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  1. #1
    Community Member
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    Feb 2010
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    995

    Default New global cooldown colouring

    Please revert the change made to a darker, more distinct grey on all cooldowns, or give us some control over its properties. The flash it produces during gameplay when you have multiple hotbars open is unbearable, and I currently can't play for all the flashing it produces.

    Every time I change weapon set, items, cast spells, use ki abilities, etc. there's the global cooldown flash again for ~1 sec. It's atrocious looking, was an unneeded change and given hotbars cover about a third of my screen, just means I have to look at flashing stuff all the time I play. I had to stop playing after it was introduced.

    I really can't understand why this was tweaked in the first place. I can only assume it was thought to be useful on longer cooldowns. Yes, on a 30s timer, a more distinctive cooldown might've been nice for some (although actually I prefer still being able to see the icon below) but it's absolutely not required on the global cooldown.

    DDO already doesn't meet reasonable accessibility standards in it's offering to the user in terms of UI & customisation, and in my view this has just taken you a step further in the wrong direction. When you introduce features like this in future, please consider adding options to refine the elements for the end user, or revert it. As people requested with the unliked new party UI. Just an option to go back to the old style would've solved their issues, and available now a reversion or opacity/colour setting would've solved mine.

  2. #2
    Guardiest guarder of guard-dom Yokido's Avatar
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    Apr 2010
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    583

    Default

    Signed +1

    Flickering gives me headaches and I cannot play the game under these circumstances,
    unfortunately this is the first update that literally forced me to not play period.

  3. #3
    Community Member Lavek's Avatar
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    Jul 2010
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    Default

    signed
    leader of Stijene
    Sarlona - Brko - Kalopsia - Gataka - Gms

  4. #4
    Community Member WruntJunior's Avatar
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    Sep 2009
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    2,624

    Default

    Signed

    Even on my fighter TR, I can't stand to play ddo for more than an hour every couple days...between this and being forced to use the much brighter default ui, I'm temporarily not playing ddo just to keep away the headaches. PLEASE revert this change (and fix the inability to use downloaded ui skins).
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  5. #5
    Community Member TheDearLeader's Avatar
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    Oct 2009
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    Default

    Quote Originally Posted by MadFloyd View Post
    Appreciate the feedback.

    I was behind the darker cooldowns. I could never see them before and love the darker look. I didn't think the change was drastic enough to warrant an option (especially with our butt-ugly, unorganized mess of an option panel), but consider me enlightened.

    Clearly UI is a very subjective thing and the only solution is to make sure there are adequate options to allow each of us to make it behave the way we want.

    I'll see what I can do. Update 12 is right around the corner.
    Yeah.

  6. #6
    Community Member Kinerd's Avatar
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    Mar 2010
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    Default

    I'm so glad MadFloyd recognized the problem, and so disappointed that no one anticipated it. Really? It's almost frightening at this point.

  7. #7
    Community Member
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    Feb 2010
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    Default

    Depends, UI is quite subjective to everyone.

    I like the new darker cooldowns - it lets me know which abilities share the same cooldowns and it's much more noticeable compared to previously. I don't experience a "flash/strobing" effect that some folks complain of. So no, not everyone hates the new UI.

    I guess the best way would be to offer an option between darker/lighter cooldowns.

  8. #8
    Community Member
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    Feb 2010
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    Default

    I can't see any tweak, reversion or option following U12. No change? Disappointed if so.

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