This is just crazy. Just because you didn't want to clutter the recipes with separate versions for unarmed we are again going to wait possibly months to get any useful handwraps out of cannith crafting? Really? Seriously is it that hard to get some temporary solution in the meantime? Adding 5 more 'rituals of second chances' to Stone of Change would solve this while we wait for the real thing:
1) any handwraps with "+1 enhancement mutation (normal)" -> replace it with "+1 enhancement mutation (unarmed)"
2) any handwraps with "+2 enhancement mutation (normal)" -> replace it with "+2 enhancement mutation (unarmed)"
3) any handwraps with "+3 enhancement mutation (normal)" -> replace it with "+3 enhancement mutation (unarmed)"
4) any handwraps with "+4 enhancement mutation (normal)" -> replace it with "+4 enhancement mutation (unarmed)"
5) any handwraps with "+5 enhancement mutation (normal)" -> replace it with "+5 enhancement mutation (unarmed)"
Seriously, this looks like 1 hour of work to me...![]()
Last edited by Rodrak; 09-26-2011 at 02:31 PM.
Bendover while we insert "patch" here, there ya go.. it will only chaff for a bit, but it was a necessary patch.
Oh, what's this... instruction said to apply lubricating "fix" first.. huh, oh nvm, we will save this lubricating fix for your follow up next year.
So much for the promises of fixing handwraps although no time was wasted applying a patch to reduce the OP "Epic" handwraps since they are slightly more powerful than level 12 Greensteel 3xPOS.
Last edited by JOTMON; 09-26-2011 at 02:52 PM.
Argo: Degenerate Matter - 200
Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)
You had enough time to nerf the Epic Mabar Wraps...
You had enough time to nerf FvS Wings...
You had enough time to to develop an entirely new class and multiple quests...
You had enough time to fix a stupid mushroom bug in a special event...
You had enough time to nerf the special events loot to BtC on upgrade...
But you don't have enough time to fix crafted handwraps that have been broken for a while now. Not to mention the new Alchemical Handwraps from U11 are borked as well.
*sigh*
This is quite possibly the lamest thing I've seen yet from the DDO dev team. And yes I know you're just the messenger, but if you watch the opening scene from Gladiator when the messenger comes back... Well you get the idea...![]()
Officer of the Platinum Knights of Cannith, Founder of the guild GHOSTBANE of Cannith
Main - Death - Completionist and then some...
Other Characters - Holy, Leap, War, Optimusprime, Intimitank, Lanfear, Can, Afkbiobrb, Garagesale, Leverpuller and many more
After playing extensively with Wraps recently, I could not find an issue where "Enhancement" and "Competence" didn't stack. There is an issue with all relevant bonus' overwriting each other as you change weapons / gear, but these two specific ones not being "stackable" isn't it. I'd have to guess they are just acknowledging the issue but haven't attempted to find or fix the problem. This is one of those "fixes" that mysteriously won't make it into the Hotfix as advertised.
For the skeptics who think / thought their Cannith Wraps' Enhancement Bonus isn't being applied (like myself): you are incorrect. The issue is worse than that. I advise some of you to look into it a little further. :-)
who is this person that says that the mabar handwraps are horribly op? in my opinion they are no more overpowered than a triple positive greensteel weapon which is ml12.
im just scared that when you nerf mabar handwraps you are just going to completely break all of them again. i mean for all i know your idea of "making them not op" would be to make them uncenter you
please fix all the known issues with handwraps and add more epic viable handwraps before you start nerfing them
Last edited by crimsonrazac; 09-26-2011 at 03:44 PM.
i am Overeem
Officer of the Platinum Knights of Cannith, Founder of the guild GHOSTBANE of Cannith
Main - Death - Completionist and then some...
Other Characters - Holy, Leap, War, Optimusprime, Intimitank, Lanfear, Can, Afkbiobrb, Garagesale, Leverpuller and many more
Add one more petition to at least keep some portion of the lower event items BtA. The time investment for reward equation becomes substantially poorer if you're crafting lower level BtC equipment that you'll outgrow in a few levels and can't pass on to another alt toon.
I was one of those that mistakenly thought BtA was an intentional bonus aspect of the Cove event. Along with Cannith Crafting it encouraged non-VIP members to buy Shared Bank Accounts so they could take advantage of BtA gear.
Well it's obviously going to suck either way for the consumer; A broken product is a broken product no matter how dysfunctional it is. The fact that they market these things (Monks and Cannith Crafting) as broken as they are frightens me.
Don't get me started on the upcoming "fixes" for Cannith Wraps. Unless the above issue is resolved, no minor fix they implement will make a difference. (Example: Stunning Shards can now be applied to Wraps. Yay!) Unfortunately the only way to get highly requested issues "fixed" is to convince the community to start a small riot. Here's hopes for U12, though!