Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Level 20 Lawful Good Half-Elf Male
(2 Fighter \ 2 Monk \ 16 Favored Soul)
Hit Points: 316
Spell Points: 1520
BAB: 15\15\20\25\25
Fortitude: 22
Reflex: 21
Will: 23
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 13 15 16
Dexterity 16 19 19
Constitution 14 16 16
Intelligence 8 10 10
Wisdom 16 22 24
Charisma 9 11 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 9 9
Bluff -1 1 1
Concentration 6 26 26
Diplomacy -1 1 1
Disable Device n/a n/a n/a
Haggle -1 1 1
Heal 3 7 7
Hide 3 4 4
Intimidate -1 1 2
Jump 5 21 21
Listen 3 7 7
Move Silently 3 4 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 0
Search -1 0 0
Spot 3 7 7
Swim 1 3 3
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Notable Equipment
Maenya's Iron Fists
Teraza's Perfect Sight
Katra's Razor Wit
Gilvaenor's Necklace
Gilvaenor's Ring
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Ranger
Feat: (Selected) Point Blank Shot
Feat: (Monk Bonus) Stunning Fist
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Zen Archery
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Favored Soul)
Skill: Concentration (+1)
Feat: (Deity) Favored by the Silver Flame
Feat: (Selected) Mental Toughness
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Level 4 (Fighter)
Ability Raise: WIS
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Tower Shield Proficiency
Level 5 (Fighter)
Skill: Jump (+1)
Feat: (Fighter Bonus) Rapid Shot
Level 6 (Favored Soul)
Skill: Concentration (+1)
Feat: (Selected) Toughness
Level 7 (Favored Soul)
Skill: Concentration (+1)
Feat: (Automatic) Child of the Silver Flame
Level 8 (Favored Soul)
Ability Raise: DEX
Skill: Concentration (+2)
Level 9 (Favored Soul)
Skill: Concentration (+2)
Feat: (Selected) Maximize Spell
Level 10 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 11 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 12 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Manyshot
Level 13 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 14 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 15 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Precise Shot
Level 16 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Automatic) Beloved of the Silver Flame
Level 17 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 18 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Precise Shot
Level 19 (Favored Soul)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 20 (Favored Soul)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Silver Flame Exorcism
Enhancement: Favored Soul Angel of Vengeance I
Enhancement: Favored Soul Angel of Vengeance II
Enhancement: Favored Soul Longbow Specialization I
Enhancement: Fighter Critical Accuracy I
Enhancement: Improved Ranger Dilettante I
Enhancement: Improved Ranger Dilettante II
Enhancement: Improved Ranger Dilettante III
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Way of the Tenacious Badger I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Smiting III
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Charisma I
Enhancement: Fighter Strength I
Enhancement: Favored Soul Wisdom I
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
I made a very small adjustment dropping toughness 4 and the half-elf dex to getting the heal lines up to 3.
With the gear added I will have.
STR 22
DEX 26
CON 22
INT 10
WIS 30
CHA 18
Ranged alacrity 10% (competence, stacks to enhancement bonuses such as Haste spell)
6th level and lower spells 40% increase
+2 Attack and +2 Damage
True Seeing as well