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Thread: Telekinesis

  1. #1
    Hatchery Founder Tamerlane's Avatar
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    Default Telekinesis

    I would like to see some version of the level 5 arcane spell telekinesis added to the game that would allow caster to do things like open doors and throw levers or switches from a distance.
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  2. #2
    Community Member Silverwren's Avatar
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    Quote Originally Posted by Tamerlane View Post
    I would like to see some version of the level 5 arcane spell telekinesis added to the game that would allow caster to do things like open doors and throw levers or switches from a distance.
    I'd like it too, but someone would then complain that casters are overpowered............again!
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  3. #3
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    What? You want telekinesis to be useful? Unfortunately this would let casters bypass situations and puzzles in quests that have been put in place in a world without working telekinesis. I agree it would be cool, but many quests would need to be re-vamped to prevent people from bypassing large portions of the quests.

  4. #4
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    Maybe rather than throwing switches, a good use for the telekinesis spell would be to move mobs. Though, with the speed of combat, it would require a LOT of practice to master.

  5. #5

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    Why not make a whole new Arcane PrE entitled Scion of Bigby? Too Greyhawky?

  6. #6
    Community Member Xenostrata's Avatar
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    Quote Originally Posted by sebastianosmith View Post
    Why not make a whole new Arcane PrE entitled Scion of Bigby? Too Greyhawky?
    Bigby's Flicking Finger!
    Bigby's Expressive Middle Digit!

    Telekinesis in the game is used by some (beholders, abbot) to fling us around. I would thoroughly enjoy a spell that comes in two versions: pull and push.

    Edit: Probably exploitable as hell though, just like Gust of Wind was in PnP. "Hey look, a cliff!"
    Last edited by Xenostrata; 11-05-2011 at 01:51 PM.
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