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  1. #1
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    Default Rewards in ToD

    Any changes in reward loot tables for finishing elite ToD?


    Like said in the release notes
    Several elite raids have had their reward schemes improved to better match the difficulty of completing them

    and I personaly think that elite ToD is still quite difficult to accomplish, it should be a bigger reward there than right now. At the moment I'll prefer running norm/hard because the loot on elite don't offer me any reasons to run it right now. So are there also made a few changes or just Shroud/HoX/VoD?

  2. #2
    Community Member Shade's Avatar
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    Yea it's VERY hard and very little boost in reward chances.

    I'd like to see:
    Shavarath Seals (small droprate in elite only)
    ToD upgrade altar:
    Requires already upgraded ring:

    +2 stat becomes = +3 exceptional
    monk dmg burst add basic + keep burst (EG: Shock burst gains shock, Holy burst gains pure good)
    Healing amp 20% becomes 20% and adds +10% amp (only other slot for this is DT, would be nice to have full amp without having DT on)

    etc.

  3. #3
    Community Member sephiroth1084's Avatar
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    Think I'd rather see a higher droprate on tomes in ToD and tokens that drop that can be traded in at, say, a 10:1 value for a selection of any ring on the loot table. ToD rings are still largely at the forefront of desired loot for endgame characters, so I don't think they necessarily need upgrades at present.

    I would also like to see some completely new items added to ToD elite's chests.

    If we did want to upgrade the ToD rings, though, I think adding second +1 stats would be a nice way to go, or changing the +1 stat on the rings to +3 (I imagine that the programming for upgrading slotted effects would be a nightmare).
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    Community Member Qhualor's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Think I'd rather see a higher droprate on tomes in ToD and tokens that drop that can be traded in at, say, a 10:1 value for a selection of any ring on the loot table. ToD rings are still largely at the forefront of desired loot for endgame characters, so I don't think they necessarily need upgrades at present.

    I would also like to see some completely new items added to ToD elite's chests.

    If we did want to upgrade the ToD rings, though, I think adding second +1 stats would be a nice way to go, or changing the +1 stat on the rings to +3 (I imagine that the programming for upgrading slotted effects would be a nightmare).
    maybe not upgraded, but how about more attractive for its intended class. some rings nobody really wants or only temporarily use until they get what they want. like me, ive been wearing the occult slayer set for umpteen completions until someday when the loot gods look down on me with smiles and let me pull my beserker ring (at 77 completions so far).

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    I think the simple fix of adding +1 exceptional (Along WITH the current +2) would be fine. Would free up more gear slots elsewhere for something else.

    And I also agree with the burst and amp idea's, both would also add value to the rings and give a VERY good reason to run tod for pretty much any class/build.

    And about the 'tod rings are still best endgame loot' the issue is SOME of the rings are, yes, but the vast majority of the rings end up in some npc's garbage bin. There's only a select few rings which anyone wants. Maybe the dev's should actually take a look WHY only those certain rings are wanted, and the others are 'trash'(Then fix/adjust the 'unwanted' rings)

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    Community Member MsEricka's Avatar
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    Rings for Favored Souls and Artificers

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    Community Member elraido's Avatar
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    Quote Originally Posted by MsEricka View Post
    Rings for Favored Souls and Artificers
    This. Most rings are fine....they don't need anything else added to them. Personally, I think the rate of +4 tomes should be increased, or have a .05% of a +5 tome added
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    Community Member transtemporal's Avatar
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    Quote Originally Posted by elraido View Post
    Most rings are fine....they don't need anything else added to them.
    This gave me a little laugh. Caster rings are fine are they? Cleric rings are awesome? Bard rings are fantastic? Rogue rings? All good, nothing to see here. FVS and artificer rings probably should be the top priority.
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    Community Member Eladiun's Avatar
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    Quote Originally Posted by MsEricka View Post
    Rings for Favored Souls and Artificers
    Sadly, they pretty much said those were not forthcoming.
    “If at first you don't succeed, keep on sucking till you do succeed.”

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    Quote Originally Posted by MsEricka View Post
    Rings for Favored Souls and Artificers
    While I'd love to see these rings for my FvS and Artificier, I'd rather the PrEs be flushed out first.
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    Community Member Combat_Wombat's Avatar
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    don't you already get better rewards for the higher diffs in the form of more ring and +4 tome drop chances those seem reward enough the only thing that needs to be done with tod is revamping the crappy sets(cleric
    *cough*) and adding in all the ones for fvs and arty pre's
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    Quote Originally Posted by Combat_Wombat View Post
    don't you already get better rewards for the higher diffs in the form of more ring and +4 tome drop chances those seem reward enough
    No we don't.
    I've seen 7 rings drop from a normal ToD (and twice 5) and had some Hard ToDs where none dropped. For Elite always seen at least 1 but never more than 4.

    For the +4 tomes maybe the chances to get one particularly in the main chest are higher but it's hard to quantify since they are so rare. Anyway it's definitely better to do a normal+opt than a hard w/o.

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    Community Member sephiroth1084's Avatar
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    Honestly, what I would most prefer would be condensing all of the rings for each class into a single ring that holds all of the set bonuses. You activate a set bonus by equipping its belt or necklace partner. So, if you are a monk, you would get the Ring of Martial Prowess, which would be +6 Wis and +1 something, and would either grant the SA damage and threat reduction, fire damage, or +2 attack and damage depending on whether you were wearing the Ninja Spy, Henshin Mystic or Shintao necklaces.

    This would cut the loot in the raid way down, and would make each individual ring more valuable. We might have to remove the Exclusive trait on the things, and may have to add a way to change the +1 exceptional stat on the rings as well....but it would help the incredibly diluted loot tables in there.

    What other raid has 31 different pieces of raid loot? And so many of the rings are junk. Adding rings for the Favored Soul and Artificer would be reasonable, then, as it would bring the table to 12 raid items, which feels a little light...we could probably use a few completely new items added in to round things out and to promote continuing to run the raid after you have acquired your rings. Or improve the droprate on tomes by a little bit to make that a realistically attractive motivation.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

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    Community Member stainer's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Honestly, what I would most prefer would be condensing all of the rings for each class into a single ring that holds all of the set bonuses. You activate a set bonus by equipping its belt or necklace partner. So, if you are a monk, you would get the Ring of Martial Prowess, which would be +6 Wis and +1 something, and would either grant the SA damage and threat reduction, fire damage, or +2 attack and damage depending on whether you were wearing the Ninja Spy, Henshin Mystic or Shintao necklaces.
    That is a pretty unique idea and worth pursuing. I wonder if it is easily implemented on the code side?

  15. #15
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by stainer View Post
    That is a pretty unique idea and worth pursuing. I wonder if it is easily implemented on the code side?
    They could use whatever coding they implemented for the Gem of Many Facets. Label each ring with the 3 (or 4 in the case of Savants) PrEs they work for.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

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    Quote Originally Posted by sephiroth1084 View Post
    They could use whatever coding they implemented for the Gem of Many Facets. Label each ring with the 3 (or 4 in the case of Savants) PrEs they work for.
    Or perhaps put in some sort of ring cleanser on 20th completion list or as a rare drop on elite completions that lets you remove the set bonus from a ring and replace it with another one. It's not huge, but it would be nice for people who generally run with rings with identical stat and +1 exceptionals because of the set bonuses (aka, barb rings and Shintao).
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  17. #17
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by TheIvanovFamily View Post
    Or perhaps put in some sort of ring cleanser on 20th completion list or as a rare drop on elite completions that lets you remove the set bonus from a ring and replace it with another one. It's not huge, but it would be nice for people who generally run with rings with identical stat and +1 exceptionals because of the set bonuses (aka, barb rings and Shintao).
    Some additional item like that, that upgrades the rings in some way, would be nice, but moving set labels around...I don't know. That seems like it would be complicated. I agree,though, that it can be frustrating to end up with a few rings you want to wear that all have the same +1 stat, or have a useless +1 stat for you (I'm looking at you, cleric and sorcerer rings!).

    Maybe something could drop that lets you add an additional +1 exceptional bonus to a ring? Perhaps it requires X number of said item that drops only on hard and/or elite? Give them to an NPC with a barter UI and choose one of 5 exceptional stats not already on the ring? Can be applied once.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  18. #18
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    I just want the FvS and the Artificer rings before they start messin' with upgrades. Cleansing would be nice tho

  19. #19
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by patang01 View Post
    I just want the FvS and the Artificer rings before they start messin' with upgrades. Cleansing would be nice tho
    Except if they just add those rings we'll end up with a loot table of almost 40 items and no one will ever see the ring they want anyway. The 20th reward lists for ToD show around 1/3 of the available items.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  20. #20
    Community Member Ehllie's Avatar
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    A token trade-in for the ring we want would be awesome. Something like:
    The elite chest dropping the rings also gives each player 50% chance for a bta or btc amrath token, trade them for the ring you want in a barter box UI. Price could vary for all rings, like 2-3 tokens for unwanted rings such as mechanic and 10 (or a little more) for the best rings like kyosho.
    FIX LAG

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