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  1. #381
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    Quote Originally Posted by Shade View Post
    What I don't get:

    Why isn't this much talked about patch/hotfix on Lamannia right now?

    We all know too well how things turn out when patches go straight to live without any player testing.

    (BADLY for those new)
    Patch will be on Lamma, soon.


    Hot fix will not.

  2. #382
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Sorry this fix did not make it for patch, but it is slated for U12(no guarantee due to development exc exc. )
    This has got to be the single most depressing thing I've ever seen a dev write
    Thelanis

  3. #383
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Sorry this fix did not make it for patch, but it is slated for U12(no guarantee due to development exc exc. )
    ...so, you had enough time to nerf the Mabar wraps, but you didn't have enough time to actually fix the bug that breaks EVERY other set of wraps in the game?

    Awesome.

  4. #384

    Question

    Quote Originally Posted by MajMalphunktion View Post
    Patch will be on Lamma, soon.


    Hot fix will not.
    Any word on whether there will be Vitals bar UI changes in the patch or in the hotfix?

    It would be nice if my girlfriend could start playing her clerics again. Or at least know that help is on the way.

  5. #385
    Community Member Rodrak's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Sorry this fix did not make it for patch, but it is slated for U12(no guarantee due to development exc exc. )
    This is just crazy. Just because you didn't want to clutter the recipes with separate versions for unarmed we are again going to wait possibly months to get any useful handwraps out of cannith crafting? Really? Seriously is it that hard to get some temporary solution in the meantime? Adding 5 more 'rituals of second chances' to Stone of Change would solve this while we wait for the real thing:
    1) any handwraps with "+1 enhancement mutation (normal)" -> replace it with "+1 enhancement mutation (unarmed)"
    2) any handwraps with "+2 enhancement mutation (normal)" -> replace it with "+2 enhancement mutation (unarmed)"
    3) any handwraps with "+3 enhancement mutation (normal)" -> replace it with "+3 enhancement mutation (unarmed)"
    4) any handwraps with "+4 enhancement mutation (normal)" -> replace it with "+4 enhancement mutation (unarmed)"
    5) any handwraps with "+5 enhancement mutation (normal)" -> replace it with "+5 enhancement mutation (unarmed)"
    Seriously, this looks like 1 hour of work to me...
    Last edited by Rodrak; 09-26-2011 at 02:31 PM.

  6. #386
    Community Member Khurse's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Sorry this fix did not make it for patch, but it is slated for U12(no guarantee due to development exc exc. )

    So.. what (if any) Handwrap fixes DID make the patch? Your original post read (to me anyway) that the enhancement fix was in, did I just read it wrong (entirely possible) and all the listed fixes are in or did some (or all) of them not make it?

  7. #387
    Hero JOTMON's Avatar
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    Quote Originally Posted by gloopygloop View Post
    ...so, you had enough time to nerf the Mabar wraps, but you didn't have enough time to actually fix the bug that breaks EVERY other set of wraps in the game?

    Awesome.
    Bendover while we insert "patch" here, there ya go.. it will only chaff for a bit, but it was a necessary patch.
    Oh, what's this... instruction said to apply lubricating "fix" first.. huh, oh nvm, we will save this lubricating fix for your follow up next year.

    So much for the promises of fixing handwraps although no time was wasted applying a patch to reduce the OP "Epic" handwraps since they are slightly more powerful than level 12 Greensteel 3xPOS.
    Last edited by JOTMON; 09-26-2011 at 02:52 PM.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  8. #388
    Community Member darksol23's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Sorry this fix did not make it for patch, but it is slated for U12(no guarantee due to development exc exc. )
    You had enough time to nerf the Epic Mabar Wraps...

    You had enough time to nerf FvS Wings...

    You had enough time to to develop an entirely new class and multiple quests...

    You had enough time to fix a stupid mushroom bug in a special event...

    You had enough time to nerf the special events loot to BtC on upgrade...

    But you don't have enough time to fix crafted handwraps that have been broken for a while now. Not to mention the new Alchemical Handwraps from U11 are borked as well.

    *sigh*

    This is quite possibly the lamest thing I've seen yet from the DDO dev team. And yes I know you're just the messenger, but if you watch the opening scene from Gladiator when the messenger comes back... Well you get the idea...
    Officer of the Platinum Knights of Cannith, Founder of the guild GHOSTBANE of Cannith
    Main - Death - Completionist and then some...
    Other Characters - Holy, Leap, War, Optimusprime, Intimitank, Lanfear, Can, Afkbiobrb, Garagesale, Leverpuller and many more

  9. #389
    Community Member bhgiant's Avatar
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    Quote Originally Posted by darksol23 View Post
    And yes I know you're just the messenger, but if you watch the opening scene from Gladiator when the messenger comes back... Well you get the idea...
    lol
    *insert picture of vorpaled Kobold*
    Quote Originally Posted by Cordovan View Post
    We are not working with the aliens to send messages that are picked up by your microwaved meatloaf dinner. At least I don't think so...
    Proud member of Tyrs Paladium

  10. #390
    Community Member Sarezar's Avatar
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    MajMalphunktion, any chance you could give the first official responce on this bug?
    Endure... In enduring, grow strong...
    -- Dak'kon, of the People

    Sarezar

  11. #391
    Community Member KreepyKritter's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Patch will be on Lamma, soon.
    No.

    Quote Originally Posted by MajMalphunktion View Post
    Patch will be on Lamma, Soon™
    Yes!


    Definitive Guide to Bravery Bonuses You've got questions? We've got answers... and bacon.

  12. #392
    Content Designer KookieKobold's Avatar
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    Quote Originally Posted by bhgiant View Post
    lol
    *insert picture of vorpaled Kobold*

    Noooooooooooooo!

    The memories.. Rule number 5..


    Also: Lamannia, Huzzah! I'll be there and hope to see you all when its up!

  13. #393
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    Quote Originally Posted by Khurse View Post
    So.. what (if any) Handwrap fixes DID make the patch? Your original post read (to me anyway) that the enhancement fix was in, did I just read it wrong (entirely possible) and all the listed fixes are in or did some (or all) of them not make it?
    After playing extensively with Wraps recently, I could not find an issue where "Enhancement" and "Competence" didn't stack. There is an issue with all relevant bonus' overwriting each other as you change weapons / gear, but these two specific ones not being "stackable" isn't it. I'd have to guess they are just acknowledging the issue but haven't attempted to find or fix the problem. This is one of those "fixes" that mysteriously won't make it into the Hotfix as advertised.

    For the skeptics who think / thought their Cannith Wraps' Enhancement Bonus isn't being applied (like myself): you are incorrect. The issue is worse than that. I advise some of you to look into it a little further. :-)

  14. #394
    Community Member crimsonrazac's Avatar
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    who is this person that says that the mabar handwraps are horribly op? in my opinion they are no more overpowered than a triple positive greensteel weapon which is ml12.

    im just scared that when you nerf mabar handwraps you are just going to completely break all of them again. i mean for all i know your idea of "making them not op" would be to make them uncenter you

    please fix all the known issues with handwraps and add more epic viable handwraps before you start nerfing them
    Last edited by crimsonrazac; 09-26-2011 at 03:44 PM.
    i am Overeem

  15. #395
    Community Member Ovrad's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Sorry this fix did not make it for patch, but it is slated for U12(no guarantee due to development exc exc. )
    So, will alchemical wraps get their enchantment bonus applied only in u12 (maybe) as well?

  16. #396
    Community Member darksol23's Avatar
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    Quote Originally Posted by Gimpinator View Post
    For the skeptics who think / thought their Cannith Wraps' Enhancement Bonus isn't being applied (like myself): you are incorrect. The issue is worse than that. I advise some of you to look into it a little further. :-)
    How can they be worse then not working? I guess they could delete all the other raid items you had equipped, but that type of bug would never exist... Linky on worse then not working?

    /me grabs the virtual pitchfork and ignites the torches once again
    Officer of the Platinum Knights of Cannith, Founder of the guild GHOSTBANE of Cannith
    Main - Death - Completionist and then some...
    Other Characters - Holy, Leap, War, Optimusprime, Intimitank, Lanfear, Can, Afkbiobrb, Garagesale, Leverpuller and many more

  17. #397
    Community Member carpejugulum's Avatar
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    Add one more petition to at least keep some portion of the lower event items BtA. The time investment for reward equation becomes substantially poorer if you're crafting lower level BtC equipment that you'll outgrow in a few levels and can't pass on to another alt toon.

    I was one of those that mistakenly thought BtA was an intentional bonus aspect of the Cove event. Along with Cannith Crafting it encouraged non-VIP members to buy Shared Bank Accounts so they could take advantage of BtA gear.

  18. #398
    Community Member crimsonrazac's Avatar
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    Quote Originally Posted by darksol23 View Post
    How can they be worse then not working? I guess they could delete all the other raid items you had equipped, but that type of bug would never exist... Linky on worse then not working?

    /me grabs the virtual pitchfork and ignites the torches once again
    when my buddy put a pair on they lowered his to hit by 7
    i am Overeem

  19. #399
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    Quote Originally Posted by darksol23 View Post
    How can they be worse then not working? I guess they could delete all the other raid items you had equipped, but that type of bug would never exist... Linky on worse then not working?

    /me grabs the virtual pitchfork and ignites the torches once again
    Well it's obviously going to suck either way for the consumer; A broken product is a broken product no matter how dysfunctional it is. The fact that they market these things (Monks and Cannith Crafting) as broken as they are frightens me.

    Don't get me started on the upcoming "fixes" for Cannith Wraps. Unless the above issue is resolved, no minor fix they implement will make a difference. (Example: Stunning Shards can now be applied to Wraps. Yay!) Unfortunately the only way to get highly requested issues "fixed" is to convince the community to start a small riot. Here's hopes for U12, though!

  20. #400
    Community Member chera212's Avatar
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    Quote Originally Posted by Hakushi View Post
    I would like you to take a look at this MajMalphunktion when you can Since U11, I'm having sound issus that I didn't had before. I'm now having the background sound/music of some areas following me: Airship background sound, Shop sound, House k music, Clapping combat sound (example, when you have one of those minos near you in the VoN2 maze).

    I have these almost on a regular basis, and the only way to fix it, is to close the game and restart it, logging out and back in dosn't work, I've even seen the sound continue in the character selection page two or three times.

    Anyone else having sound issues since U11?
    This happens occasionally to me too. It's very annoying....
    CheraVII Lvl 25 Wiz ~ Taiith Lvl 25 Cler TR ~ MarcusVI Lvl 20 Wiz ~ Trira Lvl 20 Cler All on Thelanis

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