need advice. i dont usualy run casters. but i notice that a necro with tensai transformation is pretty resiliant and can actualy kick some @$$. this is all unbuffed stats. so its not including the items you add to the toon. so the int is maxed as much as possible and is inexpensive for the +1 tome you need for it. should be great with DC, and should be a fun self healing build. while in a undead form the shroud or the neg energy burst will heal both the caster and the undead just fine. sp is maxed as much as i could get it. i dont think there is any way to get the base sp higher without being a tr or having higher int. so items will have to do the rest. easily could have 2500-3000 sp by using items. have fun. the hp is decent seeing as the shroud will be constantly healing you while you have it equiped. fire and ice is what i chose because some of the undead summons require them. so might as well go along with it and have some fun. though some quests you will have to rely one spells that arent buffed by enhancments because of the enemies resilient to both ice and fire. so necro spells and your pets will have to do the rest.
Code:
Character Plan by DDO Character Planner Version 03.11.02
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Emplic D' Buiriconis
Level 20 Neutral Good Drow Male
(20 Wizard)
Hit Points: 222
Spell Points: 1815
BAB: 10\10\15\20
Fortitude: 9
Reflex: 7
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 9 10
Dexterity 11 12
Constitution 14 16
Intelligence 20 30
Wisdom 8 8
Charisma 10 10
Tomes Used
+1 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
+1 Tome of Intelligence used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 0 1
Bluff 0 0
Concentration 2 3
Diplomacy 0 0
Disable Device n/a n/a
Haggle 0 0
Heal -1 -1
Hide 0 1
Intimidate 0 0
Jump -1 0
Listen -1 1
Move Silently 0 1
Open Lock n/a n/a
Perform n/a n/a
Repair 5 10
Search 5 12
Spot -1 1
Swim -1 0
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Wizard)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Selected) Toughness
Level 2 (Wizard)
Level 3 (Wizard)
Feat: (Selected) Spell Focus: Necromancy
Level 4 (Wizard)
Ability Raise: INT
Level 5 (Wizard)
Feat: (Wizard Bonus) Improved Mental Toughness
Level 6 (Wizard)
Feat: (Selected) Extend Spell
Level 7 (Wizard)
Level 8 (Wizard)
Ability Raise: INT
Level 9 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Level 10 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Level 11 (Wizard)
Level 12 (Wizard)
Ability Raise: INT
Feat: (Selected) Empower Spell
Level 13 (Wizard)
Level 14 (Wizard)
Level 15 (Wizard)
Feat: (Wizard Bonus) Augment Summoning
Feat: (Selected) Spell Penetration
Level 16 (Wizard)
Ability Raise: INT
Level 17 (Wizard)
Level 18 (Wizard)
Feat: (Selected) Greater Spell Penetration
Level 19 (Wizard)
Level 20 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Enhancement: Wizard Master of Magic
Enhancement: Elven Dexterity I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Glacial Spellcasting I
Enhancement: Glacial Spellcasting II
Enhancement: Glacial Spellcasting III
Enhancement: Glacial Spellcasting IV
Enhancement: Combustive Spellcasting I
Enhancement: Combustive Spellcasting II
Enhancement: Combustive Spellcasting III
Enhancement: Combustive Spellcasting IV
Enhancement: Deadly Ice I
Enhancement: Deadly Ice II
Enhancement: Deadly Ice III
Enhancement: Deadly Ice IV
Enhancement: Deadly Flame I
Enhancement: Deadly Flame II
Enhancement: Deadly Flame III
Enhancement: Deadly Flame IV
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Flame Manipulation I
Enhancement: Flame Manipulation II
Enhancement: Flame Manipulation III
Enhancement: Flame Manipulation IV
Enhancement: Flame Manipulation V
Enhancement: Flame Manipulation VI
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Energy of the Scholar IV
Enhancement: Wizard Subtle Spellcasting I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master I
Enhancement: Wizard Pale Master II
Enhancement: Wizard Pale Master III
Enhancement: Summon Blackbone Archer
Enhancement: Summon Frostmarrow Archer
Enhancement: Summon Skeleton Archer
Enhancement: Summon Blackbone Knight
Enhancement: Summon Frostmarrow Knight
Enhancement: Summon Skeletal Knight
Enhancement: Summon Blackbone Mage
Enhancement: Summon Frostmarrow Mage
Enhancement: Summon Skeletal Mage
Enhancement: Shroud of the Vampire
Enhancement: Shroud of the Wraith
Enhancement: Shroud of the Zombie