As with most MMO's, jumping has it's advantages, to not get hit by melee enemies etc etc.
What I don't understand is you wouldn't have someone in pnp say this,
'I jump while running backwards and cast a spell as I'm in the air'.
Due to the fact that a DM(if it isn't clearly written in the rules, haven't brushed up on them
in some time) wouldn't allow you to manipulate the jump skill, he'd give you checks
to see if you successfully do it.
The suggestion is this, add a balance check for every jump you do whilst running backwards
or to the side, and add a concentration check for every spell you cast mid-air(quicken does
not negate this effect)