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  1. #21
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by Ziindarax View Post
    +1 for an enlightening post.
    I wouldn't exactly call it enlightened but Thanks


    Quote Originally Posted by Ziindarax View Post
    Even so, it seems my build is not a terribly good one; great flavor build, but not a solid caster dps it seems (reflex saves constantly halving my blade barrier DC's)
    Heh no worries check out my thread history alot of my ideas turned out to have glaring weaknesses that i didn't think of. It's the downside of trying to perfect a brand new build...sadly Arty seems to scream pure...or 2 splash...even the melee builds take at least 16 levels of it.

    Oh and +1 to you for taking constructive criticism the right way
    Last edited by Failedlegend; 09-25-2011 at 12:21 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  2. #22
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by Failedlegend View Post
    I wouldn't exactly call it enlightened but Thanks




    Heh no worries check out my thread history alot of my ideas turned out to have glaring weaknesses that i didn't think of. It's the downside of trying to perfect a brand new build...sadly Arty seems to scream pure...or 2 splash...even the melee builds take at least 16 levels of it.

    Oh and +1 to you for taking constructive criticism the right way
    I was going to argue that past lives would help, but 3 wizard past lives only give +3 DC to evocation, which still isn't enough to get my DC's high enough to matter against end-game mobs.

    Could be mistaken, but if IIRC, the epic slot Spell Focus does not stack with the actual feat. At best, my build seems to only be good at helping me achieve completionist, which isn't necessarily a bad thing, no?
    Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien

    Fernian Summer Carnival

  3. #23
    Community Member Arnez's Avatar
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    Sorry to necro- but doing research for my own 18 cleric / 2 arty. I'm probably going to stay in the Epics for a while and unlock everything, but once I do TR again- I'd like to go 18 FvS / 2 Arty (36 point).

    My wife and I duo practically every night, so we try to create complimentary builds (which means one of us needs to splash trapping).

    Have you tried /been successful with either of the builds you posted?

  4. #24
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by Arnez View Post
    Sorry to necro- but doing research for my own 18 cleric / 2 arty. I'm probably going to stay in the Epics for a while and unlock everything, but once I do TR again- I'd like to go 18 FvS / 2 Arty (36 point).

    My wife and I duo practically every night, so we try to create complimentary builds (which means one of us needs to splash trapping).

    Have you tried /been successful with either of the builds you posted?
    Sorry to necro the thread, but I will say that no I have not.

    Another reason I am doing a thread necro is because of recent changes to the game might make a variation of this build more plausible - still doing research on this as we speak. War Domain makes it possible to have repeaters with Holy Sword, in addition to the other spells. Additionally, when I originally conceived this build, war priest was not around.
    Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien

    Fernian Summer Carnival

  5. #25
    Build Constructionist unbongwah's Avatar
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    I don't know if it counts as a necro if you're necroing your own thread.

    FYI, Holy Sword does still apply to all weapons; however it doesn't stack with Battle Engineer's Reconstructed Armaments.

    War Priest doesn't really have any synergies with repeaters, unfortunately: no deity weapon bonuses, Divine Might does no good, Smite Foe is melee-only. You could pick up some defensive perks, but unless you really like Inflame, it's not worth the AP investment, IMO.

    I posted a cleric 15 (War) / arty 4 / ftr 1 repeater build not too long ago. Other splits like e.g. arty 6 / cleric 14 would work fine, I expect.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #26
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by unbongwah View Post
    I don't know if it counts as a necro if you're necroing your own thread.

    FYI, Holy Sword does still apply to all weapons; however it doesn't stack with Battle Engineer's Reconstructed Armaments.

    War Priest doesn't really have any synergies with repeaters, unfortunately: no deity weapon bonuses, Divine Might does no good, Smite Foe is melee-only. You could pick up some defensive perks, but unless you really like Inflame, it's not worth the AP investment, IMO.

    I posted a cleric 15 (War) / arty 4 / ftr 1 repeater build not too long ago. Other splits like e.g. arty 6 / cleric 14 would work fine, I expect.
    I am thinking of the Warhammer religion - if I remember correctly, the devs stated it was meant for multi-classing artificers (bonuses to repair spell power?). With the other changes that are about to come out, I had a serious thought about it.

    Ah yes, Onatar's third tier feat (which I think Clerics / favored souls get passively?) - Onatar's forge gives you some melee power, some fire power, and some repair spell power (rust as well). If you're warforged or self-forged (Bladeforged are excluded from all religions that are not the Lord of Blades), you gain +30 repair amp.
    Last edited by Ziindarax; 02-09-2018 at 03:46 PM.
    Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien

    Fernian Summer Carnival

  7. #27
    Build Constructionist unbongwah's Avatar
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    Note that the duration of Onatar's Forge is tied to the number of Religious Lore feats you have. So if you go deep into Artificer for higher-lvl Repair spells etc. you can't use Forge for very long; but if you go deep into a divine class for longer Forge duration, you're not getting those spells. Though the Repair / Recon SLAs in the proposed Renegade Mastermaker tree might make Onatar more useful on a MC split (e.g., WF arty 6 / cleric 14 perhaps).

    The one divine build which would definitely benefit from Onatar's Forge's Repair spellpower & Repair amp is Bladeforged paladin, since they get Repair spells as part of their pally spell list. Unfortunately they're restricted to Lord of Blades only.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  8. #28
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by unbongwah View Post
    Note that the duration of Onatar's Forge is tied to the number of Religious Lore feats you have. So if you go deep into Artificer for higher-lvl Repair spells etc. you can't use Forge for very long; but if you go deep into a divine class for longer Forge duration, you're not getting those spells. Though the Repair / Recon SLAs in the proposed Renegade Mastermaker tree might make Onatar more useful on a MC split (e.g., WF arty 6 / cleric 14 perhaps).

    The one divine build which would definitely benefit from Onatar's Forge's Repair spellpower & Repair amp is Bladeforged paladin, since they get Repair spells as part of their pally spell list. Unfortunately they're restricted to Lord of Blades only.
    The new tree is exactly what spurred my resurrection of this thread. Warforged can be divine builds as well, but what makes it suck for them is how they get penalized on all of the divine stats (wisdom and Charisma). That's not quite so bad since tomes apply higher values at earlier levels, and racial past lives (if one farms enough) make it possible to reduce the innate penalties. That being said, you do have a good point about the split (sucks that Epic Levels do not offer functional class levels, but rather, generic junk levels) - Holy Sword on war hammers just makes the build awkward in terms of actual artificer ability...

    However, with the way it's currently proposed, you can get most of the good stuff at tier four (with just four levels of artificer). With Cleric Majority levels, however, I would gain the ability to provide seamless support for meatbags as well as machines. War domain would give me greater melee viability. Alternatively, I could do Fighter 5/ Arti 6/ Cler 9. Fighter 5 gives me access to critical threat and multiplier, Arti 6 gives me some of the good stuff from the tree, and cleric 9 would give me access to the raise dead spell, and some basic abilities.
    Last edited by Ziindarax; 02-09-2018 at 04:22 PM.
    Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien

    Fernian Summer Carnival

  9. #29
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Ziindarax View Post
    Holy Sword on war hammers just makes the build awkward in terms of actual artificer ability...
    Unless you want Warpriest Righteous Weapons bonuses, there's no particular need to use warhammers with Onatar. It isn't like say Silvanus where the lvl 6 deity feat only applies to the deity's weapon.
    Fighter 5 gives me access to critical threat and multiplier
    You would need ftr 6 to take Strike w/No Thought (+1 crit multiplier).

    Arty 6 / ftr 6 makes a good TR template, IMO, but can probably also be tweaked for epic performance.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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