Well, for my first build request, I recieved a request for what I would call an extreme build. The request was for a High Dexterity High Int Build for great evasion and great assassination DC's. The Player is planning to TR (first life) and has a +2 Int Tome as well as the Epic Midnight Greetings.
With the standard HP gear (+45 Greensteel, GFL, Minos, +6 con), rage spell, and a little Argo favor, the build reaches 427 HP. The player plans to have the Epic Spyglass with the +1 Exc. INT epic ritual on it and hopefully a +3 INT tome. It can reach an assassinate DC of 43 with the Midnight greetings.
In discussions with the player, I was very clear that carry weight had to be managed and strength had to be constantly buffed in order to avoid becoming encumbered. This also means having to leave loot behind. The player was ready for this challenge.
I rounded all stats at 20 with +2 tomes, as I figure those will be found over time, and added the prayed for +3 INT tome.
Rather than add all the guile and dexterity enhancements, I chose to maximize the cunning enhancements and halfling luck - reflex enhancements. These took the AP further, and I would much rather hit more often and apply 17d6 SA damage than hit less and add +2 to that damage.
Furthermore Improved Crit Slashing is there for the Epic Midnight Greetings.
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 True Neutral Halfling Male (20 Rogue) Hit Points: 242 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 10 Reflex: 24 Will: 7 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (34 Point) (Level 1) (Level 20) (Level 20) Strength 8 10 10 Dexterity 18 25 26 Constitution 14 16 16 Intelligence 18 21 23 Wisdom 8 10 10 Charisma 8 10 10 Tomes Used +2 Tome of Intelligence used at level 7 +2 Tome of Strength used at level 20 +2 Tome of Dexterity used at level 20 +2 Tome of Constitution used at level 20 +3 Tome of Intelligence used at level 20 +2 Tome of Wisdom used at level 20 +2 Tome of Charisma used at level 20 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 8 31 32 Bluff 3 23 30 Concentration 2 3 4 Diplomacy 3 23 24 Disable Device 8 29 30 Haggle -1 13 14 Heal -1 0 1 Hide 8 31 44 Intimidate -1 0 1 Jump 3 23 26 Listen -1 0 3 Move Silently 8 31 42 Open Lock 8 31 32 Perform n/a n/a n/a Repair 4 6 7 Search 8 29 30 Spot 3 23 24 Swim -1 0 1 Tumble 8 31 32 Use Magic Device 3 23 24 Level 1 (Rogue) Skill: Balance (+4) Skill: Bluff (+4) Skill: Diplomacy (+4) Skill: Disable Device (+4) Skill: Hide (+4) Skill: Jump (+4) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Past Life) Past Life: Rogue Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Halfling Agility Feat: (Automatic) Halfling Bravery Feat: (Automatic) Halfling Keen Ears Feat: (Automatic) Halfling Luck Feat: (Automatic) Halfling Size Bonus Feat: (Automatic) Halfling Thrown Weapon Focus Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Level 2 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Defensive Fighting Feat: (Automatic) Evasion Feat: (Automatic) Sunder Feat: (Automatic) Trip Level 3 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Weapon Finesse Feat: (Automatic) Trap Sense Level 4 (Rogue) Ability Raise: DEX Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Trapmaking Feat: (Automatic) Uncanny Dodge Level 5 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 6 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Two Weapon Fighting Level 7 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 8 (Rogue) Ability Raise: DEX Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Uncanny Dodge Level 9 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Improved Evasion Level 11 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 12 (Rogue) Ability Raise: DEX Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Piercing Weapons Level 13 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Opportunist Level 14 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 15 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Rogue) Ability Raise: DEX Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Crippling Strike Level 17 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 18 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Slashing Weapons Level 19 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Skill Mastery Level 20 (Rogue) Ability Raise: DEX Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Enhancement: Rogue Damage Boost I Enhancement: Rogue Damage Boost II Enhancement: Rogue Extra Action Boost I Enhancement: Rogue Haste Boost I Enhancement: Rogue Haste Boost II Enhancement: Rogue Haste Boost III Enhancement: Rogue Haste Boost IV Enhancement: Rogue Deadly Shadow Enhancement: Halfling Dexterity I Enhancement: Halfling Cunning I Enhancement: Halfling Cunning II Enhancement: Halfling Cunning III Enhancement: Halfling Cunning IV Enhancement: Halfling Luck (Reflex) I Enhancement: Halfling Luck (Reflex) II Enhancement: Halfling Luck (Reflex) III Enhancement: Rogue Subtle Backstabbing I Enhancement: Rogue Subtle Backstabbing II Enhancement: Rogue Subtle Backstabbing III Enhancement: Rogue Subtle Backstabbing IV Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Rogue Assassin I Enhancement: Rogue Assassin II Enhancement: Rogue Assassin III Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Rogue Sneak Attack Accuracy III Enhancement: Rogue Sneak Attack Accuracy IV Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Sneak Attack Training III Enhancement: Rogue Sneak Attack Training IV Enhancement: Improved Hide I Enhancement: Improved Hide II Enhancement: Improved Move Silently I Enhancement: Improved Move Silently II