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Thread: SD and madstone

  1. #1
    Community Member Mr_Tank's Avatar
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    Default SD and madstone

    Is there any reason madstone and caster rage will not proc/work with the SD stance? I know they are different bones types since these buffs can be cast before one goes in to SD stance and they will stack. Thoughts ideas?

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    Community Member Thrudh's Avatar
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    Well, they give a negative to AC, so most Stalwarts didn't want them active when in stance.

    But now that the SD movement penalty is only 10%, I can see keeping the stance on even when in DPS mode, just for the extra hps and STR.
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    Community Member Dragaer's Avatar
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    I think it was annoying before. DPSers got the STR/CON bonus from rage and madstone but those supposed to be designed to maintain aggro from them couldn't.

    But now with the movement penality reduced to 10%, and +6 STR and CON along with 20% more HP in stance more than makes up for it. Finally it is a non issue for me.

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    Community Member Nephilia's Avatar
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    Maybe I'm in wrong here but if I remember well I heard a rumor about madstone rage even will switch off your defensive stance when it proc
    Last edited by Nephilia; 09-22-2011 at 11:15 AM.
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    Quote Originally Posted by Thrudh View Post
    Well, they give a negative to AC, so most Stalwarts didn't want them active when in stance.
    That is false. Madstone does not give a negative to AC, and Stalwarts would like to have Madstone while in stance if they could.

    In fact, Madstone Rage provides up to +4 AC.

  6. #6
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Thrudh View Post
    Well, they give a negative to AC, so most Stalwarts didn't want them active when in stance.

    But now that the SD movement penalty is only 10%, I can see keeping the stance on even when in DPS mode, just for the extra hps and STR.
    Madstone DOES NOT affect AC.

  7. #7
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by grodon9999 View Post
    Madstone DOES NOT affect AC.
    According to the wiki, it provides +4 Natural AC.

    Which is, of course, irrelevant as long as there is a level 12+ ranger in the party, or under the influence of a similar effect.
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    Community Member Arsont's Avatar
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    Madstone does give the +4 natural (My barkskin pot timer hides when they proc).

    I know that you can proc or clicky Madstones, then switch CE on and still have it, but I didn't know if/that turning on a defender stance would remove it. Both remove the rage spell, however (The stances are about "focusing", so you can't be raging. Something like that).

    Would like confirmation in that using Madstone, then turning on SD stance removes the effect. That'd be annoying if it's so (Don't have a toon that I can test it on right now; Just respec'd the enhancements on my main).
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    The Hatchery Enoach's Avatar
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    I believe the Defensive stance is like clarity of the mind setting focus. While Rage is like Losing your mind. In that they are not compatible as you can't be Crazed and Clear headed at the same time.



    Tier III stance is +6 STR and +6 CON +20% of your MAX HP -10% movement

    Rage Spell is +2 STR +2 CON -2 AC

    Madstone Rage is +2 STR +4CON +4 Natural AC (if wearing Barkskin than this moot) +10% melee attach speed
    Double Madstone Rage is +4 STR +8CON (Other bonuses do not stack)

    So what is the difference between these?

    Tier III vs Rage+Double Madstone

    STR
    ================
    Stance Grants +6 STR

    Rage+Madstone Grants +4 STR
    Rage+ Double Madstone Grants +6 STR

    -Need full on Rage and Double Madstone to be on to be Equal with Tier III stance


    CON
    ===========
    Stance Grants +6 CON +20% MAX HP

    Rage+Madstone Grants +6 CON
    Rage+ Double Madstone Grants +8 CON

    -Simple Rage+Madstone and your Equal with Stance for CON
    -Rage+Double Madstone to get +2 More CON for a NET of +20 HP at Level 20.
    -The +20% MAX HP means +20 HP per every 100 HP you have - Since having Less than 100 HP as your MAX is not likely on Melee the +20% already exceeds the additional +2 CON from a Double Madstone.

    Drawback on Rage and Madstone and Double Madstone
    =========================
    • Timer
    • Proc Timer (if you only have 1 set of boots you have approx 2.5 min to get a second proc in and once the timer is off only a single Madstone through PROC will be available)
    • Madstone does not allow use of Spells/Clickies
    • Dispell


    Stances on the other hand are not subject to timing, can't be dispelled. There are only two ways to get out of stance. User takes themself out or Death.

    Again if you have barkskin then the +4 Natual AC is moot. Infact with Rage it would still be a -2 AC.

    So in the end what SD and DoS are trading is for is

    No Timer for +6 STR & +6 CON, More HP, More AC, ability to use Spells/Clickies

    with the oppertunity cost being:
    -10% Movement Speed
    -10% Attack Speed (Loss of Madstone)

  10. #10
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    didn't the 10% alacrity from madstone get the chop a while ago?

    i actually asked about rage/DoS stance here last night, if you want more opinions.

    but in brief:

    getting raged then turning on stance will dispel the rage (i.e. it won't be there even if you break stance within it's timer)

    getting madstoned (either source) then applying stance stacks but you won't get further procs of madstone until you break stance.

    this is true as of log off last night.

    ---

    nice break down enoach. the one thing i'll add is with 5 activations there's nothing stopping you getting the best of both if you time it well. ok, maybe not full on rage/doblemadstone, but at least single madstone.
    Last edited by MrLarone; 09-22-2011 at 01:01 PM.

  11. #11
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    That is false.
    Quote Originally Posted by grodon9999 View Post
    Madstone DOES NOT affect AC.
    I stand corrected.... my apologies for putting out false info....
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    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  12. #12
    Community Member Thrudh's Avatar
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    Quote Originally Posted by MrLarone View Post
    getting madstoned (either source) then applying stance stacks but you won't get further procs of madstone until you break stance.
    Nice, that's good to know... Does turning on Combat Expertise dispell Madstone? I'm guessing no....

    I may have to start hitting Reaver again...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  13. #13
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    Quote Originally Posted by Thrudh View Post
    Nice, that's good to know... Does turning on Combat Expertise dispell Madstone? I'm guessing no....

    I may have to start hitting Reaver again...
    not tested but from what i have done and what's reported here i think it's safe to assume Combat Expertise merely prevents Madstone procing rather than dispelling it, like rage, on activation of CE.

  14. #14
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Thrudh View Post
    Nice, that's good to know... Does turning on Combat Expertise dispell Madstone? I'm guessing no....

    I may have to start hitting Reaver again...
    No, it doesn't but it won't start unless you have both CE and Defensive Stance off.

  15. #15
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    Rage effects should work in DOS or SD stances, if the tank wants them disabled then using CE or Defensive Fighting should do the trick, it's not necessary to have the base stances grant immunity to these effects.


    Madstone should definitely work while in stance, it doesnt even have an AC penalty.



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