So, new to DDO, very much NOT new to pen and paper D&D. I know 3/5 intimately, but DDO has a whole buttload of **** - especially the Enhancements - that I don't have memorized.
I've got a 32 point build, and am going to be classing with several squishy friends. A wizard, a rogue, and a bard. This means I am the tank, and need to be a great one at that. I've taken Toughness, and will probably focus on the Shield feat line, and other such durability feats. My Enhancements will be focused on things like class and racial toughness, enhanced healing, and higher Charisma, to make myself a self-healing tank.
My determined stats, in Str/Dex/Con/Int/Wis/Cha order, are 14/10/12/10/14/16, with all advancement points into Charisma. I have 2 points left, and was wondering...
12 Dex and 12 Con, or 10 Dex and 14 Con?
DDO has many more ways to gain Max HP than P&P, so the 20 HP at level 20 won't be as drastic as in pen and paper. And saves? I'm a Cha-focused Paladin, my saves rock, so the Reflex vs. Fortitude is pretty moot. Defender of Siberys let's me raise my Max Dex Bonus from armor alot, but I don't know how high the Dex Up items in this will go, or if I'll want to wear Dex Gloves instead of Strangth Gauntlets, or if I'll be maxing Defender of Siberys as it has crazy pre-reqs in other Enhancements.
Would the 2 Dex or the 2 Con be more useful for frontline heavy tanking?
My skills, incidentally, are Intimidate, Balance, and UMD. I was also wondering if your shield gives you AC while not actively blocking, like it's SUPPOSED to, or if I have to simply choose between blocking and attacking. Which I shouldn't have to, in D&D >.<