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  1. #1
    Community Member
    Join Date
    Feb 2011
    Posts
    210

    Default Stunner Sunderer Paladin Tank: the Holy Hammer

    A friend of mine wants to TR for the first time his fighter into a paladin s&b tank.

    Since the new changes to improved sunder I thought about this weird possibility using warhammers:

    Code:
    Character Plan by DDO Character Planner Version 03.11.01
    DDO Character Planner Home Page
    
    Graldhor 
    Level 20 Lawful Good Human Male
    (2 Fighter \ 18 Paladin) 
    Hit Points: 362
    Spell Points: 230 
    BAB: 20\20\25\30\30
    Fortitude: 26
    Reflex: 17
    Will: 15
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             17                    26
    Dexterity            13                    13
    Constitution         15                    16
    Intelligence          9                    10
    Wisdom                9                    10
    Charisma             14                    18
    
    Tomes Used
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                    13
    Bluff                 3                     5
    Concentration         2                     6
    Diplomacy             3                     5
    Disable Device       n/a                    n/a
    Haggle                3                     5
    Heal                 -1                     0
    Hide                  2                     2
    Intimidate            7                    28
    Jump                  4                    17
    Listen               -1                     0
    Move Silently         2                     2
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                     0
    Spot                 -1                     0
    Swim                  2                     7
    Tumble                n/a                   3
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Human Bonus) Shield Mastery
    Feat: (Selected) Toughness
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Stunning Blow
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Dodge
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Improved Shield Bash
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Sunder
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Sunder) I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Defender of Siberys II
    Enhancement: Paladin Defender of Siberys III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Paladin Devotion I
    Enhancement: Paladin Devotion II
    Enhancement: Paladin Devotion III
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    (the included tomes are those he has now)

    I went bludgeon for the stunning weaponry ofc, but I am worried about the extremely low dps.

    A possible change I thought was removing Improved Shield Mastery, Improved Shield Bashing and Dodge for the full THF line, so that he could use a maul or greataxe against trash, equipping the shield only when a tank is required.


    Btw... Paladins are so horribly tight on APs... it seems a sacrilege to miss so many powerful enhancements but it's impossible to take everything...
    Last edited by kaipan; 10-06-2011 at 08:41 AM.

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