Not sure if this would be a good build if not i'll just stay pure pally... Yes i know evasion does help but its time i go away from evasion since im always evading everything that can be evaded....
Character Plan by DDO Character Planner Version 3.9.1
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Level 20 Lawful Good Human Male
(1 Fighter / 18 Paladin / 1 Monk)
Hit Points: 382
Spell Points: 277
BAB: 19/19/24/2929
Fortitude: 27
Reflex: 20
Will: 18
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 21
Dexterity 15 17
Constitution 14 17
Intelligence 8 10
Wisdom 8 12
Charisma 16 20
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 3
Bluff 3 5
Concentration 2 35
Diplomacy 3 5
Haggle 3 5
Hide 2 3
Intimidate 3 5
Jump 2 11
Swim 2 5
Tumble 4 5.5
Use Magic Device 5 19
Level 1 (Fighter)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Human Bonus) Toughness
Feat: (Fighter Bonus) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 2 (Paladin)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Smite Evil
Level 3 (Paladin)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 4 (Paladin)
Ability Raise: STR
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 5 (Paladin)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Turn Undead
Level 6 (Monk)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Skill Focus: Use Magic Device
Feat: (Monk Bonus) Toughness
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Level 7 (Paladin)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Level 8 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Remove Disease
Level 9 (Paladin)
Skill: Concentration (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Paladin)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Level 11 (Paladin)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Level 12 (Paladin)
Ability Raise: STR
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Paladin)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Level 14 (Paladin)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Level 15 (Paladin)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Paladin)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Level 17 (Paladin)
Skill: Concentration (+2)
Skill: Use Magic Device (+0.5)
Level 18 (Paladin)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Shield Mastery
Level 19 (Paladin)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Level 20 (Paladin)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Paladin Armor Class Boost I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Strength I
Enhancement: Human Versatility I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Courage of Good II
Enhancement: Paladin Courage of Good III
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Focus of Good II
Enhancement: Paladin Focus of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Lay on Hands III
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Defender of Siberys I
Enhancement: Paladin Defender of Siberys II
Enhancement: Paladin Defender of Siberys III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Toughness III
Enhancement: Paladin Divine Might I
Enhancement: Paladin Divine Might II
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End stats
21 + 6 item + 2 exceptional = 29+ 2ship buff = 31 + 6 stance + 2 yugo = 38 str
17 + 6 +2ship +1 exceptional = 26 dex
17 + 6 +2 ship + 3 exceptional + 6 stance + 2 yugo = 36 con
12 + 6 + 2 ship + 2 exceptional + 2 yugo = 24 wisdom
20 + 6 +2 ship + 2 exceptional + 2 yugo = 32 charisma
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Hp
starting = 382
382<-- dont know break down
+30 gfl
412
+90 hp (+6 con)
502
+40 hp from(+3exceptional since mod is odd)
+45 gs hp item
587
+40 yugo potion
627
+2 ship buff
647
+90 hp(+6 stance)
737
+10 (draconic)
747
(Probably could increase this by epic gear)
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Now for your time to critique
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