Page 1 of 3 123 LastLast
Results 1 to 20 of 58
  1. #1
    Community Member Diyon's Avatar
    Join Date
    Nov 2009
    Posts
    2,226

    Default Destruction changes!

    "Destruction and Improved Destruction have been changed. These effects now have a duration of 20 seconds each, and reduce Fortification as well as Armor Class. Destruction reduces Armor Class and Fortification by 1% every time this effect hits an enemy, up to a -4 AC and -4% Fortification. Improved Destruction now reduces Armor Class by 2, and Fortification by 2%, up to -8 AC and -8% Fortification."

    It's not much, but it's something more! I know acrobats will be happy to get a little more use out of Rahl's.

    I am curious as to whether the two ability's debuffs will stack with each other though.
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

  2. #2
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    The important change is that the duration is only 20 seconds...

    That's going to make it very hard to switch back and forth between your DPS weapons and your destruction weapons.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  3. #3
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    I must now redouble my efforts to procure an epic Chimera's Fang since it's a DPS weapon that ALSO has Destruction.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  4. #4
    The Hatchery
    Join Date
    Jun 2010
    Posts
    2,337

    Default

    Quote Originally Posted by Thrudh View Post
    I must now redouble my efforts to procure an epic Chimera's Fang since it's a DPS weapon that ALSO has Destruction.
    Indeed. I might get Epic Kron'zeks on my rogue.

  5. #5
    Community Member grodon9999's Avatar
    Join Date
    Nov 2009
    Posts
    8,517

    Default

    Quote Originally Posted by Thrudh View Post
    The important change is that the duration is only 20 seconds...

    That's going to make it very hard to switch back and forth between your DPS weapons and your destruction weapons.
    it'll allow for garbage DPS toons like my bard to actually contribute more, and ID shards are cheaper to make then GLoB and GCoB

  6. #6
    Community Member Diyon's Avatar
    Join Date
    Nov 2009
    Posts
    2,226

    Default

    Quote Originally Posted by Thrudh View Post
    The important change is that the duration is only 20 seconds...

    That's going to make it very hard to switch back and forth between your DPS weapons and your destruction weapons.
    Good point, but it means just a little more switching. Someone should crunch the numbers on this (hopefully, Turbine did this already) to see if the dps lost by potential weapon swapping is less than or greater than the dps gained by fort decrease.

    Actually just thinking about that, one person using an improved destruction weapon, their dps loss from weapon swapping should be much, much less than the dps gain from the other often at least 5 people in a raid from the fort reduction.
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

  7. #7
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by grodon9999 View Post
    it'll allow for garbage DPS toons like my bard to actually contribute more, and ID shards are cheaper to make then GLoB and GCoB
    Ah crafting... I guess I'll need to get into crafting now...

    Holy silver/adamantium of Improved Destruction matched with a Chimera's Fang. Not too shabby.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  8. #8
    Community Member TheDearLeader's Avatar
    Join Date
    Oct 2009
    Posts
    2,217

    Default

    From what I can tell, does NOT seem like they stack.

    Just had both equipped, and you only get one debuff tooltip.



    Checked, seemed they are not stacking.

    I tried using one both weapons. Noticed a single tooltip.

    I used Improved Destruction, hit.
    Swapped to Destruction, hit.
    Swapped back to Improved, hit twice.

    And it went Debuff, Stack, Stack, Stack. Regardless of weapon being used.

    I don't know if that means we're getting properly applied Fortification/AC loss or not. I'll need someone online to hop into a Tavern PVP instance with me to check it out.
    Last edited by TheDearLeader; 10-03-2011 at 02:25 PM.

  9. #9
    The Hatchery
    2014 DDO Players Council
    Backley's Avatar
    Join Date
    Sep 2009
    Posts
    172

    Default They should stack, please. We don't need more trash weapons/armor.

    By making Destruction and Improved Destruction no longer stack, they just made every random-gen Destruction weapon in the game trash (and Breastplate of Destruction for me, sad I wasted TP on an armor kit for that as it will be trashed if this change goes live).

    Where my Bard helped the party hit better with Breastplate of Destruction and Rahl's Might (for Improved Destruction), I'll now have no use for the Breastplate of Destruction. I don't think anyone else will have a use for it any more either. I very much dislike this change.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  10. #10
    Community Member
    Join Date
    Nov 2009
    Posts
    940

    Default

    Quote Originally Posted by Backley View Post
    By making Destruction and Improved Destruction no longer stack
    I love how they just cant resist tossing a nerf in everything they do

  11. #11
    Community Member TheDearLeader's Avatar
    Join Date
    Oct 2009
    Posts
    2,217

    Default

    Quote Originally Posted by Backley View Post
    By making Destruction and Improved Destruction no longer stack, they just made every random-gen Destruction weapon in the game trash (and Breastplate of Destruction for me, sad I wasted TP on an armor kit for that as it will be trashed if this change goes live).

    Where my Bard helped the party hit better with Breastplate of Destruction and Rahl's Might (for Improved Destruction), I'll now have no use for the Breastplate of Destruction. I don't think anyone else will have a use for it any more either. I very much dislike this change.
    Quote Originally Posted by mystafyi View Post
    I love how they just cant resist tossing a nerf in everything they do
    Technically, since the stack renews, I'm not sure. I haven't gone into a Tavern Brawl area or something and tested it with anyone yet, but since any hit with a Destruct/Improved refreshes and/or "builds" the "stack", it makes me wonder how it does that.

    It could mean that you use Rahl's Might, and Breastplate of Destruction, and get the initial Improved Destruction "Hit". Then, as the stack builds, switch to your DPS weapon and go to town. The Breastplate of Destruction/Destruction DT Rune/Whatever continually reapplies the stack.. possibly at the Improved Destruction's values? Don't know.

  12. #12
    Developer Eladrin's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Quote Originally Posted by mystafyi View Post
    Quote Originally Posted by Backley
    By making Destruction and Improved Destruction no longer stack
    I love how they just cant resist tossing a nerf in everything they do
    The old Improved Destruction was actually only giving -4 AC, which stacked with the Destruction effect (the description was incorrect).

    The new Improved Destruction applies a Destruction effect along with the additional -1/-1%. It's now actually better than vanilla Destruction, instead of being exactly identical, and can actually get to -8 AC/-8% Fort on its own.

  13. #13
    The Hatchery
    2014 DDO Players Council
    Backley's Avatar
    Join Date
    Sep 2009
    Posts
    172

    Default

    Quote Originally Posted by Eladrin View Post
    It's now actually better than vanilla Destruction, instead of being exactly identical, and can actually get to -8 AC/-8% Fort on its own.
    But is still useless to swap from Improved Destruction to your real DPS weapon, and still makes every Destruction weapon (and the Breastplate of Destruction) into trash.

    Over-all, a major nerf.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  14. #14
    Community Member TheDearLeader's Avatar
    Join Date
    Oct 2009
    Posts
    2,217

    Default

    Quote Originally Posted by Eladrin View Post
    The old Improved Destruction was actually only giving -4 AC, which stacked with the Destruction effect (the description was incorrect).

    The new Improved Destruction applies a Destruction effect along with the additional -1/-1%. It's now actually better than vanilla Destruction, instead of being exactly identical, and can actually get to -8 AC/-8% Fort on its own.
    Well and good - but is the Duration up for debate at all? Losing a full two-thirds of it's duration is, indeed, a nerf, no matter how you cut this pie.

  15. #15
    Community Member Cyr's Avatar
    Join Date
    Mar 2006
    Posts
    2,362

    Default

    Quote Originally Posted by Eladrin View Post
    The old Improved Destruction was actually only giving -4 AC, which stacked with the Destruction effect (the description was incorrect).

    The new Improved Destruction applies a Destruction effect along with the additional -1/-1%. It's now actually better than vanilla Destruction, instead of being exactly identical, and can actually get to -8 AC/-8% Fort on its own.
    Eladrin with all these fort reduction changes can we get one for the shroud ooze items? It seems like a natural one to have a fort reduction on it after all.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
    Main: Sharess
    Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella

  16. #16
    Community Member Alexandryte's Avatar
    Join Date
    Oct 2009
    Posts
    436

    Default

    It actually makes perfect sense when you think about why the duration was changed.

    If its a minute, people only equip the item until it procs and then instantly can remove it for increased DPS at virtually little to no cost or choice.

    With a short duration of 20 seconds and a ramp up time, it makes the item a choice. Do you want to aid your entire party or merely do your personal max DPS against a non-debuffed enemy?



    Also, just a word of note....you can craft modules for this sort of thing....its not like the dog does stupendous DPS anyways.
    Chelos - TRing multiclassing support
    One of the top scorers of the 2011 and 2012 PAX EAST challenge and winner of 2 Lifetime memberships to DDO.
    "S" of Team BAS (2011)

  17. #17
    Community Member Alexandryte's Avatar
    Join Date
    Oct 2009
    Posts
    436

    Default

    Quote Originally Posted by Backley View Post
    By making Destruction and Improved Destruction no longer stack, they just made every random-gen Destruction weapon in the game trash (and Breastplate of Destruction for me, sad I wasted TP on an armor kit for that as it will be trashed if this change goes live).

    Where my Bard helped the party hit better with Breastplate of Destruction and Rahl's Might (for Improved Destruction), I'll now have no use for the Breastplate of Destruction. I don't think anyone else will have a use for it any more either. I very much dislike this change.
    To be fair...it applies the effect to your weapon....allowing you to use any weapon you prefer.

    In the absence of someone willing to use a destruction item you still passively provide the benefit without sacrificing DPS.

    Technically all the content in the game has been beaten without the absolute need of destruction effects....but it sure does help if its available.
    Chelos - TRing multiclassing support
    One of the top scorers of the 2011 and 2012 PAX EAST challenge and winner of 2 Lifetime memberships to DDO.
    "S" of Team BAS (2011)

  18. #18
    Community Member
    Join Date
    Dec 2006
    Posts
    0

    Default

    So both types of destruction provide the same debuff of -1 AC and -1% fort, but destruction goes to 4 "stacks" and improved destruction goes up to 8 "stacks"?
    Blind Faith

    Noheels,Ravenwind-Sarlona,FirstOfOne,Kraagg

  19. #19
    Community Member
    Join Date
    Dec 2006
    Posts
    0

    Default

    So one str based TWFer with +5 holy burst(silver/adam/cold iron) of shatter +8 and a
    +5 holy burst (silver/adam/cold iron) of imp. destruction can Debuff a boss for everyone in the group by 8 AC, 18% fort, and -15 fort save. Not too bad for costing one feat, 100? DPS, and some canith crafting.
    Blind Faith

    Noheels,Ravenwind-Sarlona,FirstOfOne,Kraagg

  20. #20
    Community Member kmau's Avatar
    Join Date
    Jul 2010
    Posts
    249

    Default

    It would probably be a good idea to introduce a Sovereign Rune of Improved Destruction for Dragontouched Armors now since vanilla destruction runes became redundant.
    Feel free to contradict yourself!

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload