I recently got DDO run correctly once more on my computer! Unfortunately It has been almost a year and a half since i last played, so my fighter "tank" is a little outdated. The build was originally supposed to be a high intimidate for no fail on end raid bosses, which it could do, but seeing as intimidate has been changed spamming intim and hiding behind my shield is no longer useful. As of right now i have 682 hp in stance with ship buffs, but I am still working on a greensteel hp item, and 70 intim with a 15 item, a cha skills greensteel, and a head of good fortune. MY AC is only about 60, even in stance and from what I have heard AC isn't exactly useful in raids at all anymore. I have a lesser heart of wood and I am planning on LR'ing to fix my tank, but because of my long absence i figured it would be best to ask for advice and not waste a perfectly good heart of wood.
I am a level 20 fighter, true neutral human male, and my heart of wood has no + on it so it has to be a 20 fighter, because i really don't feel like buying another heart. I currently have enough dex to have TWF, and I am using dual khopeshes in any scenario where I am not tanking, just for a bit of flexibility.
Anyway here's what I have so far (feel free to call me stupid, I would much rather get a decent build)
Code:
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page
BLARG
Level 20 True Neutral Human Male
(20 Fighter)
Hit Points: 436
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 9
Will: 8
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 26
Dexterity 15 17 17
Constitution 16 18 19
Intelligence 10 12 12
Wisdom 8 10 10
Charisma 12 14 14
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 14.5
Bluff 1 2
Concentration 3 4
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal -1 0
Hide 2 3
Intimidate 5 34
Jump 5 19
Listen -1 0
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot -1 0
Swim 3 8
Tumble 3 4
Use Magic Device n/a 13.5
Level 1 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Level 2 (Fighter)
Feat: (Fighter Bonus) Shield Mastery
Level 3 (Fighter)
Feat: (Selected) Toughness
Level 4 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 5 (Fighter)
Level 6 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Feat: (Selected) Toughness
Level 7 (Fighter)
Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 9 (Fighter)
Feat: (Selected) Force of Personality
Level 10 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: STR
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Level 15 (Fighter)
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Power Attack
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Shield Mastery
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Fighter Weapon Alacrity
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Stalwart Defender III
Enhancement: Fighter Khopesh Specialization I
Enhancement: Fighter Khopesh Specialization II
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Fighter Item Defense I
Enhancement: Fighter Item Defense II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Improved Intimidate III
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
As I said, its been awhile, so any advice is most appreciated.
A few questions I had though:
Would cleave/great cleave be useful at all, I don't believe it is, but maybe i am wrong.
Any particular items I would need/want for tanking, I have a few I believe to be useful, but there is quite a few epics that look awesome for tanking.
I currently believe that S&B is the way to go for tanking, but would threat be an issue, even with intim and incite?