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  1. #21
    Community Member Auran82's Avatar
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    Quote Originally Posted by Symar-FangofLloth View Post
    You mean that drow Ninja Spy I've been planning on is gimped?
    No, it's clearly OP and Pay to Win.

    About the only use Ninja Spys had for Short Swords was smiters and banishers before they changed them.

    The modified shortswords are for finesse TWFers if anything, no penalty for dual weilding etc.

  2. #22
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    Quote Originally Posted by Shade View Post
    That.. or because they are the favored weapons of ninja spy. Either way.
    Gah. The thing is: they are not. That was my point. It makes your evaluation of shortswords seem invalid when you claim any love they get is because of monks. Monks, no matter how Ninja Spy they are, don't use shortswords. The only time they do is if they're a flavor build monk. And that's because the simple act of equipping a shortsword completely gimps a Ninja Spy. I mean, they can't use the one ability that makes dark monks even worth it.

    That said, I am totally for epic shortswords, greatclubs, battleaxes, handaxes, light hammers, warhammers, longswords, and many other weapons getting boosts like the last couple epic shortswords have gotten. As these weapons stand, they are generally worthless. The bump that epic Cutthroat Smallblade et al got actually makes those weapons good, but not so powerful that they are used exclusively.

    PS I would argue with you on your definition of Pay 2 Win, but that would really be derailing the thread, so I won't (just pointing out that I do disagree with on the way you use that phrase).

  3. #23
    Community Member Ovrad's Avatar
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    Shade, using short swords on a ninja spy is about as good as using them on a barbarian. You can, but you're clearly gimping yourself.

  4. #24
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    I payed for the monk class and haven't won ddo yet.. Mine must be broken.

  5. #25
    Community Member Shade's Avatar
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    Quote Originally Posted by Dilgar View Post
    Ninja Spies dont actually use short swords. You might as well be saying drow are pay to win because they get shortsword enhancements.
    The developers don't know that.

    What actaully happens in the game, versus what they think players do are often quite different.

    Pay to win.

  6. #26
    Community Member Shade's Avatar
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    Quote Originally Posted by roryk27 View Post
    I payed for the monk class and haven't won ddo yet.. Mine must be broken.
    submit a bug report

  7. #27
    Community Member Eladiun's Avatar
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    Quote Originally Posted by Shade View Post
    Shortsword: Double + expanded threat - well monks are pay to win, and this is ninjas spy weapon, no surprises here.

    I always felt Barbarians were Pay2Win.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  8. #28
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    Default The whole Pay2Win whine is stupid

    There is only one true currency in life -- Time.

    Everyone playing an MMO is Pay2Win. Some pay their time directly by playing for 16x7. Others, trade their time for money which they then use to purchase things which they could have gotten by spending the time directly.

    We are all Paying to Win.

  9. #29
    Community Member RedDragonScale's Avatar
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    Quote Originally Posted by Dilgar View Post
    Ninja Spies dont actually use short swords.
    This is MOSTLY true.

    A Half-Elf Rogue Dilettante Ninja Spy II currently gets 6d6 of Sneak Attack damage. If, and that's a BIG "if", Ninja Spy III grants 3d6 additional Sneak Attack damage (as the Ninja Spy progression would suggest), it may be come practical for Ninja Spies of that particular race and background to wind up using 2 x Radiance II shortswords versus those things which are vulnerable to Sneak Attacks.

    2 x Mournlode Shortswords versus Undead would only be useful for a Ninja Spy that does not have the Epic Handwraps of Endless Light.

    For everything else (besides undead) that isn't vulnerable to Sneak Attacks, you'd have to use some other sort of Handwraps.

  10. #30
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Shade View Post
    Far as taking me seriously. Id ask you to stake my reputation, and thus your opinion, on what you know of me as a whole.
    The problem is, you don't know what you don't know.

    Quote Originally Posted by Dilgar View Post
    Ninja Spies dont actually use short swords. You might as well be saying drow are pay to win because they get shortsword enhancements.
    This.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  11. #31
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Eladiun View Post
    I always felt Barbarians were Pay2Win.
    Nope. Barbarians are Free2Win
    Thelanis

  12. #32
    Community Member Jaid314's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    Nope. Barbarians are Free2Win
    no they're not. it's just that someone else has gets stuck with the paying (*chug chug*)

  13. #33
    Community Member Chai's Avatar
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    Quote Originally Posted by Yalann View Post
    No MMO does? I played EQ for 6 years and 10+ packs. The combined bugs, error, problems, etc. in all that time were less than 1/2 of what 1 DDO update has. Yes, they had more money but it is clearly doable.

    If you don't have the staff to test it though, let the players actually test it. You don't need 10000 people to test new weapons. You let the 10 guys that WANT to test it get them easily so they can, well, test them. I would gladly test more items and such if I didn't have to spend a week grinding things out to test them, especially when most weren't even able to be acquired until recently.

    What would help DDO the most with errors is if they STOPPED releasing bugged content and pushed back the release date until it is close to done, not still in incomplete test status.
    Shenanigans.

    EQ was LOADED with bugs. Several times what DDO has at any one given time. EQ patches were also alot more harsh. Stuff would just get removed from the game until the bug was fixed sometimes for months at a time. If that item just happened to be step 24 in a 38 step epic quest, tough. No more epic items for your class until they fix it, completely at their leisure. Priority? Bottom of the pile.

    In other news all you needed to tank raid bosses was a wave crasher, because while being one of the worse DPS weapons, the aggro on the proc was so huge no one, regardless of amount of DPS output, could pull aggro from a wavecrasher user. This is, of course, right up to and until VI banned a thousand players or so due to using the weapon for long periods of time and not reporting the bug, which we were supposed to determine by ourselves was a bug. Wavecrashers were unequippable for a few months while they figured that one out. You farmed the same zone for 8 months to get one? Tough.

    Oh yea, and if you got on their forums to complain about various issues, all your posts were removed unless they were in the right forum and in the right tone. They not only had a bug fixing policy that was several times more hilarious than DDO has, but when people spoke up about it on their forums like they do here, posts got nuked by the score.


    And most of the time their "fix" included a nerf.
    Last edited by Chai; 11-01-2011 at 04:52 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  14. #34
    Community Member maddmatt70's Avatar
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    Oh this is a funny game. Monks will never be a gimpy class. I can not see what is happening to paladins in game right now ever happening to the monk class. As long as monk is pay to play that will not happen.

    Now FVS vs. Cleric has an interesting history. The cleric for a brief period of about a month was more powerful then the FVS. When Radiant Servant first came out the radiant servant's aura was twice as powerful as it is now and actually clerics had a significant healing advantage vs. an FVS. Many players started to choose to play their clerics instead of their FVS. Turbine had one of the fastest responses to that situation that I can recall and nerfed that aura within 3-4 weeks of release. Haha. Clerics have since fallen ever more behind the FVS with AOV's release.

    What I am most interested in hearing is what is next? Since the Spell pass and Sorc/FVS prestige enhancements there has been the release of the Artificer class and of course a bunch of monk buffs, but what is happening with the classes, feats, spells, etc. in the future?
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  15. #35
    The Hatchery Scraap's Avatar
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    Intention query on the mournlodes: Are they perhaps supposed to work like Rahl's Might, where it breaks blunt and slash? Seems that'd put them under the generalized undead beater category. (Still not perfect, but it would explain why slash showed up.)
    Last edited by Scraap; 11-01-2011 at 06:42 PM.

  16. #36
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    Quote Originally Posted by Chai View Post
    Shenanigans.

    EQ was LOADED with bugs. Several times what DDO has at any one given time. EQ patches were also alot more harsh. Stuff would just get removed from the game until the bug was fixed sometimes for months at a time. If that item just happened to be step 24 in a 38 step epic quest, tough. No more epic items for your class until they fix it, completely at their leisure. Priority? Bottom of the pile.

    In other news all you needed to tank raid bosses was a wave crasher, because while being one of the worse DPS weapons, the aggro on the proc was so huge no one, regardless of amount of DPS output, could pull aggro from a wavecrasher user. This is, of course, right up to and until VI banned a thousand players or so due to using the weapon for long periods of time and not reporting the bug, which we were supposed to determine by ourselves was a bug. Wavecrashers were unequippable for a few months while they figured that one out. You farmed the same zone for 8 months to get one? Tough.

    Oh yea, and if you got on their forums to complain about various issues, all your posts were removed unless they were in the right forum and in the right tone. They not only had a bug fixing policy that was several times more hilarious than DDO has, but when people spoke up about it on their forums like they do here, posts got nuked by the score.


    And most of the time their "fix" included a nerf.
    Other games didn't have an entire set of equipment that was on whole, completely buggy and almost unusable or unreliable to work.

    I would like you to show something in another game that matches handwraps and for how LONG handwraps have been bugged.

    Lets not mention last Mabar. That obviously wasn't swept under the rug as fast they could.

  17. #37
    Community Member Auran82's Avatar
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    U12 comes out in a week, the race is on.

  18. #38
    The Hatchery sirgog's Avatar
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    Tier 3 Frozen Tunic removes Major Ice Lore, but doesn't add Superior Ice Lore (which other items do). Oops.

  19. #39
    Community Member Shade's Avatar
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    Recent patch fixes:

    Vengeful Protector:
    Mythril property fixed (Now breaks DR Silver and Mihtral)
    Shield bashing 20% effect remains broken (applies the effect to enemies as a buff on bashes, which has no effect)

    All mournlode/calomel weapons:
    Now properly double base dice and standard threat/multi. Including nerfing the shortsword to standard 19-20 and mace to standard 20/x2. Blunt weapons now properly blunt.

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