To all my Sarlona friends, it's that time again to TR. My next build is going to be a Pally and I was looking for some suggestions. All help is welcome, thanks ;-)
To all my Sarlona friends, it's that time again to TR. My next build is going to be a Pally and I was looking for some suggestions. All help is welcome, thanks ;-)
♥Guenlittle♥Guennie♥Guenmagic♥Guenalicious♥Guendoctor♥
Roll my build, been doing pretty good up to the point I'm at.
An 18/2 Paladin Monk AC build (Defender) seems pretty cool, especially with the changes to the defender line. I'd ask Clue about his build.
Code:Character Plan by DDO Character Planner Version 03.11.02 DDO Character Planner Home Page Distributed Denial of Service Level 20 Lawful Good Warforged Female (18 Paladin \ 2 Monk) Hit Points: 438 Spell Points: 290 BAB: 19\19\24\29\29 Fortitude: 32 Reflex: 25 Will: 22 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 20) (Level 20) Strength 16 23 23 Dexterity 15 17 17 Constitution 16 18 20 Intelligence 12 14 14 Wisdom 8 10 10 Charisma 12 14 16 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 6 13 13 Bluff 1 3 3 Concentration 7 28 31 Diplomacy 1 3 3 Disable Device n/a n/a n/a Haggle 1 3 3 Heal -1 0 0 Hide 2 3 3 Intimidate 3 26 32 Jump 6 9 9 Listen -1 0 0 Move Silently 2 3 3 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 1 2 2 Search 1 2 2 Spot -1 0 0 Swim 3 6 6 Tumble 3 4 4 Use Magic Device 3 14 14 Level 1 (Monk) Skill: Balance (+4) Skill: Concentration (+4) Skill: Intimidate (+2) Skill: Jump (+3) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Sorcerer Feat: (Past Life) Past Life: Wizard Feat: (Selected) Toughness Feat: (Monk Bonus) Two Weapon Fighting Level 2 (Paladin) Skill: Intimidate (+2) Skill: Use Magic Device (+0.5) Level 3 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Level 4 (Monk) Ability Raise: STR Skill: Intimidate (+2) Skill: Use Magic Device (+0.5) Feat: (Monk Bonus) Combat Expertise Level 5 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 6 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Power Attack Level 7 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 8 (Paladin) Ability Raise: STR Skill: Concentration (+2) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Enhancement: Paladin Armor Class Boost I Enhancement: Follower of the Sovereign Host Enhancement: Paladin Courage of Good I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Focus of Good I Enhancement: Paladin Resistance of Good I Enhancement: Paladin Divine Righteousness I Enhancement: Paladin Divine Sacrifice I Enhancement: Paladin Exalted Smite I Enhancement: Paladin Extra Lay on Hands I Enhancement: Paladin Extra Smite Evil I Enhancement: Paladin Extra Smite Evil II Enhancement: Paladin Defender of Siberys I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Paladin Charisma I Enhancement: Paladin Toughness I Enhancement: Paladin Toughness II Enhancement: Paladin Divine Might I Enhancement: Warforged Constitution I Enhancement: Warforged Healer's Friend I Level 9 (Paladin) Skill: Concentration (+2) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Critical: Slashing Weapons Level 10 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 11 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 12 (Paladin) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Two Weapon Fighting Level 13 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 14 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Enhancement: Unyielding Sovereignty Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Bulwark of Good III Enhancement: Paladin Resistance of Good II Enhancement: Paladin Extra Lay on Hands II Enhancement: Paladin Defender of Siberys II Enhancement: Paladin Charisma II Enhancement: Warforged Constitution II Level 15 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Paladin) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 17 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 18 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Past Life: Berserker's Fury Level 19 (Paladin) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Level 20 (Paladin) Ability Raise: STR Skill: Balance (+1) Skill: Concentration (+1) Skill: Intimidate (+1) Enhancement: Paladin Bulwark of Good IV Enhancement: Paladin Resistance of Good III Enhancement: Paladin Extra Lay on Hands III Enhancement: Paladin Defender of Siberys III Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Improved Intimidate I Enhancement: Improved Intimidate II Enhancement: Improved Intimidate III Enhancement: Improved Intimidate IV Enhancement: Paladin Toughness III
Khopesh user with lots of toys from past lives, to be honest this will be my last melee life for my completionist. I will not be staying a paladin, nor will I be using a second account to level. I'm looking for a solo paladin build and don't mind to mix and match classes. Let me know if you have any other questions ;-) and thanks everyone for your input.
♥Guenlittle♥Guennie♥Guenmagic♥Guenalicious♥Guendoctor♥
I'd also suggest 18/2 with either rogue (for umd and some trapskills) or monk - personally i prefer monk since you get 2 free feats and stances while centered, won't be able to keep trapskills maxed out and already have some healing spells as a paladin. If you feel too feat starved, you also have the option to bring in up to 6 ftr (i'd suggest 2 levels of fighter early then for the feats then) - but 18/2 with monk should have all you need.
Which race are you going to pick? As a human or half-elf, maybe with cleric dilletante for better selfhealing, the hunter of the dead PrE makes leveling really comfortable due to a lot of healing amp and immunity against energy drain on PrE II. As a wf defender of siberys is the way to go IMO.
Sarlona
Belduros // Hazord // Cany // Tyor // Deyra // Yannec // Rawnah // Teyrah // Jaheyra
I like being a paladin cause I can say that I'm touching myself when I use lay on hands.
Some of this may be pretty “duh” but here is my take…
I would do the 2-3 monk splash for sure.
Defender is slow, and KoTC will only be good for a little bit. Don’t do
either of these.
HoTD will make a lot of places easier, ghost touch and neg level immunity
is nice.
2-hander or wraps as needed until your GS khopeshes come online. You
should then have GTWF and be able to leverage them and that style.
2 monk for feats+evasion is a gimmie, the 3rd monk level is speed. You are
not keeping the build once capped so having a mutt build won’t matter.
Running faster is like having another voice/mantle, faster xp is good times.
I would probably get the monk levels first and then two paladin levels. Once
those are done you can go a few different ways.
2-3 monk, 6 ranger for TWF feats ‘n bows, rest paladin
2-3 monk, rest paladin, play a bit like a battle-cleric
1 thief, ? monk, 2 pal, intersperse thief and pal levels, do this only if you want trap handling
Something else completely crazy you think will level well
Hope this helps.
The Divine Phoenix build appears to getting some positive feedback. Self-healing, decent sustained DPS, exceptional burst DPS, sufficient UMD, OL and DD skills. Just a thought.
♥Guenlittle♥Guennie♥Guenmagic♥Guenalicious♥Guendoctor♥
♥Guenlittle♥Guennie♥Guenmagic♥Guenalicious♥Guendoctor♥
♥Guenlittle♥Guennie♥Guenmagic♥Guenalicious♥Guendoctor♥
I'm no expert on the build by any means but I would say that at least a +2 Dex tome would be helpful for finishing out the TWF line, or given your monk PL you could simply swap two Str level-ups for Dex and still get decent DPS. You'll definitely require an 18 Cha to qualify for DMIII, so I think that may be situation for a tome as the points will be very tight otherwise.
Last edited by sebastianosmith; 11-07-2011 at 12:10 PM.