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  1. #1
    Community Member Teharahma's Avatar
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    Default Reference Post: Human Blitz

    Code:
    Level 20 True Neutral Human Male
    (12 Fighter \ 6 Barbarian \ 2 Rogue) 
    Hit Points: 406
    Spell Points: 0 
    BAB: 19\19\24\29\29
    Fortitude: 18
    Reflex: 12
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             18                    28
    Dexterity            15                    17
    Constitution         16                    20
    Intelligence         10                    12
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    26
    Bluff                -1                     2
    Concentration         5                    10
    Diplomacy            -1                     2
    Disable Device        n/a                   n/a
    Haggle                3                     4
    Heal                 -1                     0
    Hide                  2                     4
    Intimidate            3                    25
    Jump                  8                    17
    Listen               -1                     0
    Move Silently         2                     4
    Open Lock             6                     8
    Perform              n/a                    n/a
    Repair                0                     2
    Search                0                     2
    Spot                  3                     4
    Swim                  4                    10
    Tumble                6                     8
    Use Magic Device      3                    23
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Haggle (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Past Life: Sneak of Shadows
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 6 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quick Draw
    
    
    Level 7 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Balance (+7)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Barbarian)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Feat: (Selected) Stunning Blow
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+1.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Barbarian)
    Skill: Balance (+1.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Barbarian)
    Skill: Balance (+1.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    
    
    Level 19 (Barbarian)
    Skill: Balance (+1.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Barbarian Constitution I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Rogue Wand and Scroll Mastery I
    For a friend and guildie of mine.
    Could swap around a little bit of DPS increase for more survivability, due to more HP.
    Will discuss that later with you .
    Last edited by Teharahma; 10-25-2011 at 07:20 AM.
    Sweep Pick or Die!
    Quote Originally Posted by JollySwagMan View Post
    But in terms of actual quest ideas, perhaps something where Halflings ride around on Warforged in battle-backpacks with shoulder-mounted repeating crossbows.

  2. #2
    Community Member Arshan's Avatar
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    Default

    12 intelligence at start to have odd constitution and +1 only with human enhancements ? Otherwise i don't see the point.
    And still i would prolly prefer going for 12 CHA than 12 INT (umd + intimi).

    Well you take first level of rogue... i don't really see the point of going for rogue abilities on blitz (though it explains the intelligence instead of charisma, makes sense).
    Intimi and umd maxed > 4 points in many skills in my opinion.

    It seems with all that past lives that your friend is going for completionnist. Well the little rogue abilities are useful for low level content if it's pure leveling.

    Now if it's just for the past life i'm not sure i would go for blitz for leveling, especially without the ex-barbarian past life.

    For pure leveling i assume going for kensai I (so fighter 12) as soon as possible is a good thing. You maximize your feats and HP then, but the fact that you take rogue levels so early is certianly for evasion... useful for leveling, nothing else. Not a must have just a goodie imo

    Otherwise, everything should work ok. Blitz isnt as great as it used to be but it's still a really decent build =)
    Tarnesh(GateauFRANCIS, Life 10/10+) / Thazok(GateauTUNES, Life 5/4) / Thaerom(GateauHJEALS, Life 3/3)
    Iccir's Badger Minsc and Boo approve this build

  3. #3
    Community Member Rydin_Dirtay's Avatar
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    Quote Originally Posted by Arshan View Post
    have odd constitution .... Otherwise i don't see the point.
    He probably wants to open up Racial Toughness III. i.e. Human Greater Adaptablility: CON
    Khyber:Greenberry, Jemric, Qashta, Leuk, Thurradal + many others

  4. #4
    Community Member Arshan's Avatar
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    Default

    Quote Originally Posted by Rydin_Dirtay View Post
    He probably wants to open up Racial Toughness III. i.e. Human Greater Adaptablility: CON
    Ya that's what i meant
    Tarnesh(GateauFRANCIS, Life 10/10+) / Thazok(GateauTUNES, Life 5/4) / Thaerom(GateauHJEALS, Life 3/3)
    Iccir's Badger Minsc and Boo approve this build

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