Forums were down when I created this guy.. I have alot of nice named Quarterstaffs and one "metalline pure good Icy Burst festival" one.. (ever build a character just cus you had gear you wanted to use?)
My idea was to take all the Half-orc two-handed weapon goodness and combine it with Thief-Acrobat 1+2 and take 6 Fighter lvls for Kensei1 selecting staffs as the Specified Weapon and see how things work out... I'm still debating on if I should take a monk lvl for the stances....
Any feedback would be appreciated... first time planning a character out from scratch... currently at lvl 6 in game... is taking 1 or 2 monk lvls worth it? also is there anything that doesn't stack?Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 Lawful Good Half-Orc Male (6 Fighter \ 1 Monk \ 13 Rogue) Hit Points: 376 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 20 Will: 7 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 18 28 Dexterity 15 20 Constitution 15 17 Intelligence 12 14 Wisdom 8 8 Charisma 6 6 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 Level 1 (Rogue) Feat: (Selected) Two Handed Fighting Level 2 (Rogue) Enhancement: Rogue Haste Boost I Enhancement: Orcish Fury I Enhancement: Rogue Faster Sneaking I Level 3 (Rogue) Feat: (Selected) Toughness Enhancement: Orcish Melee Damage I Enhancement: Orcish Strength I Enhancement: Orcish Great Weapon Aptitude I Enhancement: Racial Toughness I Enhancement: Rogue Dexterity I Level 4 (Rogue) Ability Raise: STR Enhancement: Improved Balance I Enhancement: Improved Balance II Enhancement: Improved Tumble I Enhancement: Improved Tumble II Level 5 (Rogue) Enhancement: Rogue Haste Boost II Level 6 (Rogue) Feat: (Selected) Power Attack Enhancement: Orcish Extra Action Boost I Enhancement: Racial Toughness II Enhancement: Rogue Thief-Acrobat I Level 7 (Monk) Feat: (Fighter Bonus) Cleave Feat: (Monk Bonus) Toughness Enhancement: Rogue Dexterity II Level 8 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons Level 9 (Fighter) Feat: (Fighter Bonus) Improved Two Handed Fighting Feat: (Monk Bonus) Toughness Feat: (Monk Bonus) Toughness Level 10 (Fighter) Enhancement: Fighter Attack Boost I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Flanking Mastery I Enhancement: Orcish Melee Damage II Enhancement: Orcish Strength II Level 11 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons Level 12 (Fighter) Ability Raise: STR Feat: (Selected) Improved Critical: Bludgeoning Weapons Enhancement: Fighter Attack Boost II Enhancement: Fighter Critical Accuracy II Enhancement: Orcish Great Weapon Aptitude II Level 13 (Fighter) Feat: (Fighter Bonus) Power Critical Enhancement: Kensei Quarterstaff Mastery I Enhancement: Fighter Kensei I Enhancement: Rogue Sneak Attack Training I Level 14 (Rogue) Enhancement: Orcish Power Attack I Enhancement: Fighter Strength I Level 15 (Rogue) Feat: (Selected) Greater Two Handed Fighting Enhancement: Orcish Great Weapon Aptitude III Level 16 (Rogue) Ability Raise: STR Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Level 17 (Rogue) Feat: (Rogue Bonus) Improved Evasion Level 18 (Rogue) Feat: (Selected) Toughness Level 19 (Rogue) Enhancement: Rogue Thief-Acrobat II Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Dexterity III Enhancement: Fighter Toughness II Level 20 (Rogue) Feat: (Rogue Bonus) Opportunist Enhancement: Rogue Subtle Backstabbing I Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Training III