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  1. #1
    Community Member Falith12's Avatar
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    Default The Tempest Kensai of Zen (12 ftr/ 6 rgr/ 2 mnk)

    Before I start this post, yes I know its a terrible name, but I couldn't think of anything better.

    Explanations will follow the build.

    Code:
    Character Plan by DDO Character Planner Version 03.11.01
    DDO Character Planner Home Page
    
    Level 19 Lawful Neutral Human Male
    (12 Fighter \ 1 Monk \ 6 Ranger) 
    Hit Points: 325
    Spell Points: 50 
    BAB: 18\18\23\28\28
    Fortitude: 21
    Reflex: 17
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 19)           (Level 19)
    Strength             18                 24                   27
    Dexterity            15                 17                   18
    Constitution         14                 16                   17
    Intelligence         10                 10                   10
    Wisdom               10                 10                   10
    Charisma             10                 12                   12
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Charisma used at level 12
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 19)          (Level 19)
    Balance               4                 17.5                 17.5
    Bluff                 0                  1                    3
    Concentration         2                  3                    5
    Diplomacy             0                  1                    3
    Disable Device        n/a               n/a                   n/a
    Haggle                2                 12                   12
    Heal                  0                  0                    0
    Hide                  2                  4                    4
    Intimidate            0                  1                    3
    Jump                  8                 17                   17
    Listen                0                  0                    0
    Move Silently         2                  4                    4
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                0                  0                    0
    Search                4                  9                    9
    Spot                  4                  9                    9
    Swim                  4                  8                    8
    Tumble                4                  8.5                  8.5
    Use Magic Device      2                 12                   12
    
    {\b {\ul Notable Equipment }} \par Supreme Tyrant +5 Green Steel Scimitar  of Lightning \par Supreme Tyrant +5 Green Steel Scimitar  of Lightning \par Tharne's Goggles \par Kyosho's Ring \par Encrusted Ring \par Knost's Belt \par Shintao Cord \par Bracers of the Glacier \par Kundarak Delving Boots \par Spectral Gloves \par Supreme Tyrant Green Steel Weave Cloak  of Earth \par The Blood Stone \par Minos Legens \par Dragontouched Vestments \par  \par Level 1 (Ranger)
    Skill: Balance (+2)
    Skill: Haggle (+2)
    Skill: Jump (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+2)
    Feat: (Human Bonus) Dodge
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Selected) Mobility
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Paladin
    Feat: (Automatic) Attack
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    Enhancement: Ranger Sprint Boost I
    Enhancement: Human Versatility I
    Enhancement: Ranger Favored Damage I
    
    
    Level 2 (Ranger)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Human Improved Recovery I
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Dexterity I
    
    
    Level 3 (Ranger)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Automatic) Diehard
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (1): Camouflage
    Spell (1): Jump
    Spell (1): Longstrider
    Spell (1): Merfolk's Blessing
    Spell (1): Ram's Might
    Spell (1): Resist Energy
    Spell (1): Summon Nature's Ally I
    Spell (1): Tumble
    Enhancement: Ranger Sprint Boost II
    Enhancement: Ranger Swamp Lore I
    Enhancement: Ranger Desert Lore I
    Enhancement: Human Versatility II
    
    
    Level 5 (Ranger)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Enemy) Favored Enemy: Construct
    Enhancement: Ranger Skill Boost I
    Enhancement: Human Adaptability Strength I
    Enhancement: Ranger Favored Damage II
    
    
    Level 6 (Ranger)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spring Attack
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Human Improved Recovery II
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    Enhancement: Fighter Haste Boost I
    Enhancement: Ranger Tempest I
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Strength I
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Enhancement: Human Versatility III
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Enhancement: Fighter Haste Boost II
    Enhancement: Ranger Skill Boost II
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Toughness
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Fighter Kensei I
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Enhancement: Human Versatility IV
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
    Enhancement: Fighter Haste Boost III
    Enhancement: Racial Toughness I
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Sunder
    Enhancement: Fighter Strategy (Sunder) I
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Fighter Toughness I
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Enhancement: Fighter Haste Boost IV
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Enhancement: Human Greater Adaptability Constitution I
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Feat: (Selected) Stunning Blow
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Toughness II
    
    
    Level 19 (Monk)
    Skill: Balance (+3)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Toughness
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Unarmed Strike
    Enhancement: Fighter Strength II
    I did some forum searching, and couldn't find anything comparable, so I built my own version, going full khopesh with a small spec in handwraps for undead. The goal of this build is to take full advantage of the free ranger feats, Ram's might, fighter haste boosts, human versatility, etc.

    This build is not incredibly gear intensive, the rarest items on there are the shavarath rings, and the build would lose some DPS if they weren't used, but it can be done without them. The past life's are from my current build, and can be swapped out at a whim, as long as the build remains a double TR. You could do without the intelligence and wisdom or charisma if you wanted to do it on a 32-pointer, but some UMD and skill points would be lost. The primary reason for going 10 wisdom was for minimal gear swapping, you could use one of the human adaptabilities for wisdom and not have to swap a wisdom item and not suffer much of a hitpoint loss if you are so inclined. This build will do best against bosses, when Ram's might, fighter haste boost, human damage boost, and Kensai power surge are all popped, do so major DPS against all targets, construct and evil outsider's especially. You should have plenty of to-hit, but on the off chance you can't just turn power attack off.
    Last edited by Falith12; 10-02-2011 at 08:06 PM.
    Quote Originally Posted by Lissyl View Post
    Because weapons are OP!
    My Builds: Tempest Kensai of Zen

  2. #2
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    Take a look at the famous Monster build...
    http://forums.ddo.com/showthread.php?t=172630

    pretty much the same build except withough the semi-useless bludgeoning feats (you're probably bettter off just using a maul...

  3. #3
    Community Member Falith12's Avatar
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    -__- Knew there was something like it, but could't find it in a quick forum search, and wasn't sure, so went ahead to post anyways. Well, take it for what it is, or leave it...
    Quote Originally Posted by Lissyl View Post
    Because weapons are OP!
    My Builds: Tempest Kensai of Zen

  4. #4
    Community Member Inferno346's Avatar
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    Quote Originally Posted by kinar View Post
    Take a look at the famous Monster build...
    http://forums.ddo.com/showthread.php?t=172630

    pretty much the same build except withough the semi-useless bludgeoning feats (you're probably bettter off just using a maul...
    Handwraps on a twf monk splash are far and away the best undead beaters. You have the inherent 12% faster swing speed, along with fire stance's +2 STR or wind stance's doublestrike bonus.

    On the other hand, using bludgeoning feats is definitely not worth it.

    I'd swap out the bludgeoning feats for quickdraw/stunning blow/more toughnesses, and swap deflect arrows for probably another toughness feat.
    Last edited by Inferno346; 10-02-2011 at 07:41 PM.
    Thelanis: Takhysys, Tenauch, Vitriolus, Kalav, Leprous

  5. #5
    Community Member Falith12's Avatar
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    Quote Originally Posted by Inferno346 View Post
    Handwraps on a twf monk splash are far and away the best undead beaters. You have the inherent 12% faster swing speed, along with fire stance's +2 STR or wind stance's doublestrike bonus.

    On the other hand, using bludgeoning feats is definitely not worth it.

    I'd swap out the bludgeoning feats for quickdraw/stunning blow/more toughnesses, and swap deflect arrows for probably another toughness feat.
    Good ideas. Since my main purpose for wraps was undead beaters, IC: bludgeoning was a mistake, getting fixed.... I feel like three toughnesses is a little bit of overkill, and i only have monk specific feats for the bonus feats, so i thought i might as well try it out.
    Quote Originally Posted by Lissyl View Post
    Because weapons are OP!
    My Builds: Tempest Kensai of Zen

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