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Thread: PM Raise Dead

  1. #21
    Community Member jcTharin's Avatar
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    I wanna be able to raise the things I killed. so they can kill for me.
    Quote Originally Posted by DoctorWhofan View Post
    DDDDDddddddDDDOOOOOOOooooOOOODOOOOOOMMMMMMmmmmmMMM MM!!!111!!!!!1!

  2. #22
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    hmmm i like this...it would definitely have to have a hp cost tho


    im thinking along the lines of maybe reducing the caster to 1 hp and maybe have a cost of say 20 sp so it would be considered something like an HP transfer or something along those lines and seeing as how PM has self heals to a degree it wouldnt cripple the caster but would still make it something that you wouldnt wanna use in mid-battle

  3. 10-11-2011, 12:20 PM


  4. #23
    Hero Gkar's Avatar
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    Quote Originally Posted by jcTharin View Post
    I wanna be able to raise the things I killed. so they can kill for me.
    Now THAT would make sense for a PM

  5. #24
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    Why are we asking for more things for an already overpowered PrE?

    Wizards, whether palemaster or WF Necro AM are already one of the most overpowered toons in the game, second only to FvS.

    I don't get how we have so many classes that are pretty much worthless, pretty much all melees besides defender tanks, and we're asking for buffs for other classes?

  6. #25
    Community Member Chrasch's Avatar
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    Quote Originally Posted by R0cksteady View Post
    Why are we asking for more things for an already overpowered PrE?

    Wizards, whether palemaster or WF Necro AM are already one of the most overpowered toons in the game, second only to FvS.

    I don't get how we have so many classes that are pretty much worthless, pretty much all melees besides defender tanks, and we're asking for buffs for other classes?
    Uh-oh. look out everyone. It's the guy who thinks his life is worthless while playing melee in a video game that is supposed to be fun. Dude, seriously. Stop comparing melee to casting. It's a video game. You're meant to have FUN! Go swing a greatsword at some kobolds or something.

  7. #26
    Community Member simo0208's Avatar
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    Yes, Pale Masters need to be EVEN MORE powerful. :/

    /not signed

  8. #27
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    No arcane raise deade spells animate the dead yes but not bring back to life. as a alternative you could exchange your life for theirs and lose a perma point of con


    Beware the Sleepeater

  9. #28
    Community Member FrozenNova's Avatar
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    Brings them back...
    In pseudo-undead form.

    Seriously; immunities, unaffected by positive energy, healable by aura, etc.

  10. #29
    Community Member tikwid's Avatar
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    not signed...i don't want -10 fort just to be raised

  11. #30
    Community Member ThePrincipal's Avatar
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    My idea

    PM III ability

    similar to cleric's DI, give 5 minute buff on a 5 minute timer to one party member. if/when that party member dies he/she is brought back to "life" as a Zombie minion (same profile as PM I Zombie mode, benefits from neg energy, etc). Remains a zombie until killed again or hit with a remove curse + resurrection spell from another party member.

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