ok. long story short... my first life on Katzklaw, my currently capped trapping FvS, i originally started out as an AA on top of all that. blood sweat and tears i clawed my way to 20th with 300HP, with no toughness feat (evasion helped alot. lol) i just *could not* fit all the feats i needed/wanted and all the feats required for AA. finally, i LRed, picked up toughness along the way, and gained 150 HP, but lost all my ranged feats. by this time i had already made myself a litII bow. i actually like being an AA. think its fun.
so what's this got to do with this post? simple. i wanna TR. my husband said he thought i'd find cleric fun, and i don't want my lovely litII to go to waste. i've toyed with several build ideas, most of which i still can't quite figure out how to get all the feats i need AND all the feats i want. so then my husband suggested something totally 'out of the box', and i rolled with it
i copied my FvS over to lamma and rolled this build up, and while i haven't had the chance to play with it TOO much, i will say that what little time i had... it was a LOAD of fun. HP and SP with my equipment i already own were just a hair shy of 400/ just a hair over 1350, and i had 11 turns to play with. i lose mass heal, and my other high level spells but my Heal spell still hit for around 390-440 (without and with greater devotion or potency, respectively). aura seemed kinda weak at 12-14 a tick, but maybe i can figure out a way to raise that, and burst hit for right around 100, give or take a few HP.Code:Character Plan by DDO Character Planner Version 03.11.02 DDO Character Planner Home Page Katzklaw Level 20 Lawful Good Elf Female (2 Monk \ 6 Ranger \ 12 Cleric) Hit Points: 282 Spell Points: 1012 BAB: 16\16\21\26\26 Fortitude: 22 Reflex: 18 Will: 24 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 16 18 Dexterity 12 14 Constitution 14 16 Intelligence 8 10 Wisdom 16 24 Charisma 10 12 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills max concentration. some jump. some balance Notable Equipment Minos Legens Supreme Tyrant Green Steel Necklace of Existential Stalemate (SP) Epic Cloak of Night Vorne's Belt Epic Ring of the Buccaneer Shiona's Seal Supreme Tyrant Green Steel Bracers of Tempered (HP)/Wind Howler Bracers Dragontouched Vestments/Blue Dragonscale Robe Gauntlets of Eternity/Epic Brawling Gloves Supreme Tyrant Green Steel Longbow of Lightning (holy,shocking burst, +2 ex cha)/Epic Ornamented Dagger/Greenblade Greater Cunning Trinket Level 1 (Monk) Feat: (Past Life) Past Life: Favored Soul Feat: (Monk Bonus) Stunning Fist Feat: (Selected) Toughness Level 2 (Cleric) Level 3 (Cleric) Feat: (Selected) Point Blank Shot Level 4 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 5 (Ranger) Level 6 (Ranger) Feat: (Selected) Mental Toughness Level 7 (Ranger) Level 8 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Ranger Sprint Boost I Enhancement: Elven Ranged Damage I Enhancement: Follower of the Silver Flame Enhancement: Racial Toughness I Enhancement: Improved Heal I Enhancement: Improved Heal II Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Wisdom I Enhancement: Cleric Divine Vitality I Enhancement: Cleric Extra Turning I Enhancement: Cleric Wand and Scroll Mastery I Level 9 (Ranger) Feat: (Selected) Weapon Focus: Ranged Weapons Enhancement: Elven Ranged Attack I Enhancement: Elven Ranged Damage II Enhancement: Racial Toughness II Enhancement: Elven Arcane Archer I Enhancement: Improved Concentration I Level 10 (Monk) Feat: (Monk Bonus) Zen Archery Level 11 (Cleric) Level 12 (Cleric) Feat: (Selected) Empower Healing Spell Level 13 (Cleric) Level 14 (Cleric) Level 15 (Cleric) Feat: (Selected) Quicken Spell Level 16 (Cleric) Level 17 (Cleric) Level 18 (Cleric) Feat: (Selected) Maximize Spell Level 19 (Cleric) Level 20 (Cleric) Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Cleric Radiant Servant I Enhancement: Cleric Radiant Servant II Enhancement: Silver Flame Exorcism Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Improved Concentration II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Life III Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Life Magic II Enhancement: Cleric Life Magic III Enhancement: Cleric Life Magic IV Enhancement: Cleric Divine Cleansing I Enhancement: Cleric Extra Turning II Enhancement: Cleric Extra Turning III Enhancement: Cleric Extra Turning IV Enhancement: Cleric Improved Turning I Enhancement: Cleric Wand and Scroll Mastery II
what say you?