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  1. #321
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    Default Better bad newws than silence

    Quote Originally Posted by MajMalphunktion View Post
    Go ahead get your torches and pitchforks…I’ll wait.
    LOL! While CC treasure BTC is truly pitchfork worthy, it's clearly not a decision QA gets to make, so are you customer aggro tanking for some glass cannon decision maker in another department who can't defend his bad decisions?

    Of course you can't answer that, it would break the aggro on the mobs that you have already influenced

    Well, you'd have earned my respect with this post even if the decision had been yours to make, you've earned it double for standing up to take the bullet, er, pitchfork, for somebody else.

    If I were in Boston I'd totally buy you a beer! I hope you'll settle for a +1 rep.

    Thanks for shooting straight with us, I hope Turbine realizes what an asset they have in you.

    And if that Sorc is trolling this post, there have been some great alternatives proposed, read and think.
    Quote Originally Posted by Chai View Post
    Games which not only allow, but embrace players playing differently in their own game space, succeed far more often, as well as succeed in far higher measurable degree, than those which force players into playing a specific way.

  2. #322
    The Hatchery Urist's Avatar
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    Well I'm still going to run CC, because even the base items (which remain BtA) are still worth it for loot-poor lowbies like me.

    Quote Originally Posted by mrtreats View Post
    I didnt say make it so i can drop the ml it should start at the same ml or lower how does it make sence to have it higher then the same item as a random drop?
    Crafted items are built exactly to your specifications, with exactly the effects you planned, every time, as many times as you want.
    Random loot is random, and you have to be very lucky, or very persistent and patient, to get an item with exactly the effects you planned, even once.

    It is both right and fair, IMO, that equipment which is effectively as good, yet boundlessly plentiful, should have more restrictive usage requirements than it's less common equivalent.

  3. #323
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    So... We no longer have epic handwraps?

  4. #324
    Hatchery Hero BOgre's Avatar
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    I don't know if this is a new bug or not:

    Seems that when emptying a quiver (Have tried House D narrow, House D wide, and Thin Quiver), the last stack empties to pack, but a 'fake' copy of the stack remains inside. It's not actually there, and disappears if another stack of something gets put back in. It just LOOKS like it's there.
    Quote Originally Posted by Towrn
    ...when the worst thing that happens when you make a mistake at your job is someone complains on the internet, you probably care a little less!

  5. #325
    The Hatchery
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    Default They know about it...

    Quote Originally Posted by B.Ogre View Post
    I don't know if this is a new bug or not:

    Seems that when emptying a quiver (Have tried House D narrow, House D wide, and Thin Quiver), the last stack empties to pack, but a 'fake' copy of the stack remains inside. It's not actually there, and disappears if another stack of something gets put back in. It just LOOKS like it's there.
    Same thing happens in Ingredients bags and Collectible bags, they know about it.

  6. #326

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    Quote Originally Posted by Ravoc-DDO View Post
    lol, I got neg rep for this?
    Yeah, I think someone's going around with an axe to grind. I got negged for this:

    Quote Originally Posted by Pwesiela View Post
    This thread is approved by players.
    So, apparently, someone doesn't like people who like communication.
    Archangels
    Pwesiela - Completionist Arcane Archer; Pia - Silver Flame Assassin; Aes - of the Blue Ajah; Insene - Deathpriest; Enaila - Aiel Bodyguard; Uduk - Dwarven Meatwall; Vitalien -Warder
    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

  7. #327
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    Quote Originally Posted by B.Ogre View Post
    I don't know if this is a new bug or not:

    Seems that when emptying a quiver (Have tried House D narrow, House D wide, and Thin Quiver), the last stack empties to pack, but a 'fake' copy of the stack remains inside. It's not actually there, and disappears if another stack of something gets put back in. It just LOOKS like it's there.

    On the list, not sure if it will make patch.

  8. #328
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    There is a little problem with placeholding of used up items on the bar . I mean in case of depleted pots it works fine, but it doesn't work at all with the holy sword (spell made). Propably because it dissipates when the toon is offline.

    BTW, it is not a bug as such but I doubt if it WAI - it is impossible to make a streak in catacombs. You have to talk with Archbichop on normal, an this obviously breaks the streak.
    Last edited by Necromisiek; 09-25-2011 at 09:51 AM.

  9. #329
    Community Member Hendrik's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    On the list, not sure if it will make patch.
    Keep this communication up and I will swear to never kill another Kobold!


    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  10. #330

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    Quote Originally Posted by Hendrik View Post
    Keep this communication up and I will swear to never kill another Kobold!
    I'll just stop trying to make bacon out of them. Little buggers keep taking mine, and you are what you eat...

  11. #331
    Community Member le_goat's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Handwraps!
    Huzzah! Glass beads and roman helmets for all the monks!

  12. #332
    Founder & Build Synthesis Battlehawke's Avatar
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    Default thanks

    Just want to say thanks again go the open dialogue. If only it was like this during the Atari legal issues. Our population would be doubled..
    The Best Server: Gallhanda

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  13. #333
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    Quote Originally Posted by Necromisiek View Post
    There is a little problem with placeholding of used up items on the bar . I mean in case of depleted pots it works fine, but it doesn't work at all with the holy sword (spell made). Propably because it dissipates when the toon is offline.

    BTW, it is not a bug as such but I doubt if it WAI - it is impossible to make a streak in catacombs. You have to talk with Archbichop on normal, an this obviously breaks the streak.
    I talk to the bishop on hard or elite every time I run it... I see no reason it has to break a streak, and it did not break mine.

  14. #334
    Community Member Partydeluxe's Avatar
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    Quote Originally Posted by kyton5150 View Post
    I talk to the bishop on hard or elite every time I run it... I see no reason it has to break a streak, and it did not break mine.
    I can confirm that as well, no breaking of streak whatsoever. Openen the bishop talk on normal, hard and elite and kept my elite streak.
    Sarlona Deluxe
    Axess (high dps/versatility [TR1]) ~ Nimmuz (cleric) ~ Roboboogie (spellsword [TR1])
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  15. #335
    Founder Crono's Avatar
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    Is there any update on crafted pet weapon modules? I didn't see it mentioned in this thread though I noticed its listed in the known issues. Just wondering if it'll be fixed this patch along with the handwraps since they might be related(you use wraps to craft modules).
    "Isn't sanity really just a one trick pony anyway? I mean all of you get is one trick, rational thinking, but when you're good and crazy, oooh oooh oooh, the sky is the limit!" - The Tick
    Kalen - lvl 8 TR'd Artificer, Kallen - lvl 20 Rogue

  16. #336
    The Hatchery
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    Quote Originally Posted by Necromisiek View Post
    There is a little problem with placeholding of used up items on the bar . I mean in case of depleted pots it works fine, but it doesn't work at all with the holy sword (spell made). Propably because it dissipates when the toon is offline.

    BTW, it is not a bug as such but I doubt if it WAI - it is impossible to make a streak in catacombs. You have to talk with Archbichop on normal, an this obviously breaks the streak.
    I noticed something similar with regards to the placeholders on my monk... if you have multiple similar robes/outfits (I had a bunch with the same prefix/suffix, trying to decide which one looked better) and then get rid of all but one... instead of greying out, they all become the one you're keeping, so basically you have several copies of the same item on your hotbar. Similarly, two robes with the same look but different bonuses will have the same thing happen - I grabbed a Deathblock robe and a Robe of Lesser Restoration prior to going to solo with some beholders, before finding out that LR doesn't work on negative levels... so I tossed that back into the bank, and the hotbar link turned into the Deathblock robe, which happened to be the same basic look.

    Also, you can go talk to Dryden on any difficulty you can open. I always do stuff like that on the highest difficulty I can open even if it doesn't net me anything, just because I can.
    "Ignorance killed the cat, sir; curiosity was framed."
    Tripoint, C.J. Cherryh

  17. #337
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    Unhappy

    geeze so cc is fixed, but we get to hurry up and wait because turbine's marketing department wants to see how many more people they can get to buy the new class before it becomes earnable and they wont let us enjoy the event untill they get all the money they can? Is that what is going on? I hate hurry up and wait. its bad enough we had a teaser last monday for 40 min. I say GIVE US OUR CC BACK NOW!! lol

  18. #338
    Community Member JeisonBlade's Avatar
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    So as I understand it, the hotfix will be deployed and CC will return sometime between friday 9/30 and Monday 10/3 (7-10 days from the original date of post, on 9/23)

    any word as to how long it will remain up? Seeing as how the original end date was 10/10

  19. #339
    The Hatchery Scraap's Avatar
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    Quote Originally Posted by Glenalth View Post
    You have been able to do this since U11 with the -2 min level recipe.
    Which is enough to drop the ML back to crafted levels after you apply the force/ac rituals due to that particular bug.

    Speaking of which, it's been reported, and forum-reported before, but just to reiterate reproduction there:

    1 - Craft an item, say, potential 8. (latest one I made for a guildie and we forgot.)
    2- Attempt to apply a stone of change ritual and have it whine at you.
    3- Upgrade the potential 1 step higher.
    4- Apply the ritual successfully.
    5- Run around that session with an ml 15 item.
    6- Log back in and have it stripped from you since it's now ML 17.

    That one getting a look over as to whether you folks consider it a bug or not?

    Closest listed one is:

    Items fixed or modified using the Stone of Change or other Eldritch Devices will sometimes not display the updated effects. This is a display bug only. Removing, and then re-equipping, the item will show the updates to the item.
    which is most definitely not the same bug.
    Last edited by Scraap; 09-25-2011 at 03:07 PM.

  20. #340
    Community Member bhgiant's Avatar
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    On an unrelated note, has anyone else noticed the curious amount of Beholders invading the taverns lately?


    Quote Originally Posted by Cordovan View Post
    We are not working with the aliens to send messages that are picked up by your microwaved meatloaf dinner. At least I don't think so...
    Proud member of Tyrs Paladium

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