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  1. #61
    Community Member PeWBOOMPeW's Avatar
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    Quote Originally Posted by powerclan View Post
    snip
    May I give you an advice? If you have a FvS/Monk for pvp, and he has troubles with surviving bdb, REROLL
    snip
    You can survive about 400 damage every two seconds along with the other damage? h4x! But one crit with a major lore..adios amigo!

  2. #62
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    Quote Originally Posted by PeWBOOMPeW View Post
    You can survive about 400 damage every two seconds along with the other damage? h4x! But one crit with a major lore..adios amigo!
    I'ma ignore your comment and guess u never heard of acid absorption...
    *EDIT*: I decided to explain it to you: it means I only get hit 60% of regular damage, minus 30 from res, minus 120 if it's first hit.
    Bradt: 19bard/1fighter| thedungeons: 17clr/2sorc/1wiz
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  3. #63
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by powerclan View Post
    I'ma ignore your comment and guess u never heard of acid absorption...
    *EDIT*: I decided to explain it to you: it means I only get hit 60% of regular damage, minus 30 from res, minus 120 if it's first hit.
    Your calculations are incorrect.

    All subtraction takes place in damage mitigation before any percent reduction from absorbtion or dungeon scaling.

    Your 30 (or 120) is taken off first and then your absorbtion is applied.

    Also, your 60% is incorrect. You don't add up the absorbtion to get the final percentage. You multiply the percentages together.

    0.9 * 0.85 * 0.8 = 61.2%

    It's not a big difference with just a Shroud absorbtion item, but it makes a HUGE difference with a couple of stacking Fire Shield effects and a Fire or Cold absorbtion item.

  4. #64
    Community Member Yvonnel-1's Avatar
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    could someone plz, PLEASE shut this useless and mindblasted thread finally?

    id rank it in the most useless created ever place 1 to 20 at least!!!
    R.I.P. Devourer - 20-Aug-2010 11:00 GMT(+1 DST)
    (World Broadcast): World broadcast: 'Farewell to all our loyal players and thank you for your time in Eberron. We wish you all the best for your future adventures. Please log out now as the servers are now going down. Many thanks, Codemasters Online.'


    ***Ghallanda Rerolled*** *Yvonnel-1* "Peinlicher" Sylestria-1 Jarlaxle-1 Sammaster-1 Zapp-1
    formerly Dorn / Devourer - EU

  5. #65
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    Quote Originally Posted by Yajerman01 View Post
    I am going to take a stab at this quote. And I think I understand what Made is saying and why he is laughing (you have to get through his outrageous thick Quebecian accent ). The fact that your stating that "Tukaw's builds"... can be real good pvper's... is simply stating that by having that type of build makes anyone a good pvper is a tragic misnomar. Tukaw's build is a good pvping build because of Tukaw, period. I know a few Tukaw-like builds on our server and quite frankly they suck, not necessarily because of the build but because of the players playing them.

    If that was not your intention of your statement, then I stand corrected; however, your statement is clear and unambiguous.
    Heytoi would be correct if I actually made that quote. He took the quote out of a post where a 20 sorc asked how to gear up well for pvp, I replied: For sorcerers, only tukaw builds can be real good pvp'ers. But he just cut the 'for sorcerers' and changed it slightly.
    That's where Heytoi is incorrect

    The reason why only tukaw sorcerers can be good sorcerer pvp'ers is due to saves. The saves of the other builds are that poor that a wizard simply hypno, TTS etc. a monk simply kukan-do's. A ranger could kill a regular sorc all day etc.
    So whatever Heytoi quote's of me: do not believe it, it is probably untrue
    Bradt: 19bard/1fighter| thedungeons: 17clr/2sorc/1wiz
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  6. #66
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    Quote Originally Posted by gloopygloop View Post
    Your calculations are incorrect.

    All subtraction takes place in damage mitigation before any percent reduction from absorbtion or dungeon scaling.

    Your 30 (or 120) is taken off first and then your absorbtion is applied.

    Also, your 60% is incorrect. You don't add up the absorbtion to get the final percentage. You multiply the percentages together.

    0.9 * 0.85 * 0.8 = 61.2%

    It's not a big difference with just a Shroud absorbtion item, but it makes a HUGE difference with a couple of stacking Fire Shield effects and a Fire or Cold absorbtion item.
    My 60% was an average. I didn't make the sum because that would give 55%

    One more mistake he made: bdb doesn't hit 400 on a regular hit, but only like 250.
    Minus 30 that is 220, with 61% of it left that makes like 130, maybe slightly more.
    Not really a reason to be in danger...
    Bradt: 19bard/1fighter| thedungeons: 17clr/2sorc/1wiz
    recifitraa: 20 artificer | nasuadax 12 pal/6monk/2rog
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  7. #67
    Community Member Llewndyn's Avatar
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    Default To answer OP's original question

    Of course a sorcerer could kill 300 barbarians. Lay down a maximized, empowered fire trap and stand on the other side of it. Barbarians LOVE traps!
    Ghallanda - LLEWNDYN 27 Necro Wiz (completionist) + other random uncared for players - Blackmoor Defenders
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    Nerf Happiness

  8. #68
    Community Member 96th_Malice's Avatar
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    Quote Originally Posted by Xionanx View Post
    If you are talking about DDO, then a single bowbarian would make short work of your piddly HP, much less 300 of them.
    Yup old school bowbarian and epic thornlord kills faster than my AA with Trip neg bow and slayers.

  9. #69
    Community Member zex95966's Avatar
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    yeah a well played sorc can kill a barb with 300 hp.

    ___________

    *re-reads title*


    Ohhhhhhhh....
    Homer: "Marge, it takes two to lie. One to lie and one to listen."



  10. #70
    Community Member PeWBOOMPeW's Avatar
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    26d3*(1+1.2(ED and sorc capstone, i'm guessing it goes here)+.5(Enhancements))*(2.5(Max and Empower)
    26d3 is average 52. 52*2.7=140.4*2.5=351. Not quite my 400, but it can go higher with decent damage rolls.
    Crits are 21%, x2.75. 3 ticks, after two full bdb's one tick is likely to crit.


    On a side note, why would you make an acid absorb GS? That is almost never useful except in pvp. Those ings could be used for far more useful things.
    On a side side note, my 18 sorc/2monk can hit 33 reflex self buffed, and with Holy aura and recitation its 39 iirc, lucky cape from my fellow arti's brings it up to 40.

  11. #71
    Community Member DrawingGuy's Avatar
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    Quote Originally Posted by neverconsentual View Post
    I think so

    60% displacement
    100% fort
    300% movement speed from things like expeditious retreat and shadow walk
    aoe instakill (shock ball with metamagic feats on) on less than 2 second cooldown
    the blink air savants get at third prestige

    around 500 base hp
    can heal self at the pace a pally can lay on hands

    he could win without having to heal himself once, and maybe without getting hit once. He could probably win without even moving from his spawn and inch

    i guess its realistic but you could also do something were the twelve disables some uses of magic in arena or something if you wanted the lore to be correct and pvp balanced
    Ahh, makes me think of this time doing an elite Reaver Fate. Someone needed to tank him until all the skulls were lit, and the monk volunteered stating that he was "an easy heal as he had over 700% healing amp". Can't even begin to think what math got him that number, or he thought the exaggeration made him sound cool.

    However, never, I'll PVP your lvl 20 Sorc 1v1 against my lvl 20 Barb any day. And that's with my barb being first life and very poorly geared (no epic gear, no t3 GS, no cannith weapons).

  12. #72
    Community Member TheDjinnFor's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    In general, casters with AOE spells can defeat huge numbers of melee players in a PVP arena. But in the super-lopsided example you describe, the barbs will win in one of a few ways: either all use a thrower weapon at the same time, or Sprint Boost and come in from different directions trying to Trip.
    Yup.

    I used to PvP all the time on a melee barbarian for kicks, and throwers are half the reason why I could win against ranged characters. Not that throwers themselves could kill anything, but they were an amazing distraction that required them to constantly be healing themselves instead of hitting me.

    That and I'd only ever PvP in house D, which is inherently favorable to melee characters.
    Last edited by TheDjinnFor; 02-08-2012 at 07:34 PM.

  13. #73
    Community Member StableKobold's Avatar
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    Quote Originally Posted by heyytoi View Post
    Spell

    Absorbtion

    Item

    Ty for listenning


    .
    Yea!Haha,+1.
    Anyways,Barbs not gotta hold anything spicel;
    Lets say it`s even a one barb.
    You stand at stash,I come to you tho the creats up there,Even without spell absoration,With sprint boost and such-You have 3 seconds to cast a spell.Afew options.
    mass hold-Not a bad choice.hay brow,You forgot i`m a warfoge.
    Wail:Oh oh.Sorry.70 fortitude save.Oops.
    Magic missle:Gets my spell absorb-Tho-I hav`nt saw anybody scoring more then 700 at 1 MM ; )
    Power word killW googles,Or any DB item.And cya in hell
    Summon monster:Sorry,You`re tripped with GS greataxe doing around 700 demage per swing b4 you end casting it.
    Meteor swarm:Afew options.Maybe fire absoration,Maybe the fact that till all the swarm will come i`ll be there,or maybe sometimes it`s 2 low demage.You can also count on that i got afew HPs right there.Thats your best choice.
    Neg level:Warfoge-Screw you.
    Stoneskin:700-10=690,Thats only the trip.And i also assume we all got Min II greataxe.
    Some wierdows would may pick iresistable dance.Yea,Thats an other option that would help you.Ways to avoid it:
    1)Spell absorb
    2)Some ranged atacks
    3)Thats a low range spell.When you`ll cast it i`ll dance for 8 secs,You tripped for 30,Means 22 secs.Kabyum all over your face baby.
    Sorry mate-1 barb can get most of sorcys.Spell absorb surely help,But even it is not a must.All you need to have is a brustly 700 HP or over/Evasion,afew immunetys,And a decent DPS.

  14. #74
    The Hatchery Habreno's Avatar
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    Got two replies to your 700-hp WF barb:

    Debuff, Polar Ray.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  15. #75
    Community Member MrWizard's Avatar
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    not sure if I mentioned this earlier, but its called quicken and mass charm, persuasion, and grease....

    great fun.

    or if going bad, teleport or ddoor to confuse them
    Cannon fodder build The Stalwart Defender, Raid Tank
    Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,

  16. #76
    Community Member dredre9987's Avatar
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    But who is gonna buff all the barbs????? O_o

  17. #77
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    Are these 300 barbarians from Sparta?


  18. #78
    Community Member BitkaCK2's Avatar
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    This thread is irrelevant to my interests however, yes a level 20 sorc can kill 300 level 1 barbs in one round.



    bitkaCK2
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  19. #79
    Community Member StableKobold's Avatar
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    Quote Originally Posted by Habreno View Post
    Got two replies to your 700-hp WF barb:

    Debuff, Polar Ray.
    Spell absorb.Trip.

  20. #80
    Community Member StableKobold's Avatar
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    Quote Originally Posted by MrWizard View Post
    not sure if I mentioned this earlier, but its called quicken and mass charm, persuasion, and grease....

    great fun.

    or if going bad, teleport or ddoor to confuse them
    Grease is fun,But it`ll yet take awhlie and i`ll be standing there and on you.Maybe the main tactic shall be Grease+MM<Spell absorb off>+Iresistable dance+Your choice of DPS spell.

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