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  1. #1
    OurDDO
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    Dec 2010
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    Question Wanting to GR and need some guidance

    I've been thinking of giving my lvl 20 first-life human pally a GR to take her from a 28-point build to 32 points and fix the stuff I didn't know any better when I rolled her up as a very raw noob.

    She's been a two-handed fighter pretty much since day one. She does go sword-and-board on occasion and - thanks to a Bow of Sinew and Wind Howler Bracers - can range if necessary, but in her case, a great axe is a girl's best friend. I'd like to keep it that way.

    I'm also looking to keep her a pure pally. I wouldn't completely rule out splashing her - I have a +5 Greater Heart - but it'd have to be something exceptional.

    Enhancements are the first thing that have me a little stymied - there just don't seem to be nearly enough action points. I'd like to take the Defender of Siberys enhancement path, AND Extra Smite Evil/Exalted Smite through IV, AND Extra Lay On Hands through III, AND max out Paladin Charisma, AND Paladin Weapons of Good, AND Unyielding Sovereignty. Extra dragonmark uses and Paladin Redemption III would also be great to have. The trouble is that Defender of Siberys has so many prerequisites that I really don't particularly need or want, but if I want DoS, I HAVE to take them.

    I'm aiming for mostly an intimitank build with as much HP as possible, BUT also a bit of a generalist. Right now she's decent, not stellar, at turning undead, and while she couldn't be a party healer, she can contribute a bit to the healing and take some of the load off the cleric/FvS, and can do a fair job keeping herself healed in most quests as well.

    I've looked at Junts' excellent thread on pally builds and really like his Aryenne the Justifier build, BUT it does have a splash of Monk, which doesn't bother me all THAT much as monks are awesome, plus that would be extra feats. The two biggest problems I have are that it's a 36-point build - I can only do 32 - and it uses TWF instead of THF. I'm also not sure how valuable Maximize Spell is, and Junts' build uses Knight of the Chalice rather than Defender of Siberys... not to mention I don't have all that gear.

    Any and all suggestions would be greatly appreciated! Please DO keep in mind, though, that I'm asking for SUGGESTIONS only. Please don't tell me that I need to drop two-handed fighting for sword-and-board, or tell me I don't want Defender of Siberys... what I'm looking for is help getting as close as possible to what I DO want, not someone picking apart my ideas and telling me everything they think I'm doing wrong. There's a subtle difference and a few too many people I've asked don't seem to get that. I'd love an uber build, maxed-out stats and super-twinked gear, but I play this game to enjoy myself my way.

  2. #2
    The Hatchery stoerm's Avatar
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    Oct 2009
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    When reincarnating you only need to know your stats, skills and to a lesser extent, feats. Enhancements can be changed easily.

    All I can say is check the pally build thread and make up your own mind. Typically a pure pally has balanced stats, emphasizing cha, str and con, in that order. Wis can be dumped. For skills I'd take at least balance, UMD and intimidate.

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