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Thread: Last feat?

  1. #1
    Community Member MagicalDad's Avatar
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    Default Last feat?

    Have Barb15/Ftr2 that just hit lvl 18, and needs to decide on last feat. His current feats are

    PA, Cleave, Toughness, THF, ITHF, GTHF, ImpCrit:Slash, Stunning Blow.

    The only thing I can think of taking for my last feat is another Toughness. It seems ... disappointing to spend a feat on 23 HP - but are there better ideas?
    Khyber, Dragon Order of Arcanix (Elsir - Heroic Completionist running Racial TRs, Veryunique, Skullcrshr, TheMadness - fun builds for duo play w/ my wife)

  2. #2
    Community Member Ystradmynach's Avatar
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    Improved Sunder. It will be needed against the increased fortification of raid bosses and helps out the entire party, it's a feat I'm going to take whenever possible on my fighter builds from now on.
    Quote Originally Posted by Eladrin View Post
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  3. #3
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    Quickdraw? It halves the activation time of damage boost and i think frenzy and death frenzy but i'd have to double check them.

  4. #4
    Community Member Kinerd's Avatar
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    Quickdraw absolutely halves enforced cooldown for Frenzy and Death Frenzy. Whether that's as useful as reduced fortification is a subjective matter.

  5. #5
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    If you're unwilling to respec to pure 20 barb, which would make you an over-all more powerfull character in general, then take Improved Sunder.

    As a player that focuses entirely on end game, and the latest content at any given time, i believe at this point that Pure Barb is the best way to go. Leaving Improved sunder to the excess-feat-having fighter in the group is more efficient then losing 3-4str 1dr 2 con 4hp and the title of being a True Barbarian.

    But if you really do enjoy having a 2 fighter splash there is nothing more beneficial to be had then Toughness (which you said you have) and Improved Sunder (which I suggest you take). A barb has the greatest potential DC for Imp. Sunder, making it easier to rely on and thus increasing all melee dps by X%.


    TLDR: Take Improved Sunder. 23hp is worthless in a pool of 900.
    Eulogy- oh ninety eight

  6. #6
    Community Member Feithlin's Avatar
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    I have a similar choice to make for my barb. I'm hesitating between Exotic weapon: khopesh (I'm TWF) and Imp. sunder. A hard choice ... As a dwarf, I could use daxes, but they're still a loss of dps compared to khopeshes. Since you don't have that problem as a THF, I would definitely take imp. sunder.

    Btw, toughness is much more than 22 hp, because you also have the corresponding enhancements (at least +40 hp more, and up to +80 if you really like on a dwarf or a WF).
    *Edit: forget it, thought you wanted to swap the 1st toughness. Yes a 2nd toughness is pretty useless.

    Quickdraw is useless on a FB imo, since you can lauch a supreme cleave during the activation of the action boost.
    Last edited by Feithlin; 09-18-2011 at 08:26 PM.
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  7. #7
    Community Member MagicalDad's Avatar
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    Smile Improved Sunder it is

    Thanks all for the advice!
    Khyber, Dragon Order of Arcanix (Elsir - Heroic Completionist running Racial TRs, Veryunique, Skullcrshr, TheMadness - fun builds for duo play w/ my wife)

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