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  1. #1
    Community Member Chrasch's Avatar
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    Post I submit Rogartbar for your approval.

    Race: Drow Elf
    Class: Rogue/Artificer/Bard
    Stats: STR 8, DEX 16, CON 6, INT 18, WIS 10, CHA 18
    Feat taken at level 1 Rogue: Die Hard
    Name: Rogartbar Versatile
    Iron Defender Name: Roarba
    Current shortcut bar: 1-Sneak, 2-Unleash Iron Defender, 3-Repair Light Damage, 4-Grease, 5-Enchant Weapons, 6-Revive Iron Defender, 9-Pick Lock, 0-Search
    Current level is 2 with 1 in Rogue and 1 in Artificer

    All thoughts ideas and suggestions are welcome.

  2. #2
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    Sounds pretty good to me so far.

  3. #3
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    Quote Originally Posted by Chrasch View Post
    CON 6

    pretty much says it all, doesn't it?

    there is zero survivability in this build.


    _
    boo-tai jung-tzahng-duh
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  4. #4
    Community Member Bodic's Avatar
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    Bogart seems more like a better name as all you will do is Bogart Xp.

    Did you run it through a planner to 20 what is the final split, and con6 is auto fail.

  5. #5
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    Die Hard isn't a very good feat. Toughness will be better by itself at cap (adding 22 hp) which keeps you up and active instead of lying on the floor. If at level 1 you put 1 action point into boosting toughness it beats die hard at level 1 for keeping you alive.

    Die Hard is also a wasted feat if compared to absolutely nothing at all (instead of comparing it to the very useful toughness). If you are reduced to 0 though -9 hp, any healing at all will stop the bleeding and get you started on unconscious regeneration (or up and standing if it raises you to 1 hp or more). Any Cleric, Favored Soul, Artificer or Bard can (with the spell loaded) heal you at level 1. At level 4 paladins and rangers join the ranks of those who can heal with sp.

    But even if all the heal capable characters in the dungeon with you are completely out of sp, anyone with a cure spell in their list can use a cure wand on you with no chance of failure.

    And even if all of those characters are out of cure wands, those with UMD as a skill can use wands on you (with a chance of failure based on their skill).

    And even if there are no UMD characters in your group, it's just you and a barbarian without UMD, there is hope. From the quest in Korthos, Cannith Crystal, you can take as a quest reward bracers that cast Aid. These give 11 temporary hp, which will always be enough to get you back on your feet so that you can drink your cure potions.

    And even if no one has any sort of help to give you, you can die and get carried to a shrine to revive. Dying isn't truely traumatic in this game (though you should do all you can to avoid it).


    Now, onto the rest: You chose 3 classes, but didn't give a breakdown of how much of each class you would take or what pres you would take.

    And there isn't really a need to show your Shortcut bar (often called a hotbar). You can have up to 20 hotbars on your screen at once and you can hotkey those actions as you please.

  6. #6
    Community Member Inferno346's Avatar
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    Quote Originally Posted by Chrasch View Post
    4-Grease
    Hmmm... It's a nice idea, but with party member's hp showing up now, how will you stay in a group long enough to grief the divines?
    Thelanis: Takhysys, Tenauch, Vitriolus, Kalav, Leprous

  7. #7
    Community Member Ravoc-DDO's Avatar
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    /stamp [DISAPPROVED]

  8. #8
    Community Member Entelech's Avatar
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    Waitaminute...this toon managed to make it to level two?

    HOW?
    Give a man a fish, and he demands two more tomorrow.
    Teach a man to fish, and he'll leave to find somebody who'll just give him a fish.
    Beat him unconscious with the fish, and it's comedy.

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