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Thread: Fix Quicken

  1. #1
    Community Member Merlocke's Avatar
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    Exclamation Fix Quicken

    not quickening my spells.....its annoying!
    Synergia Merlocke (Wiz, Heroic/Epic/Iconic Completionist x3) Merloc (Cleric Tank) Merlocked (Barb) Merlocc (Rog)

  2. #2
    Community Member bashemgud's Avatar
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    Yes please, think of the children.

    Utterly lame bug btw. It really needs to be fixed.

  3. #3
    The Hatchery Habreno's Avatar
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    Welllll.....

    The metamagic is working as it describes. Your spells are casting faster, and cost 10 more SP. The majority of the time, it also keeps your Concentration checks at bay.

    The issue is that the spells do not *appear* quickened. However, checking the heal target, the heal will go off before the animation is done. Also, sometimes the uninterruptable aspect gets borked, though I have not had this happen to me before.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  4. #4
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    Quote Originally Posted by Habreno View Post
    Welllll.....

    The metamagic is working as it describes. Your spells are casting faster, and cost 10 more SP. The majority of the time, it also keeps your Concentration checks at bay.

    The issue is that the spells do not *appear* quickened. However, checking the heal target, the heal will go off before the animation is done. Also, sometimes the uninterruptable aspect gets borked, though I have not had this happen to me before.
    I casted 4 Ice Storms today in EDQ! and not 1 casted,xplain that?

  5. #5
    The Hatchery Habreno's Avatar
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    1) Are you sure your Ice Storm Quicken is activated? If set to "Quicken on" they will be, if set to "Quicken off" they will not be, and if set to "Default", they *might* be. If you are having problems with the spell, then perhaps using two versions, one with "Quicken on" and one with "Quicken off" would work better, rather than relying on manual metamagic toggling.

    2) No amount of Concentration or Quicken can cast a spell while Overrun. Given that it's EDQ, this is a possibility.

    3) Even with Quicken on, tumbling, becoming incapitated, or otherwise unable to move/act will force interruption of a spell. This is less likely than 2, but still possible.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  6. #6
    Community Member karnokvolrath's Avatar
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    The fact that quicken is borked makes basically the entire new Meta system worthless.

    /signed
    Gasoline(tr) Favored Soul - 5th Life
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  7. #7
    Community Member Standal's Avatar
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    Quote Originally Posted by Habreno View Post
    Welllll.....

    The metamagic is working as it describes. Your spells are casting faster, and cost 10 more SP. The majority of the time, it also keeps your Concentration checks at bay.

    The issue is that the spells do not *appear* quickened. However, checking the heal target, the heal will go off before the animation is done. Also, sometimes the uninterruptable aspect gets borked, though I have not had this happen to me before.
    What does this mean? Quicken is broken even if it's working as you describe. I'm still stuck in the slow mass heal animation even if the heal goes on time. + the uninterruptible aspect is kind of the point. I know for sure that I've failed MH concentration checks, even though I've got quicken on, and the spell selected to be quicken always on.

  8. #8
    Community Member protokon's Avatar
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    Quote Originally Posted by Habreno View Post
    1) Are you sure your Ice Storm Quicken is activated? If set to "Quicken on" they will be, if set to "Quicken off" they will not be, and if set to "Default", they *might* be. If you are having problems with the spell, then perhaps using two versions, one with "Quicken on" and one with "Quicken off" would work better, rather than relying on manual metamagic toggling.

    2) No amount of Concentration or Quicken can cast a spell while Overrun. Given that it's EDQ, this is a possibility.

    3) Even with Quicken on, tumbling, becoming incapitated, or otherwise unable to move/act will force interruption of a spell. This is less likely than 2, but still possible.
    The metamagic is borked, there is no argueing this - it is not an animation issue.

    The only thing is, it's not the only metamagic that is borked atm - they all are if you are using your spell toggles. It appears that when you use a spell with a set metamagic (lets say quicken off) then cast another spell - it is turning the global quicken off (even though the metamagic appears to still be active on the hotbar).

    When I stopped using the set metamagics on my spells, I noticed my problems with quickening and other spells getting borked that way stop - which is why I think the root of the problem is with metamagic spell presets itself.
    Proud member of Renowned, Thelanis server.

  9. #9
    The Hatchery Habreno's Avatar
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    Quote Originally Posted by Standal View Post
    What does this mean? Quicken is broken even if it's working as you describe. I'm still stuck in the slow mass heal animation even if the heal goes on time. + the uninterruptible aspect is kind of the point. I know for sure that I've failed MH concentration checks, even though I've got quicken on, and the spell selected to be quicken always on.
    After the Heal goes off, you can interrupt the animation without fear of the spell not casting. It works quite well.

    As far as interruptions, I have not had them personally however I know for certain this is an issue. Unsure on recreation techniques. Bug report it is the best I can do.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  10. #10
    Community Member xynxie's Avatar
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    Default turn your quicken icon on....

    then go through and right click the spells you don't want quickened to be always off....this fixed it for me.
    Shoogie 18/2 FTR/Rog 4th life, Shoogietwo,20FVS, Tredius 20 MONK 2nd life, Murlocke 20 SORC, Tracius 20FVS, Marlieus 20 BARD, Cratius 20 RNGR 2nd life, Junktrunktwo 15Wiz 2nd life, Tracius 13 CLR 2nd life....1 toon player....needs a life

  11. #11
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by Habreno View Post
    Welllll.....

    The metamagic is working as it describes. Your spells are casting faster, and cost 10 more SP. The majority of the time, it also keeps your Concentration checks at bay.

    The issue is that the spells do not *appear* quickened. However, checking the heal target, the heal will go off before the animation is done. Also, sometimes the uninterruptable aspect gets borked, though I have not had this happen to me before.
    My biggest problem with the non-quickened animation is that I can't cast my *next* spell until the Mass Heal animation is complete. And Tumbling to break the animation doesn't work in situations where I need to stand still.

    I'd say that more than 3/4 of my Mass Heals have the non-quickened animations even with Quicken - Always On flagged.

  12. #12
    The Hatchery Habreno's Avatar
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    Click once to swing. This will in most cases break the animation.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  13. #13
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    turbine doesnt "fix" things, it patches them until it "apears to work".

  14. #14
    Community Member Zachski's Avatar
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    Yes, I'm sure creating 15 topics about this will make the issue resolve quicker.

    In the meantime, reverse it. Put quicken on your bar, activate it the old fashioned way, and set any and all spells that you don't want quickened to "always off" while the spell you want to be quickened is simply set to "default".

    It's what I did when I wanted to be able to toggle Empower for Acid Arrow without toggling it for Burning Hands or Chill Touch.
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  15. #15
    Community Member redspecter23's Avatar
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    Just bumping this up again. Is there any word on when this silly little bug will be fixed? Almost wiped in an otherwise easy Shroud run today because my first mass heal in part 5 went unquickened. I didn't have time to fool around with it and get it working in the heat of battle so went with mass cures instead and sucked down 3 pots for the completion due to extra SP usage. I mentioned to the group that I got hit with a known bug and apologized, but it still made me look like a much worse player than I actually am. I think the group thought I was just making up excuses for poor play. It made both me and my guild look bad and that's the part that bothers me most about the bug.
    Kaarloe - Degenerate Matter - Argonnessen

  16. #16
    Community Member simo0208's Avatar
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    /signed

    This has made solo healing raids impossible (one "failed" quicken spell and you're done). Party wiped twice in ToD because of failed heals.

    Also, it doesn't matter whether or not you have quicken selected through the new right-click field or through the old way.

    Often the failure has nothing to do with damage taken. I failed multiple quickened heals without even taking damage.

    The animation is clearly slower than in the past.

    Thanks QA, your the best!

  17. #17
    Community Member simo0208's Avatar
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    Quote Originally Posted by Zachski View Post
    Yes, I'm sure creating 15 topics about this will make the issue resolve quicker.

    In the meantime, reverse it. Put quicken on your bar, activate it the old fashioned way, and set any and all spells that you don't want quickened to "always off" while the spell you want to be quickened is simply set to "default".

    It's what I did when I wanted to be able to toggle Empower for Acid Arrow without toggling it for Burning Hands or Chill Touch.
    Activating it the old fashioned way is also showing failures.

  18. #18
    Community Member Such755's Avatar
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    It's been almost a bloody month, that's most likely the most terrible bug of this update, how come they didn't fix this by now? It's absolutly horrible.

  19. #19
    Community Member Zachski's Avatar
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    Hey, you were given a work-around. Don't complain that it's "old fashioned".

    Use the work-around if you want to keep playing and using Quicken while you wait for this bug to be fixed. You're harming no one but yourself (and your party members) if you refuse to use the "old fashioned" way because it's "old fashioned".
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  20. #20
    Community Member Infant's Avatar
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    /bump

    Did we have any update on this from Turbine?

    Workaround, or not, this bug is a PITA for my healer.

    Infant

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