With your input I did some tweaking... THis is what I came up with... Calling it "Elemental Shock" Since it can be any 2x types of elementals...
This build focuses on prismatic Strike Spell as its focus. But is versatile.
Again, is a WIP so any ideas be great.
Code:
Character Plan by DDO Character Planner Version 03.11.01
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Larkta Melodieux
Level 20 True Neutral Warforged Female
(20 Artificer)
Hit Points: 272
Spell Points: 1206
BAB: 15\15\20\25\25
Fortitude: 11
Reflex: 19
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 12 14
Dexterity 16 19
Constitution 16 19
Intelligence 18 29
Wisdom 6 8
Charisma 6 8
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 16
Bluff -2 0
Concentration 7 28
Diplomacy -2 0
Disable Device 8 33
Haggle -2 1
Heal -2 0
Hide 3 5
Intimidate -2 0
Jump 3 14
Listen -2 0
Move Silently 4 16
Open Lock 7 28
Perform n/a n/a
Repair 4 10
Search 8 33
Spot 2 23
Swim 1 9
Tumble 4 6
Use Magic Device 2 23
Notable Equipment
Minos Legens
Supreme Tyrant Green Steel Weave Cloak of Mineral
Supreme Tyrant Green Steel Goggles of Lightning
Voice of the Master
Mysterious Bauble
Litany of the Dead
Epic Diabolist's Docent
Supreme Tyrant +5 Green Steel Great Crossbow of Lightning
Level 1 (Artificer)
Feat: (Selected) Augment Summoning
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Favored Soul
Spell (1): Enchant Armor
Spell (1): Enchant Weapons
Spell (1): Repair Light Damage
Spell (1): Conjure Bolts
Spell (1): Curative Admixture: Cure Light Wounds
Spell (1): Inflict Light Damage
Enhancement: Artificer Crossbow Damage I
Enhancement: Flame Manipulation I
Enhancement: Repair Manipulation I
Level 2 (Artificer)
Spell (1): Shield of Faith
Enhancement: Artificer Damage Boost I
Enhancement: Combustive Spellcasting I
Enhancement: Reconstructive Spellcasting I
Enhancement: Force Manipulation I
Level 3 (Artificer)
Feat: (Selected) Point Blank Shot
Spell (2): Elemental Weapons
Enhancement: Kinetic Spellcasting I
Enhancement: Deadly Flame I
Enhancement: Mighty Reconstruction I
Enhancement: Flame Manipulation II
Level 4 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Rapid Shot
Spell (2): Toughen Construct
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Crossbow Attack I
Level 5 (Artificer)
Spell (2): Fire Trap
Enhancement: Combustive Spellcasting II
Enhancement: Deadly Kinetics I
Enhancement: Artificer Intelligence I
Level 6 (Artificer)
Feat: (Selected) Toughness
Spell (3): Repair Serious Damage
Enhancement: Artificer Battle Engineer I
Level 7 (Artificer)
Spell (3): Flame Turret
Enhancement: Deadly Flame II
Enhancement: Flame Manipulation III
Enhancement: Flame Manipulation IV
Enhancement: Force Manipulation II
Level 8 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Precise Shot
Spell (3): Insightful Damage
Enhancement: Artificer Intelligence II
Level 9 (Artificer)
Feat: (Selected) Spell Focus: Evocation
Spell (4): Armor of Speed
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Combustive Spellcasting III
Level 10 (Artificer)
Spell (4): Repair Critical Damage
Enhancement: Artificer Crossbow Attack II
Enhancement: Artificer Crossbow Damage II
Level 11 (Artificer)
Spell (4): Inflict Critical Damage
Enhancement: Flame Manipulation V
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Repair Manipulation II
Level 12 (Artificer)
Ability Raise: INT
Feat: (Selected) Insightful Reflexes
Feat: (Artificer Bonus) Maximize Spell
Spell (5): Prismatic Stike
Enhancement: Deadly Flame III
Enhancement: Flame Manipulation VI
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Level 13 (Artificer)
Spell (5): Radiant Forcefield
Enhancement: Combustive Spellcasting IV
Enhancement: Reconstructive Spellcasting II
Enhancement: Mighty Reconstruction II
Enhancement: Repair Manipulation III
Level 14 (Artificer)
Spell (4): Lesser Globe of Invulnerability
Enhancement: Combustive Spellcasting V
Enhancement: Reconstructive Spellcasting III
Enhancement: Deadly Flame IV
Enhancement: Mighty Reconstruction III
Level 15 (Artificer)
Feat: (Selected) Improved Precise Shot
Spell (6): Reconstruct
Enhancement: Artificer Skill Boost I
Enhancement: Artificer Skill Boost II
Enhancement: Deadly Flame V
Level 16 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Quicken Spell
Spell (6): Deadly Weapons
Level 17 (Artificer)
Spell (6): Tactical Detonation
Enhancement: Artificer Intelligence III
Level 18 (Artificer)
Feat: (Selected) Improved Critical: Ranged Weapons
Spell (6): Globe of Invulnerability
Enhancement: Combustive Spellcasting VI
Enhancement: Kinetic Spellcasting II
Enhancement: Kinetic Spellcasting III
Enhancement: Deadly Flame VI
Enhancement: Flame Manipulation VII
Enhancement: Force Manipulation VII
Level 19 (Artificer)
Spell (2): Reinforce Construct
Enhancement: Kinetic Spellcasting IV
Enhancement: Kinetic Spellcasting V
Enhancement: Kinetic Spellcasting VI
Enhancement: Repair Manipulation IV
Level 20 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Empower Spell
Spell (6): Deconstruct
Enhancement: Arcane Empowerment
Enhancement: Reconstructive Spellcasting IV
Enhancement: Mighty Reconstruction IV