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  1. #11
    Community Member AMDarkwolf's Avatar
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    Quote Originally Posted by Cogdoc View Post
    Dear Waterboy,

    I just want to point out in reaction to your quoted statement, that casters are greatly endangered by reducing their movement, even more than a melee. Although they retain their spellcasting effectiveness, a caster will always be more squishy than a melee, thus depending on mobility and dodging incoming attacks more to survive. I think it puts them into the same bucket with melee in terms of DA, or if not the same, not far away.

    Cogdoc

    Think again.

    Melee must step into mob face. HARRIED.

    Caster 'boing, boing, jumpity jump, haste, HAHAHHAAHAHHA ' firewall, casts, blasts, HAHAHAHAH hastes, rage, LOOK CAN'T TOUCH ME' NOT HARRIED!

    Notice the difference?

    Now to make it FAIR lets do this. Lets make all mobs get +5/10/15/20 to saves(depending on level of alert), and give them 25/50/75/100% resist to all spell damage depending on alert level.

    THERE YA GO, now u see what melee's have to face. if they did that, the DA system would be equally annoying/punishing to all(IE not fun.. DUH...)
    Last edited by AMDarkwolf; 10-05-2011 at 04:53 AM.

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