So I decided to make a Wizard Archmage specialising in Force and Evocation Spells.
Thought it was a cool idea, fun build, not powergamer build at all.
Get to level 15 and i took Arcane Bolt and Blast - the Archmage only Force Bolts as spell like abilities.
Turns out they are NOT effected by any Metamagic.
Empower does not increase the damage these two abilities do. Nor does Maximise.
Quicken doesnt increase cast speed.
Enlarge does not extend their range.
I havent tried with Heighten yet but im guessing that it doesnt increase their Spell Level for DC purposes.
I was very dissapointed
Are these the only spell like abilities in the game that are NOT effected by Metamagic?
Unfortunatly they are in my oppinion pretty gimped by this.
And why is this? Is this because they are based on a PnP ability that states in some rule book somewhere that they are not effected by Metamagic?
Or did Turbine decide that they would be OP if Metamagic effected them?
I dont think it would at all. Sorc Savants all get AoE spells as Spell Like Abilities that dont even decrease their Spell Point Total and are effected by Metamagics, doing anywhere between 300 to 700 damage on a crit.
But Wizards get Arcane Blast that casts slowly and that does between 50 on a reflex save, to 125 on a failed save
a mediocre 300 on a crit. Seems pretty gimped.
I thought the Wizard Archmage Force specialist would be a nice alternative nuke build to the Sorc Savant. Turns out its pretty gimped
Id like to see this re-worked so that Arcane Bolt and Arcane Blast are effected by Metamagics - or at least please state on the ability that they NOT so people dont have to level to 15 to discover these wizard abilities are not very good.
One possible idea is to put the Arcane Bolt and Blast on the Archmage Evocation Spell Like abilities instead of Gust of Wind (Blah) and Cyclonic Blast (also mostly Blah).
Comments welcome.![]()