i played in sarlona briefly and did not like it. the thing for me about finding clerics are. "i dont heal, im a battle cleric" dude, if you wanted to be compan and Self sufficiant maybe you should have chose ranger, paly, maybe even a fighter with healing spells..
i had a really tough quest one day. i was the rogue, we had a barb, we had a monk. and three other clerics. not a single of those three clerics would heal any of us.
when a group has in its listing "we need a cleric" we shouldnt have to say "we need a healer" because a cleric IS THE HEALER! idk...
you cant get mad at a DPS rogue that doesnt do traps. i wish i could say the same thing about combat clerics that never die because the only use there cure moderate on them self and never the party.
Dont Worry
Be Happy
Yes you can, that's why the group advertised for a rogue.you cant get mad at a DPS rogue that doesnt do traps.
Maybe that is how you do it, but is the next person YOU?
Your arguement is flawed.
No one cares what your opinion is, only there own. If they build there toon to do no healing, as long as they clarify it when they join the group, it is none of your business.
If they join because it is last spot, they are only divine class, and they still say they wont heal, boot them and get someone else. Easy as that.
Main point, it is a game, relax and dont let it stress you out. Dont worry about other other people that you, chances are, will never meet or give two craps about. Let them play how they want to play and you play how you want to play.
Eternal Wrath - Kages - Prototypes - Rest ful - Musei - Dizafrabdont - Enkou - Kagehissori - many more"To be human is to have the freedom to control one's own fate." ~Karl Marx~
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
You don't even need max open lock.
If a "rogue" can't do traps (also note, this applies to arti lvls too), it's because they are splashing a few lvls AND do not have the skill points to devote to traps (like a fighter or what not, can be made to work, but fine without). And back on that open lock. Anyone with even a single lvl of rogue/arti should be able to open locks. 1 rank + gear + tools + dex item + buffs = almost any lock in the game can be done.
Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind