After playing with certain folks who shall remain nameless, I suspect I am not the first one to come up with this build...
The idea is to make an elven sorcerer who will wear armor, primarily use a longbow in combat, while still being able to buff and (theoretically) do crowd control.
I haven't actually seen similar builds at level 20, but I suppose with massive cleric support it would be possible to get there...Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Hopeless "Pew-Pew" McBleedy Level 20 True Neutral Elf Male (20 Sorcerer) Hit Points: 60 Spell Points: 1904 BAB: 10\10\15\20 Fortitude: 4 Reflex: 13 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 10 10 Dexterity 18 24 Constitution 6 6 Intelligence 8 8 Wisdom 8 8 Charisma 18 22 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 7 Bluff 8 33 Concentration -2 2 Diplomacy 4 6 Disable Device n/a n/a Haggle 4 6 Heal -1 -1 Hide 4 7 Intimidate 4 6 Jump 0 0 Listen -1 5 Move Silently 4 7 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 5 Spot -1 5 Swim 0 0 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Sorcerer) Feat: (Selected) Point Blank Shot Enhancement: Elven Keen Hearing I Enhancement: Elven Perception I Enhancement: Elven Keen Eyes I Enhancement: Improved Bluff I Level 2 (Sorcerer) Enhancement: Elven Enchantment Resistance I Enhancement: Elven Ranged Damage I Enhancement: Improved Concentration I Level 3 (Sorcerer) Feat: (Selected) Weapon Focus: Ranged Weapons Enhancement: Elven Dexterity I Enhancement: Aerenal Elf Melee Damage I Level 4 (Sorcerer) Ability Raise: CHA Enhancement: Elven Ranged Attack I Enhancement: Sorcerer Charisma I Level 5 (Sorcerer) Enhancement: Elven Arcane Fluidity I Enhancement: Elven Enchantment Resistance II Enhancement: Elven Keen Hearing II Level 6 (Sorcerer) Feat: (Selected) Precise Shot Enhancement: Elven Arcane Fluidity II Enhancement: Aerenal Elf Melee Attack I Level 7 (Sorcerer) Enhancement: Sorcerer Charisma II Level 8 (Sorcerer) Ability Raise: DEX Enhancement: Elven Dexterity II Level 9 (Sorcerer) Feat: (Selected) Light Armor Proficiency Enhancement: Elven Ranged Damage II Level 10 (Sorcerer) Enhancement: Elven Arcane Fluidity III Enhancement: Elven Keen Hearing III Level 11 (Sorcerer) Enhancement: Elven Enchantment Resistance III Enhancement: Elven Perception II Level 12 (Sorcerer) Ability Raise: DEX Feat: (Selected) Rapid Shot Enhancement: Aerenal Elf Melee Attack II Level 13 (Sorcerer) Enhancement: Improved Bluff II Enhancement: Improved Concentration II Level 14 (Sorcerer) Enhancement: Sorcerer Charisma III Level 15 (Sorcerer) Feat: (Selected) Manyshot Level 16 (Sorcerer) Ability Raise: DEX Enhancement: Aerenal Elf Melee Damage II Enhancement: Elven Ranged Attack II Level 17 (Sorcerer) Enhancement: Elven Arcane Fluidity IV Level 18 (Sorcerer) Feat: (Selected) Improved Critical: Ranged Weapons Enhancement: Improved Bluff III Enhancement: Improved Bluff IV Enhancement: Improved Concentration III Enhancement: Improved Concentration IV Level 19 (Sorcerer) Enhancement: Elven Keen Hearing IV Enhancement: Elven Perception III Enhancement: Elven Perception IV Enhancement: Elven Keen Eyes II Level 20 (Sorcerer) Ability Raise: DEX Enhancement: Sorcerer Bloodline of Power Enhancement: Elven Keen Eyes III Enhancement: Elven Keen Eyes IV