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  1. #21
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    Quote Originally Posted by Carpone View Post
    Where are all of the missing prestige enhancements? Classes that launched with DDO still don't have tier 3 prestige enhancements after 5 years...And Artificer gets released with a single prestige line, but it only goes to tier 1. Really??
    You'd rather they hold Artificer for another 3 months while they work out tier 2 and 3?

  2. #22
    Hero madmaxhunter's Avatar
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    Quote Originally Posted by kcru View Post
    You'd rather they hold Artificer for another 3 months while they work out tier 2 and 3?
    Yes, then we could have had update 11 and 12 out and the favor unlock for the class... nvm, goes against the "all for money" concept.
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  3. #23
    Community Member Eladiun's Avatar
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    I would love to see PRE's get the attention they deserve and be finished for all classes in the next few updates.

    Quote Originally Posted by Targonis View Post
    How many times have you heard complaints about new classes or abilities being over or underpowered, and then you have nerfs or balance changes for the next 3-10 updates to try fixing what was broken?
    Most of the gripes are nothing but hot air or people who get upset it wasn't their favorite class that got a PRE. For Example, when Radiant Servant came out there was a cry that now no one would take FVS to heal anymore and all anyone would want would be RS clerics...how'd that turn out? Honestly, if all the PRE's were released to with all 3 tiers it would improve overall balance and increase build variety.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  4. #24
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    Quote Originally Posted by mystafyi View Post
    working on PRE's for existing classes wont generate revenue in the ddostore. Im not sure why folks wont understand that turbine prioritizes development that will directly spur ddostore sales. anything else is backburner. sorry, but this is the way of F2P.
    Prestige absolutely generates DDO Store activity. People buy pay-for classes like the Monk and Artificer when there is something new about them, which also stimulates TR heart sales. Also, new development like prestige classes contribute significantly to player retention which directly contributes to Turbine's bottom line. New prestige classes are good for business!
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  5. #25
    Founder LeLoric's Avatar
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    Quote Originally Posted by Carpone View Post
    Prestige absolutely generates DDO Store activity. People buy pay-for classes like the Monk and Artificer when there is something new about them, which also stimulates TR heart sales. Also, new development like prestige classes contribute significantly to player retention which directly contributes to Turbine's bottom line. New prestige classes are good for business!
    This is possibly part of the reason they slow roll the prestiges. Each time they release one there is a large amount of people tr'ing to the class even purchasing the class or even yet just lessering or buying feat swaps to be able to qualify.
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  6. #26
    Community Member Thrudh's Avatar
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    No more crafting systems!

    Please finish the PrEs!!!!

    Make a commitment to add another Tier to at least two PrEs every update.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  7. #27
    Community Member Chai's Avatar
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    Quote Originally Posted by ferd View Post
    You have no idea how far off the mark you are!

    The OP has a good point, your response quoted above is not only flawed, but it's unqualified as well. (Unless you're an animator, then you wouldn't have posted that)

    We all agree on this issue, and there are reasons Turbine has for this happening. A little feedback from the Dev's on this would be great, but as Bladedge posted, we had an announcement 3 years ago about this, and it's kind of faded from sight as far as we've seen in a while.
    How do we know how far off the mark someone is when we dont even know what "the mark" is?

    They are all over the board on this. For instance, bards were one of the first to get tier 1, then some classes got 2 PRE all the way to tier 3 while bards still sit at tier 2. To even act like we have any idea of what they are aiming for is hilarious.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  8. #28
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    U12 came and went without any PrE changes. Any news on additional Artificer PrEs?
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  9. #29
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    People claiming these are not a high priority because they do not create revenue for Turbine seem to be missing a few crucial points.

    Artificer - even though can be earned with points I think majority of players still prefer easiness to buy from store. If it had more PRC it might make it tempting for some people who would buy it from the store. Pretty much same for FvS.

    Another point is replay value and combating boredom. After I had capped my wiz I would not bothered to play another wizard but then palemaster came and I was like woohoo and capped again.

    New races, classes and PRC are all good ways to add replay value for the game. What I am waiting most are new PRC for both Arti and FvS or at least finishing the ones that were started.

  10. #30
    Community Member Hokiewa's Avatar
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    Quote Originally Posted by sumnz View Post
    Why the answer is simple: money.

    See most companys are expected to make so much per month/quarter/year what have you. Now turbine releases stuff based on when their money is starting to slow down. Losing some players funds from boredom? Time for more adventure packs/PrE's to encourage buying hearts of wood and tomes/rerolls. More new games coming out making it harder to compete? Release new classes and races to stem the tide. I have no doubt their releases could be much more, but its better for them to have a steady stream of revinue to show the stock holders than one or two big spikes in cash.
    No. The biggest problem to completing and releasing prestige enhancements is because the developers are working on the next "thing"....and the next "thing"....and the.....you get it. Nothing is completed anymore, it's simply pushed aside to make way for the .......wait for it....

    I have zero faith that the PrEs will be finished in the next two years. Zero.

    The irony is releasing PrEs is considered content by some. Something people always want.
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  11. #31
    Community Member Astraghal's Avatar
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    The nature of the game has changed since the concept of PrE's was added. I think there have been a number of staff rotations since DDO started. I'd say very little of the thinking and concepts that were there at the start remain.

    Now it's micro-transaction fuelled so don't expect them to work on anything they can't charge you for in the DDO store. If it's not game breaking and can't be put in the DDO store, why would Turbine waste man hours on it?

  12. #32
    Community Member Willibold's Avatar
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    I understand that Turbine exists to make money, and pre's dont, but there is evidence that Turbine does have standards, and that their devs have some pride in their work, so it is difficult to understand why sorcs got 3 lvls of pre recently whilst other classes seem not to rate a full tree. I know that its all time, and time=money, but the pres are a big part of the game and if they could add say 3 levels of pre each update for a year or two alongside the updates that is not unreasonable. Please Devs, we know you want our money, but have some pride in finishing some of the bits you have done already.
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  13. 11-18-2011, 09:07 AM


  14. #33
    Community Member Aerendil's Avatar
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    This is one of my biggest gripes with DDO - that it still feels unfinished 5 years into the game.

    New classes/races are good and all, as is new content, as it keeps people interested, but they really need to finish PrEs that came out 3 years ago. It's beyond ridiculous.

    And in the meantime, people are getting burned out of DDO or simply distracted by other, newer games that are coming out.
    I know quite a few people that have left to play Skyrim, and many more that will leave when SW:TOR comes out in a month.

    Money problems or not, Turbine really needs to pull their finger out and get the PrEs finished.


    PS - on a side note regarding PrEs, the other thing that irks me is that the newer PrEs seem to have FAR more benefits than the older ones.
    Compare some of the newer PrEs such as AoV or Artificer's Battle Engineer with, say, Warchanter or Tempest.
    +1 hit/+2 dmg and a DR 5/- song, or +10% offhand and +2 AC vs. the new PrEs that come with invincible pets, or short-term uber buffs, or AoE debuffs, or permanent bonuses to boost your weaponry, etc.
    Balance?? Hello?

  15. 11-18-2011, 09:43 AM


  16. #34
    Community Member Astraghal's Avatar
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    Quote Originally Posted by Willibold View Post
    ..there is evidence that Turbine does have standards..
    There is?!

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  17. #35
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    Turbine's goal is to release 6 updates per year. If every update added 3 tiers of a new or unfinished PrE it would still take a decade or so for all PrE's to be fully implemented if we also consider there will be 1-2 new classes or races per year that then also need their corresponding PrE's.

    At the current speed of PrE implementation we will never see all PrE's because they are adding new classes and races with missing PrE's faster than they are adding new and unfinished tiers of PrE's.

  18. #36
    The Hatchery sirgog's Avatar
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    The cynic in me thinks they drag them out so that we LR more often.

    I expect my Brd16/Ftr4 will become a Brd18/Xxx2 when Warchanter 3 hits, for instance. If WC3 was close, I'd have LRed them straight to that level split from what they used to be.

    Get ready for a future Arti PrE that doesn't use crossbows much at all (so you need to featswap out of all those X-bow feats), and so on.

  19. #37
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    Quote Originally Posted by sirgog View Post
    The cynic in me thinks they drag them out so that we LR more often.
    That's a fine line to dance. Waiting too long will drive players to find a new game.
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