It's for HTML5 and JavaScript. Any feedback would be welcome on it
Part 1 -- http://blog.cubicleninja.com/?p=101
Part 2 -- http://blog.cubicleninja.com/?p=119
Part 3 -- http://blog.cubicleninja.com/?p=148
Cheers
- JJ
It's for HTML5 and JavaScript. Any feedback would be welcome on it
Part 1 -- http://blog.cubicleninja.com/?p=101
Part 2 -- http://blog.cubicleninja.com/?p=119
Part 3 -- http://blog.cubicleninja.com/?p=148
Cheers
- JJ
Added part 4 that introduces enemies and a rudimentary AI
http://blog.cubicleninja.com/?p=158
That's really cool.
Part 5 is up and ready, it introduces scaling to make the 800x600 game window go "fullscreen"
http://blog.cubicleninja.com/?p=173
Part 5 Demo
Seems good so far. Only quibble I found from the demo is that if there's a space between two blocks, it's difficult to line up to get through it. Otherwise, awesome work! Now I have something to do whilst waiting for groups to fill
*nod* It's an annoyance that crops up because the canvas object in HTML5 has the concept of "partial pixels" meaning you can actually move things around on the screen in 1/2 pixel increments. I've got some collision detection tweaks planned that will help clear that issue up. It should be a little better in the part 5 demo than it is in the part 3 or 4 demos, but it still has a ways to go.
Part 6 is now available with fireball joy
http://blog.cubicleninja.com/?p=195
Part 6 Demo
Working on the next part for the game creation stuff. Got it loading in map details from an XML file so that you can have pre-generated maps and stuff. Here's the end result of it while I'm working up the post on how it's done
http://html5.cubicleninja.com/SimpleGame_7.htm
Alrighty, finished up the post for part 7 that goes over loading in pre-set maps from XML. I found myself slipping back into an "instructor" tone instead of my normal method of speaking, but...oh well, hopefully it still gets the information across.
In honor of my friend Barry I changed it from window.load to document.ready
http://blog.cubicleninja.com/?p=214
Working on the next section of my JavaScript/HTML5 game blog thing. Don't have the post finished yet, but I have the code mostly working the way I planned. You can now walk around various maps that are interconnected and go through portals and stuff (and I realize it's getting more and more like classic Zelda...)
Works best in Chrome at the moment because of the JavaScript engine
http://html5.cubicleninja.com/SimpleGame_8.htm
-JJ