Hi guys and girls.
I'm planning ahead for my next life and want to run a monk. The first ~10 levels or so I'm intending to get used to the monk playstyle a little (possibly for a future pure class monk), then I'm looking forward to dual wielding a pair of Enduring Conviction longswords in a traditional TWF manner (largely for a break from the norm).
Now this is the build that I've come up with, and I'd like your input.
Code:
Character Plan by DDO Character Planner Version 3.7.1
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Level 20 Lawful Good Human Male
(2 Fighter \ 6 Paladin \ 12 Monk)
Hit Points: 376
Spell Points: 40
BAB: 17\17\22\27\27
Fortitude: 22
Reflex: 16
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 17 24
Dexterity 15 17
Constitution 15 17
Intelligence 8 10
Wisdom 11 12
Charisma 12 14
Tomes Used
+1 Tome of Wisdom used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Monk)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Human Bonus) Power Attack
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Fighter)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Fighter Bonus) Whirling Steel Strike
Level 4 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Toughness
Level 7 (Monk)
Feat: (Monk Bonus) Toughness
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Monk)
Level 14 (Paladin)
Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness
Level 16 (Paladin)
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Toughness
Level 19 (Paladin)
Level 20 (Paladin)
So there is it in all its glory. The basic premise is a character for me to get used to monk playstyle with at first, then branching out into something interesting.
The character will be almost exclusively in earth stance. With regards Paladin prestige, I'm undecided but favouring HOTD at the moment.
Good stuff (notes):
DR6
+3 Natural Armor
+1 weapon crit multliplier
Healing Amp Monk upto 30%
Ninja Spy 2 +3d6 sneak attack, water walk, shadow form
Sovereign host +1 to hit w/longswords 2AP
Paladin Charisma upto +2
Divine Might +2 Sacred Damage 1AP
Divine Sacrifice +5d6 light damage, +1 weapon multi 1AP
Exhalted Smite 1
HOTD1 Ghost touch/more healing amp? How much more healing amp?
Improved evasion
Issues:
I have too many toughness feats because I was struggling to find anything better to take, and finding a decent order to put the feats in was awkward because I want to play mostly monk at the start of the character life. This is a list of the feats I wanted to include:
*Whirling Steel Strike (F/M): Longsword Proficiency, Monk Level.
*Two Weapon Fighting (M): Dex 15
*Improved Two Weapon Fighting: Dex 17, BAB 6+
*Greater Two Weapon Fighting: Dex 17, BAB 11+
*Toughness (M)
*Power Attack (M): Strength 13+
*Past Life?
*Improved Critical (F): BAB 8+
*Oversized Two Weapon Fighting (F):
*Weapon Focus (F): BAB 1+
Basic problems with the build:
* I'd like it to be elf instead for longsword bonus/extra flavour but it was hard enough working it out as a human.
* lots of toughness feats, surely there's got to be something better such as...
* past life? I have fighter/paladin/barbarian to pick from, are any of them going to be better suited?
Aside from that, if there's any general feedback/abuse you'd like to throw my way feel free. If you have any constructive comments to make, thats even more welcome.
Thanks.