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  1. #401
    Community Member Psiandron's Avatar
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    Quote Originally Posted by darksol23 View Post
    /me grabs the virtual pitchfork and ignites the torches once again
    So you keep the pitchfork burning and extinguish the torch?

    You've gotta be an interesting guy. LOL

  2. #402
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    Nice update, changes not really unexpected at all, I'm amazed how many people just didn't get it. Maybar wraps were broken badly, when one item is all you really need to make epic wiz king trivial yes that item is OP. Seriously, a guildie with one monk level with a pair of these will have 3/4 of the kills in ewk no matter who else is there. BTA / BTC on event items, not a big deal, farm a couple more items.

    What I do need to see is something addressing the lag, it does seem to be worse on crappy computers (I've rarely seen my toon unable to move or lagged out, never 3 mins behind a fight, but I play on an i7 with 6 GB ram and run off a raptor, oh and a 2 gig 5850 dosent hurt either, but when 1/2 the raid is obviously standing there unable to move ... well you're never going to finish.

  3. #403
    Community Member crimsonrazac's Avatar
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    Quote Originally Posted by dwen View Post
    Nice update, changes not really unexpected at all, I'm amazed how many people just didn't get it. Maybar wraps were broken badly, when one item is all you really need to make epic wiz king trivial yes that item is OP. Seriously, a guildie with one monk level with a pair of these will have 3/4 of the kills in ewk no matter who else is there. BTA / BTC on event items, not a big deal, farm a couple more items.

    What I do need to see is something addressing the lag, it does seem to be worse on crappy computers (I've rarely seen my toon unable to move or lagged out, never 3 mins behind a fight, but I play on an i7 with 6 GB ram and run off a raptor, oh and a 2 gig 5850 dosent hurt either, but when 1/2 the raid is obviously standing there unable to move ... well you're never going to finish.
    If you think mabar handwraps are so over powered go ahead and make a triple positive gs weapon, see how that works for you. In the meantime what about monks vs any other type of mob in the game

    On a side note killcount != dps. It just means you hit the mob last.
    i am Overeem

  4. #404
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    Quote Originally Posted by crimsonrazac View Post
    If you think mabar handwraps are so over powered go ahead and make a triple positive gs weapon, see how that works for you. In the meantime what about monks vs any other type of mob in the game

    On a side note killcount != dps. It just means you hit the mob last.
    I have a few, not remotely close, and MUCH harder to obtain (unless of course you are like me and missed Halloween last yer)

  5. #405
    Community Member Ovrad's Avatar
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    Quote Originally Posted by dwen View Post
    I have a few, not remotely close, and MUCH harder to obtain (unless of course you are like me and missed Halloween last yer)
    Much harder? How so? All you need is 3 large devil scales, and you can find pugs shroud everyday. If you miss the 2 weeks of mabar, you can't get the wraps, ever.

  6. #406
    Community Member Zzevel's Avatar
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    Quote Originally Posted by MindCake View Post
    So, if I get it right, the hot fix is not active yet, right? I still have the time to upgrade that epic ring of buccaneer from the +6DEX+7DEX version to the fixed one, or will it BtC now?
    After I saw this i realized i had a couple of these in storage, and tried it out.. It went to +5 Prot and was still BTA.. today, I cant promise you what will happen when the cove comes back...
    Wait, can you hear it? Is it? The worlds smallest vio..nah... nevermind... it can't be, its too small..

  7. #407
    Community Member sweez's Avatar
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    Quote Originally Posted by dwen View Post
    I have a few, not remotely close, and MUCH harder to obtain (unless of course you are like me and missed Halloween last yer)
    How in Godh's name are they MUCH harder to obtain? Singe-shard GS items are trivial to make, just run shroud every time you're off timer and voila - any day of the year. An item that's only obtainable during a certain, limited, period of time, is inherently 'harder' to obtain, even if it just spawns in your inventory without any effort.
    Comfortably [d|n]umb

    Weirdly / Annoyed of Khyber
    WanderLust EuroTrash

  8. #408
    Community Member Winter_storm's Avatar
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    Kobold not hamster. Kobold remembers waterworks. Kobolds will have revenge.

  9. #409
    Community Member Sarisa's Avatar
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    Yes Mabar Wraps got a lot stronger with the update 9 changes. Though, to be honest, who cares? Let Monks have their limited purpose weapon, even if it is a bit stronger than originally intended. They certainly get "crapped on" the rest of the time.

    If you INSIST on taking something away, please don't take away Greater Undead Bane. That part is extremely helpful for monks to get enough to-hit for the highest AC undead (ie Epic Raiyum).

    As for their use in Wiz King, there are many ways to "clean house" in there.
    Triple Positive Blunts
    Mabar Wraps
    Implosion
    Undead to Death
    Radiant Servant bursts
    Sorc SLA's (Lightning Bolt and Fireball especially)
    Plain old Wall of Fire
    DoT's on the mummy bosses
    The rare Turning based Cleric (seen one who could turn everything in the entire dungeon)

    In ALL cases, Halt Undead is the thing that facilitates the high damage killing from both casters and melees.

  10. #410
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    Default Melee/Lag

    Sorry if I missed it buried in 20+ pages, but does fix to melee/lag going to have any effect on the horrendous crossbow behavior?

  11. #411
    The Hatchery ferrite's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    First the bad: Crystal Cove items are going to become Bound to Character (BtC) when the items are updated. This is how it is supposed to be.
    Well I disagree with the change to BTC (actually I believe the entire BTC concept should be thrown out as ludicrous and stupid, but that's another debate after all)

    Many players are probably going to be unhappy and quite annoyed with this unnecessary change.

    As for who decides 'how it is supposed to be', I feel it is we, the paying customers and players who should be deciding that, not the guy over in marketing cubicle 4e. And from what I have read in this thread so far, more players have voiced against such a change rather than for it.

  12. #412
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    Quote Originally Posted by Ovrad View Post
    Much harder? How so? All you need is 3 large devil scales, and you can find pugs shroud everyday. If you miss the 2 weeks of mabar, you can't get the wraps, ever.
    Much harder because it takes running all 5 toons I can in shroud for at least a week to get 3 devil scales, gloves take a couple hours work (for the very limited time its up).

    The item is retardedly op because even in the hands of a non monk it makes an epic quest trivial, sorry if you can't get it, somethings just are not fixable.

  13. #413
    Community Member DnDo-Lemau's Avatar
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    Quote Originally Posted by ferrite View Post
    Well I disagree with the change to BTC (actually I believe the entire BTC concept should be thrown out as ludicrous and stupid, but that's another debate after all)

    Many players are probably going to be unhappy and quite annoyed with this unnecessary change.

    As for who decides 'how it is supposed to be', I feel it is we, the paying customers and players who should be deciding that, not the guy over in marketing cubicle 4e. And from what I have read in this thread so far, more players have voiced against such a change rather than for it.
    While I agree that making any (non-Epic) item BtC doesn't feel right, it IS in fact, the dev/manager/whatever that decides how items are bound, not the paying customer. At best they can voice their opinion, and we can only hope that whoever DOES decide over this actually changes their mind.
    Caution: Rabid Shampoo Fan. Interaction at personal risk. :3
    Toons (Ghallanda): Lemau d'Jorasco (Mnk20E2TR2), Alitrania (Wiz20), Gracethyra d'Cannith (Art20TR1), Merilidoc (Rog5Rng13Art2TR7 - Completionist that never ends), Shampoofan (Rog5Mnk4Drd8)

  14. #414
    Community Member Akristorn's Avatar
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    Thumbs down nerf

    Quote Originally Posted by Kalari View Post
    Glad to see another of these up but I cannot say I understand the reasoning behind changing BTA to BTC for the cove items, and glad you did admit this should have been put in the release notes. Got me wondering now though whats so bad about one person making bound to account level 20 gear? I can understand the lower level stuff wanting people to play at all levels instead of 20s only but what about those who have many level 20s and found it easier to designate one to get the job done? oh well glad I got the majority of the things I wanted last time at least now I wont have any issues farming renown instead.

    And yay handwraps my monk will be a happy camper for sure.
    the main reason turbine is going to.. (to use a poorly coined term) "nerf" the items in cc is 1. it was a bday event as you all know therefore special treatment. coming bac it needed to be changed. otherwise you would be able to gear up all your toons with crazy as....s loot so easily they will have to double raid boss hp this time bc ppl will whine that the games too easy.. and 2. because they can.. on a lighter note.(SABT)(TANSTAAFL) if you dont start getting things up and running soon *rants and raves**threatens to quit ddo** blah blah blah*... when you do ill be doing the most horrible things to the kobolds in the cove and the meantime WW shall taste my vengeance.

    PLEASE PLEASE PLEASE PLEASE PLEASE dont make them btc unless you t3 please. it makes it hard for someone who doesnt have alot of time to play that loves the game.. seriously.. i dont eat for hours sometimes.. also can you leave the trinkets alone i have 2 twinks currently in session and another palli and monk on the way please dont mess with my existing twink gear cmon man.. please?

    thank you that is all

    btw greetings from BANE.. Yes were still alive and kickin
    Last edited by Akristorn; 09-27-2011 at 03:52 AM. Reason: needed to grovel..

  15. #415
    Community Member Akristorn's Avatar
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    Question tropsitive

    Quote Originally Posted by Sarisa View Post
    Yes Mabar Wraps got a lot stronger with the update 9 changes. Though, to be honest, who cares? Let Monks have their limited purpose weapon, even if it is a bit stronger than originally intended. They certainly get "crapped on" the rest of the time.

    If you INSIST on taking something away, please don't take away Greater Undead Bane. That part is extremely helpful for monks to get enough to-hit for the highest AC undead (ie Epic Raiyum).

    As for their use in Wiz King, there are many ways to "clean house" in there.
    Triple Positive Blunts
    Mabar Wraps
    Implosion
    Undead to Death
    Radiant Servant bursts
    Sorc SLA's (Lightning Bolt and Fireball especially)
    Plain old Wall of Fire
    DoT's on the mummy bosses
    The rare Turning based Cleric (seen one who could turn everything in the entire dungeon)

    In ALL cases, Halt Undead is the thing that facilitates the high damage killing from both casters and melees.

    i am going to make my own strain call it triple pos roll it in a blunt and smoke it while running epic wiz king on my light monk using the mabar wraps. or is that offensive?

  16. #416
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    Quote Originally Posted by majmalphunktion View Post
    sorry This Fix Did Not Make It For Patch, But It Is Slated For U12(no Guarantee Due To Development Exc Exc. )
    Oh FFSGYHSGSGGS FFFSSPPMSLSSS !!!!!!!

  17. #417
    Community Member Sarisa's Avatar
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    Mabar Wraps do NOT make Epic Wiz King trivial. Casters make Epic Wiz King trivial. Yes, monks are incredibly strong in there, but no more strong than a Cleric RS blasting and Imploding, or a Fire Savant Halt'ing and Fireball'ing, or a Barbarian swinging a Triple Positive maul.

    It's a weapon that only really affects Undead, nothing else. A single raid boss, that has very little useful for monks, while the Wraps aren't overly strong on any of the other raid bosses.

    People without Monk levels will not be able to effectively use Mabar wraps as well as a Triple Positive or a Holy Greater Undead Bane or Holy Banisher.

  18. #418
    Community Member Devastation's Avatar
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    Quote Originally Posted by Sarisa View Post
    Mabar Wraps do NOT make Epic Wiz King trivial. Casters make Epic Wiz King trivial. Yes, monks are incredibly strong in there, but no more strong than a Cleric RS blasting and Imploding, or a Fire Savant Halt'ing and Fireball'ing, or a Barbarian swinging a Triple Positive maul.

    It's a weapon that only really affects Undead, nothing else. A single raid boss, that has very little useful for monks, while the Wraps aren't overly strong on any of the other raid bosses.

    People without Monk levels will not be able to effectively use Mabar wraps as well as a Triple Positive or a Holy Greater Undead Bane or Holy Banisher.
    ^ This!

    and +1
    I've gone Rogue on you.

  19. #419
    The Hatchery ferrite's Avatar
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    Quote Originally Posted by DnDo-Lemau View Post
    While I agree that making any (non-Epic) item BtC doesn't feel right, it IS in fact, the dev/manager/whatever that decides how items are bound, not the paying customer. At best they can voice their opinion, and we can only hope that whoever DOES decide over this actually changes their mind.
    All I'm saying is there could be a player exodus because of this. And since it is the players who are paying the development team's bills, they could be helping to decide themselves right onto the unemployment line. May not seem that way now, but can easily change on a dime. Players are fickle, the industry is unforgiving, and the perfect storm is brewing here. DDO simply cannot afford to lose any more players than it already has. I expected to see a fresh infusion of players with U11, but sadly I have yet to. And now this.

    It happens often in the gaming world. How many online games, the good, great and not-so-great are now buried 6 feet under, relegated to the gaming musuem because their development team either had an inflated ego or vision that ran counter to the needs of their playerbase. Too many to count. The market rewards those that can adapt, pushes aside those that fail to.

    Long story short, the lesson here is and always has been, is to *never* punish your playerbase. Never.

    And taking a rather large benefit in-game and either reducing it or eliminating it is doing just that.

  20. #420
    Community Member Ogami_Ittou's Avatar
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    It'd be nice to have a quiver capable of holding the conjured Artificer bolts. Also, the Tinker's Finnessee set bonus isn't working. The sneak attack damage portion might be, but the True Seeing portion is not.
    Quote Originally Posted by KreepyKritter View Post
    It's shaaaard! It's shaaard! What's shiny and neat, a ***** to create, it makes thunkity sound? It's shaaard! It's shaaard!! Everyone know's it's Shard!

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