Ok I know I am not the only one getting frustrated with hirelings. Every since Update 11.1 (the supposed fix to hirelings) they have just gotten worse which I didn't think was possible.
First off hireling names and these are just the high level ones........
Aryon-17 cleric
Albus-20 FVS
Natasha-16 cleric
Jatrina-15 Cleric
All of these hirelings most certainly do not "follow their master more closely" instead they are running halfway across the dungeons to aggro mobs that are not even active. From what I read the patch notes said they wouldn't attack mobs not attack their master, however that is the complete opposite of what I see and it's worse than it ever was. These are supposed to be healers who shouldn't be attacking period much less running way ahead to aggro mobs you can't even see. I'll just give the last example that has led me to post here (I'll not worry about the other 100 cases of this sense update 11.1). Me and my fiance are running Ritual sacrifices on Normal with Aryon and Natasha, Aryon decided that he was now a "battle cleric" who wasn't going to heal and on the first red name/group that is there he is busy fighting instead of healing me causing me to die even though I told him to heal me. Then after that he was told to stay at the first curve on the east side of the quest where the first set of mobs is. I am standing back there getting dvs or trying to and he takes off all of a sudden to attack the mobs two rooms over that aren't even aggro yet and most definitely was not attacking me. Like I said this is just the last case but this has been repeatedly with all healer hirelings and yesterday on my lowbie I was running with the lvl 4 bard and had the same issue with the bard(a little more excusable since it's not an actual "healer class" but it is not acceptable with healers.
It's even less acceptable to have to keep telling these hirelings to res 4 times and instead of ressing they're busy running off to aggro more mobs. Please fix these stupid hirelings instead of saying you're doing something and nothing is done except they get worse. Things like them not pulling levers is a minor freaking issue with them, things like the clerics not using their weapons before was again a minor thing that obviously took precedence over fixing them to do what they're actually supposed to do.
Some may say to stop running with them it's not that easy since I'm on a double TR toon at lvl 17 and can't get groups to run lvl 16-17 quests with people who will not give me a xp penalty.