running, but it won't be high on the priority list. The incentives are backwards.
"Isn't it enough to know that I ruined a pony making a gift for you?" -JC
Founder & Hero
2016 DDO Players Council
/signed! Would be very nice.
As far as immersion? when I buy 10k bat guano and sulfur, I do so so that I can NOT run out for awhile. It is a deliberate measure to be able to quest longer, without a constant need to have to remember to get the components every time I decide to join groups.
What would be nice as well as the OP suggestion, is the ability to add more than 10 components at a time to a stack, and increase the max number of pots, components, and ALL basic necessities for all classes. Can only buy 1 stack, adding 1 at a time of pots, when you need to grab 7 or 8 stacks of various pots. Same goes for all other mats/components/scrolls/etc.
In the meantime, a simple solution is to make a hot bar and fill it with reagents, then put it vertical and out of the way.
This will be a clear and visual reminder of all of your spell components.
Works for most things: 10 units on the hot bar, 9 levels + stoneskin. Some components, like the one for raise undead, in my opinion are not used enough to warrant a space on the bar.
hope this helps.
Community Member
No real point to having them in this game. They don't serve the same purpose as they do in PnP.
All they do is cause you to walk to house J every couple of weeks to buy stacks of items that you put on the last page of your inventory and forget about for awhile.
But since they wont take them out of the game, a warning would be ok.
A trick I like to do is hotbar all my spell componets so I can see them for myself.
You can see them right there!
Don't go around saying the world owes you a living. The world owes you nothing. It was here first. - Mark Twain
IMO the whole PnP spell system is pretty bad. I've never really liked.
Having another quickslot bar on my small screen is annoying. If the components got removed casters would be even better :P
/signed for the OP
Exiile --- Exalt --- Exception
How is it immersive or fun to go to cast a spell like haste on your party and realize you are out of components?
My issue with the "warning" is a technical one, as the game has to keep track of each stack in relation to the others. If I have 3 stacks and one is getting low, the game has to do constant checks of my inventory to make sure that the others still exist.
There is precedence in Pen and Paper for not tracking spell components with a "negligible cost."
To me, the basic components in this game fall under that category, while the ones that have a higher cost (stoneskin, death pact, create undead, etc.) are the ones we should have to track.Originally Posted by SRD
Last edited by IWZincedge; 11-06-2011 at 07:46 PM.
Adumbrate, Sienn, Selket, Synaxis, Ognwe-, Halpin, Sivva, Bigstick, Jemus, ColichemardeOriginally Posted by Gunga
Founder & Hero
2016 DDO Players Council
Community Member
Big No. I hate them being in DDO store. If you lack comps you lack comps. More pop-ups are bad.
That aside its a pitance of a plat sink even if you stone skin everyone every 5 minutes. They should be coverted into special comps only with a generic single bag in which you must refill ever so often your lvl determines costs pnp and ddo satisfied. or self assume each class always has basic comps.
Doesn't everyone have eschew materials?
You must all be noobs.
/signed
As others have said, hotbarring them is easy enough. And as others have said, no more popups.
There is no lag. Just because you had none before and can't play now doesn't mean the server move had anything to do with it.
I think there is a better approach than a popup message.
I do hotbar my components, I still forget.
For one thing, we need spell component bags, hate wasting 10+ inventory slots on just spell components.
I think it's hard to say what the number would be that is considered "low" and also, I don't wanna see a popup message every time I cast a spell once I get low, as that could get annoying.
My vote is to add the the stack size of the given component to the spell icons so that when you hotbar the spell, if it uses a material component, it tells you right on the spell how many more times you can cast it.
Then, I no longer need to hotbar my spell components, and I won't have to deal with pop ups, and for those that don't want it or don't want the game "simplified" by addressing things are just annoying (like going into a quest with 3 spell components), give them another option on the right click menu for spells for "Display remaining components" to enable or disable it.