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  1. #61
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Synthetic View Post
    Anyone else think they maybe adding fortification debuffs to raid bosses or some such? They seem to have added a lot of tanking gear lately with exceptional fortification bonuses which is generally useless in the current game setup.

    That's my prediction on why the item is ML20 instead of the 16 which is probably what it should be if they don't add fortification debuffs on monsters.

    Also this means warforged get further benefit from the innate fortification off setting the recent change to earthgrab.

    Cheers
    Velah and Lailat have both apparently 'learned new tricks on Epic' if you look at the release notes.

    Not checked, but it would not surprise me at all to see one of their attacks proc a fortification debuff on a vorpal, or something similar.

  2. #62
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by sirgog View Post
    U12 does have a different item with Dodge +3 on it (bracers slot). They also have one epic slot, Inherent Elec Resist 10 and Blurry IIRC (as well as some modifiers that AC builds won't care about).

    I would however also prefer to see Dodge +3 on this ring.
    Eh. As it stands having a new slot for Insight +4 is nice. Coupled with the fact that Dodge +3 is now available on bracers, armor and a necklace, I feel it's more important to have the Heightened Awareness here. Sure, the Chattering Ring is kind of outdated, but this isn't improving upon it that much.

    If it got both...well, that would be excellent and would warrant the ML 20. That's not going to happen, though.

    HA is available on weapons, shields, armor and as a 2 piece set bonus (I feel like I'm leaving something out), so this would actually be introducing it somewhere new. More options for where to stick existing AC bonuses means more variety in how characters equip themselves.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  3. #63
    Community Member Infiltraitor's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Eh. As it stands having a new slot for Insight +4 is nice. Coupled with the fact that Dodge +3 is now available on bracers, armor and a necklace, I feel it's more important to have the Heightened Awareness here. Sure, the Chattering Ring is kind of outdated, but this isn't improving upon it that much.

    If it got both...well, that would be excellent and would warrant the ML 20. That's not going to happen, though.

    HA is available on weapons, shields, armor and as a 2 piece set bonus (I feel like I'm leaving something out), so this would actually be introducing it somewhere new. More options for where to stick existing AC bonuses means more variety in how characters equip themselves.
    You would be leaving out TOD Rings.
    The problem with Dodge +3 on the armor is that Dragon touched armor is no longer top of the line. Anyone who cares about AC is either wearing Icy Raiments, Cavalry Plate, or some epic Docent.

  4. #64
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Infiltraitor View Post
    You would be leaving out TOD Rings.
    The problem with Dodge +3 on the armor is that Dragon touched armor is no longer top of the line. Anyone who cares about AC is either wearing Icy Raiments, Cavalry Plate, or some epic Docent.
    I still don't see that as an argument for changing HA to Dodge +3 on this thing. That doesn't represent an increase in AC or in versatility of equipment. It would also encroach upon an eventual upgrade to the Chattering Ring itself.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  5. #65
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Eh. As it stands having a new slot for Insight +4 is nice. Coupled with the fact that Dodge +3 is now available on bracers, armor and a necklace, I feel it's more important to have the Heightened Awareness here. Sure, the Chattering Ring is kind of outdated, but this isn't improving upon it that much.

    If it got both...well, that would be excellent and would warrant the ML 20. That's not going to happen, though.

    HA is available on weapons, shields, armor and as a 2 piece set bonus (I feel like I'm leaving something out), so this would actually be introducing it somewhere new. More options for where to stick existing AC bonuses means more variety in how characters equip themselves.
    HA4 is also available on a cloak with other significant defensive effects in U12. (Inherent Fire Resist 10, 20% Fire Absorb, 10% proc rate Fire Shield Hot - all mitigate elemental damage rather than physical, but they add up)

  6. #66
    Community Member Qhualor's Avatar
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    for a first lifer its not bad for those evasion ac builds until they can get their tod rings or whatever. the ml20 needs to be lowered to 18 in my opinion, 16 at the most.

  7. #67
    Community Member noinfo's Avatar
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    Quote Originally Posted by Infiltraitor View Post
    You would be leaving out TOD Rings.
    The problem with Dodge +3 on the armor is that Dragon touched armor is no longer top of the line. Anyone who cares about AC is either wearing Icy Raiments, Cavalry Plate, or some epic Docent.

    TOD rings are only HA2
    Milacias of Kyber

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  8. #68
    Community Member noinfo's Avatar
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    Quote Originally Posted by sirgog View Post
    HA4 is also available on a cloak with other significant defensive effects in U12. (Inherent Fire Resist 10, 20% Fire Absorb, 10% proc rate Fire Shield Hot - all mitigate elemental damage rather than physical, but they add up)
    Its a very nice cloak but in a very competative spot: envenom, mabar are both sought after by ac based melee.
    Milacias of Kyber

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    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

  9. #69
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by sirgog View Post
    HA4 is also available on a cloak with other significant defensive effects in U12. (Inherent Fire Resist 10, 20% Fire Absorb, 10% proc rate Fire Shield Hot - all mitigate elemental damage rather than physical, but they add up)
    I missed that apparently. Doesn't change my stance, though, as I still think that offering the same bonuses in more slots is better than slightly upgrading essentially existing items in most cases.

    As for the cloak, it is competing with the Epic Envenomed Cloak, the Cloak of Night, and Min II cloak, among others, and has plenty of situations in which it wouldn't be useful for anything but the AC bonus, although most of the big fights in our current endgame/raids involve some fire damage.

    And again, a +3 Dodge ring upgrade feels like it would be preempting any improvements maid to the Chattering Ring, which, given the changes that the loot in The Reaver and Abbot received recently, is at least somewhat likely to come down the pipe. Now, sure, the CR will be ML 9 or 11 or whatever, while this is ML 20, but this really isn't offering all that much over the CR to begin with.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  10. #70
    Hatchery Founder Glenalth's Avatar
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    Quote Originally Posted by Auran82 View Post
    Have something similar, but have set tokens drop in the new elite raids that allow you to make these new items part of any vod/hound set?
    They could just throw a Sovereign rune slot on it... actually that's probably not a good idea.

    But a small selection of those actual runes usable on it would be neat.
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  11. #71
    The Hatchery Lehmu's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    I disagree with every single poster about. The ring is not junk for the ac player/characters that run VOD Elite. The fact of the matter is VOD elite is no longer the end game, but rather its for the people that have just reached the end game. I would have actually been disappointed if this ring would have been comparable to rings from Tower or items from the epics because quite frankly those are higher level quests/raids.
    I disagree. ToD normal can be pugged easily without much regard to who's in your group. Take first 11 with boots who hit lfm, make sure to have 2 healers (or just one you know and trust) and a tank for Horoth. Not so much with VoD elite, especially if you don't want to drink2win.

    I'd bet most characters run their first ToD before their first elite VoD (let's assume most characters aren't in a raiding guild ), and as such have a shot at ToD rings before this new VoD loot.

  12. #72
    Community Member Symar-FangofLloth's Avatar
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    Okay, I know you guys took screenshots. Post that holy avenger!
    Former Xoriat-er. Embrace the Madness.

  13. #73
    Community Member SillyWallaby's Avatar
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    Uploaded with ImageShack.us

    8 man Elite VoD
    Pulled this on my Bard (that's 2 of the rings in the chest, and someone else pulled a 2nd copy of the sword)

    As you can see not much fun....





    Uploaded with ImageShack.us

    ... so we gave it to a pally
    Last edited by SillyWallaby; 10-27-2011 at 08:29 PM.

  14. #74
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by SillyWallaby View Post
    8 man Elite VoD
    Pulled this on my Bard (that's 2 of the rings in the chest, and someone else pulled a 2nd copy of the sword)
    K... so any idea what it does when wielded by someone Lawful/a Paladin?

  15. #75
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    K... so any idea what it does when wielded by someone Lawful/a Paladin?
    Axiomatic Burst, Holy Bust, Brilliance, Greater Dispelling, SR 35

    Am I missing anything?

  16. #76
    Founder Rydlic's Avatar
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    Quote Originally Posted by SillyWallaby View Post


    Uploaded with ImageShack.us

    8 man Elite VoD
    Pulled this on my Bard (that's 2 of the rings in the chest, and someone else pulled a 2nd copy of the sword)

    As you can see not much fun....





    Uploaded with ImageShack.us

    ... so we gave it to a pally
    I believe we now have the Holy Avenger, the Pally sword every Pally wanted in PnP.
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  17. #77
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by bradleyforrest View Post
    Axiomatic Burst, Holy Bust, Brilliance, Greater Dispelling, SR 35

    Am I missing anything?
    The second screenshot was edited in after my post. Look at the post with just the first screenshot of a +5 Cold Iron Longsword, and you'll see where my post came from.

  18. #78
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Rydlic View Post
    I believe we now have the Holy Avenger, the Pally sword every Pally wanted in PnP.
    I'm kind of underwhelmed by it, actually.

    Low Base damage and Crit Multiplier - boo.

    Low to-hit. That's the same to-hit I can get on a level 20 Paladin out of a ML:5 Longsword (Cannith Crafted Cold Iron with +5 Enhancement bonus + Shard of Masterful Craftsmanship).

    SR 30 or 35? The Description doesn't match the property.

    Radiance is still bugged with Stoned/Danced/Held/Stunned monsters.

    I would have liked to see Righteousness on it, and perhaps an increased threat range or multiplier. More to-hit and damage against high AC mobs like, oh, say, Epic Lailat? That wouldn't be bad.

    The thumbnail looks cool - can we see a screenie of the Pally holding it? Maybe it at least looks cool.

  19. #79
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by SillyWallaby View Post
    8 man Elite VoD
    Pulled this on my Bard (that's 2 of the rings in the chest, and someone else pulled a 2nd copy of the sword)

    As you can see not much fun....

    [Divine Vengance picture]

    ... so we gave it to a pally
    It would actually be a very nice off-hand weapon if the bosses we fought actually buffed themselves to get the stats they have instead of just having those stats assigned as "base" stats.

    It's still a nice weapon, but it's not the end-all, be-all holy super weapon that it is in Pen and Paper. Mostly because weapons in DDO aren't just dialed up to 11, but all the way up to 15.

    When a +5 Vorpal weapon is considered "meh", even the biggest super weapons from Pen and Paper aren't going to be impressive.

    As a weapon that doesn't need to have anyone work at crafting it, though, it's quite nice. The ML 18 seems excessive considering what we get our hands on at level 11 and 12, though.

  20. #80
    Hatchery Founder Ganak's Avatar
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    Quote Originally Posted by Rydlic View Post
    I believe we now have the Holy Avenger, the Pally sword every Pally wanted in PnP.

    My understanding is that a in PnP lore a Holy Avenger can be a two handed weapon.

    I would expect a two handed version to drop.

    If a two handed version is not currently planned, I would suggest this is an concerning disconnect from the game on the part of the Turbine decision makers involved, and should be made right prior to the launch of U12. And we would all be happy
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