I'm thinking about an 11 Ranger/9 Monk build. Gets all the TWF feats and ranged for free, 3 favored enemies (evil outsiders, constructs, elementals?), Improved Evasion, 1d10 fists, plus 7 feats.
I've never played a ranger and have only a low-level knowledge (lvl 2) of monk, my main is a rogue and I have a mid-level paladin at the moment.
Is this build worthwhile? Will I be able to pull out a bow, fire off a many-shot of slayer arrows, then dive in with fists and feet a flying? What kind of enhancements could I/should I be looking at? Is there a particular race that would gel with this the best? Dwarf for the con+hp? I don't need charisma for this build obviously.
Is there a build out there like this? Any advice at all would be great.
EDIT - After great advice, here's my attempt with the char builder. I debated about taking Human Greater Adaptability: Constitution so I could take Racial Toughness III - but that's a ton of AP for only 10hps.
Code:Character Plan by DDO Character Planner Version 03.11.01 DDO Character Planner Home Page Level 20 Lawful Neutral Half-Elf Male (9 Monk \ 11 Ranger) Hit Points: 312 Spell Points: 205 BAB: 17\17\22\27\27 Fortitude: 17 Reflex: 17 Will: 13 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 23 24 Dexterity 14 16 18 Constitution 16 18 18 Intelligence 8 10 10 Wisdom 14 16 18 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 14 Bluff -1 0 Concentration 7 29 Diplomacy -1 0 Disable Device n/a n/a Haggle -1 0 Heal 2 4 Hide 6 26 Intimidate -1 0 Jump 7 22 Listen 2 4 Move Silently 6 26 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 6 22 Swim 3 7 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Construct Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Selected) Toughness Level 2 (Ranger) Level 3 (Monk) Feat: (Selected) Power Attack Feat: (Monk Bonus) Stunning Fist Level 4 (Monk) Feat: (Monk Bonus) Zen Archery Level 5 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Level 6 (Ranger) Feat: (Selected) Dodge Level 7 (Ranger) Level 8 (Ranger) Feat: (Favored Enemy) Favored Enemy: Elemental Level 9 (Ranger) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 10 (Monk) Level 11 (Monk) Level 12 (Monk) Feat: (Monk Bonus) Mobility Feat: (Selected) Spring Attack Level 13 (Monk) Level 14 (Monk) Level 15 (Monk) Feat: (Selected) Improved Sunder Level 16 (Ranger) Level 17 (Ranger) Level 18 (Ranger) Feat: (Selected) Cleave Level 19 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 20 (Ranger) Enhancement: Ranger Sprint Boost I Enhancement: Ranger Sprint Boost II Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Human Adaptability Strength I Enhancement: Human Improved Recovery I Enhancement: Human Versatility I Enhancement: Static Charge Enhancement: Way of the Patient Tortoise I Enhancement: Way of the Patient Tortoise II Enhancement: Touch of Death Enhancement: Porous Soul Enhancement: All-Consuming Flame Enhancement: Eagle Claw Attack Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Void Strike I Enhancement: Void Strike II Enhancement: Winter's Touch Enhancement: Adept of Wind Enhancement: Adept of Rock Enhancement: Adept of Flame Enhancement: Adept of Rain Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Tempest I Enhancement: Ranger Devotion I Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II